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[Multiplatform] Bioshock. Available on Wii 12/5/2010
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Slayer X
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Old Aug 25, 2007, 07:25 PM #26 of 356
Oh what's this???

http://gamerankings.com/itemrankings...asp?rankings=y

BioShock = 4th highest ratedd game of alltime.

HOO RA!!!

There's nowhere I can't reach.
Slayer X
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Old Aug 26, 2007, 12:19 AM #27 of 356
Perhaps if you wouldn't mind elaborating on this issue a bit I might be able to develope an opinion and tell you what I think because I have not heard about this issue yet.

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
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Old Aug 26, 2007, 10:20 PM #28 of 356
Well I think that Heavenly Sword and Mass Effect still have good chances of taking GOTY. But hey, I ain't denying BioShock by any means either.

I am a dolphin, do you want me on your body?
Slayer X
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Old Aug 27, 2007, 12:32 PM #29 of 356
2K has already commented that they are going to deactivate the DRM once the game's popularity calms down. It was just for immediate protection.

I was speaking idiomatically.
Slayer X
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Old Aug 27, 2007, 10:33 PM #30 of 356
@Lukage
I know it still doesn't have the ability to create content however I think it's sweet how the PS3's UT3 will have mod, community levels, and Keyboard & Mouse support. ^^

@Tails
And what about the entire RTS genre. Oh, and Unreal Tournament 3? (MAJOR game for the modding community and level designers)

What kind of toxic man-thing is happening now?
Slayer X
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Old Aug 27, 2007, 11:07 PM #31 of 356
Considering how long it's taken to make each of the Shock games, it's only going to be the rivals of other franchises once every second console generation.

While I too would like to see a sequel, if the game were to be a yearly thing, it would just kill the originality... fast.

@Iwata
So the modding and other original content parts of the UT franchise is so small that Epic stopped development on the 360 version for the time being just because they don't want to make more money then? right.....

FELIPE NO
Slayer X
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Old Aug 27, 2007, 11:36 PM #32 of 356
Who's making shit up? Heavenly sword currently has an 85% review average so I don't know where the hell you're getting your info from.

Perhaps stopped wasn't a good choice of word on UT3 -x360's development status. Maybe, "has come to a crawl due to technical limitations" is a better choice of words. Thanks for pointing out my mistake.

How ya doing, buddy?
Slayer X
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Old Aug 27, 2007, 11:57 PM #33 of 356
I don't know if this is exactly what your game is suffering from but BioShock seems to have some insane audio issues at times. Even more so if you're playing on PC. So in other words, don't trust your ears, lol.

@Iwata
Guess you didn't see this one then, "we may have fewer maps on the 360 version...Blu-Ray has definitely given us a lot of legroom." -Rein

Also MS being bastards with a company that made the first Killer App for their console when Epic wants user content functionality is enough to be called a limitation... yes. Technical limitations don't just mean that loud, burning white shoe box in you and my living rooms there. It can mean ANYTHING, including servers and infastructure... buddy.

Jam it back in, in the dark.
Slayer X
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Old Aug 28, 2007, 12:01 AM #34 of 356
Yeah that's what I mean. I've got 5.1 also. It's the worse when you hear it from the "left" look "left" and get pounded from the "right". (Used "**" because it can be any combination of directions)

There's nowhere I can't reach.
Slayer X
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Old Aug 28, 2007, 12:09 AM #35 of 356
Yeah. I've just used the save anywhere feature more often because of it, no biggie I suppose. Especially when a patch is in the works.

SIDE NOTE
God, I know I'm going to get "beaten up" for saying this, but it's bugging me too much to just ignore it. Why do the characters other then the Big Daddy's and Little Sisters have to look so fugly, and I don't mean, "supposed to look like that" ugly, I mean Perfect Dark Zero enemies ugly.

Sorry, sorry, sorry, ... X10000000 (Devil made me do it)

@Iwata
They cost MS that because MS doesn't know how to design hardware worth shit and Epich told them that they were too skimpy on the RAM and showed them how shitty games would run with so little RAM. It was MS themselves who decided to make the change in the end, Epic could never FORCE them to do it. However MS still blames them for the cost, and the lack of launch 360s. (I suspect that's the $1Million cost you're talking about)

Also that quote I got was taken from Beyond Unreal who had an interview with Rein at GC07, and is not from the same thing you're talking about. The rest of my quote follows with Rein talking about possibly taking the cut maps of the 360 version from the PS3 version and making them DLC on LIVE.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Slayer X; Aug 28, 2007 at 12:14 AM.
Slayer X
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Old Aug 28, 2007, 12:18 AM #36 of 356
LMAO, sorry but you're just coming off as a complete jerk now.

"Could be your computers a piece of shit or your just complaining to complain as..."

Intel 6600
1Gig RAM
GeForce 8800GTS
Audigy 2 ZS
Ageia PhysX

Oh and the game's settings are all on high, running at 720P and 40FPS... the people don't look all that great.

Oh almost forgot. I'm 50% done my 360 version which is on my 1080P TV... ehich doesn't look as good as the PC version using DX10 shaders and fillers.

I am a dolphin, do you want me on your body?
Slayer X
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Old Aug 28, 2007, 12:24 AM #37 of 356
I think the problem was that I never got a chance to see detail up close. So at a mid range distance (which is the majority of the game) it hard to see too much detail. Going through Google upclose images, there's a lot more detail then what can really be seen in game. So yeah I'm fine now... sorry for the disruption there ^^;

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Slayer X
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Old Aug 28, 2007, 12:32 AM #38 of 356
Only 25% done eh? More to this game then I had expected.

Like I said, it's hard to see character detail when they're a distance away, in the dark, while being on fire or being electricuted. But hey, in comparison to the water effects I don't think that any game to current date has "good graphics".

@Lukage
Like I'm supposedly a PS3 fanboy who will never say something bad about a PS3 game. Iwata is about the 360. So don't take it too personally. For if there was a largely complained about issue with the audio in the game when you search about it in google, he'd never admitt it.

What kind of toxic man-thing is happening now?

Last edited by Slayer X; Aug 28, 2007 at 12:37 AM.
Slayer X
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Old Aug 28, 2007, 12:41 AM #39 of 356
30+ holy fuck. Most reviewers clocks on the hardest difficulty, collecting all 122 audio logs came to a bit over 20hrs. You must have taken your sweet time to admire every corner of the game. Nevermind to then go back and play it again.

Additional Post:
In case you wanted to dispute my PC's ability to perform in the manner I claimed.
BioShock Hardware Performance Guide - Features at GameSpot

Most amazing jew boots

Last edited by Slayer X; Aug 28, 2007 at 12:46 AM.
Slayer X
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Old Aug 28, 2007, 10:38 PM #40 of 356
Well different people are easier swayed by certain games then others. This is nothing new and something that I'm sure you're already aware of. However I am kind of between you two. I love the ambiance and characters of the game, however I do not have the burning passion for the game like so many western gamers currently do.

To tell the truth it's easy to get the Western public excited about any good looking FPS with a solid story and gameplay... it doesn't have to be groundbreaking. So don't take it too personally, it's still the games that have a world wide appeal that make advences in the industry, not the ones that solely do good on one continent. Therefore while BioShock may not reinvent how we play games of the FPS genre, it's still a very well rounded and easy to enjoy game.

What, you don't want my bikini-clad body?
Slayer X
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Old Aug 29, 2007, 10:34 AM 4 #41 of 356
Why is there always someone to put down a game. That's simple, because not everyone can like everything. Thoes who believe that their likes and dislikes are the "ultimate" opinion that trumps everyone else is just as unrealistic as thoes who give hell to thoes for not liking a game that they covet. Both camps are living in unrealistic dream worlds that can't rap their heads around reality. There is no right answer... period. Which is why even if you like or dislike something, the only way not to come off as a complete ass about you opinion is to still be open to the opinion of others, or just simply don't say anything.

As for your wolfebstein thing. I know it's supposed to be sarcastic... it's just badly done so no comment.

Jam it back in, in the dark.
Slayer X
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Old Nov 4, 2007, 08:17 PM #42 of 356
Well if you've pirated before, then you should know that all you need to do is download one of the 10,000,000,000 key & crack files for the game off your favouriate random torrent hosting site and you'll be back in business.

For future use burn the files to a CD and throw it in the BioShock game case. God knows that the case can hold like 6 discs anyway.

There's nowhere I can't reach.
Slayer X
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Old Nov 4, 2007, 11:07 PM #43 of 356
That's how to deactivate a code so that it no longer counts as 1 of your 2 alloted installments. KnowsNothing still needs a CD key in order to install and play the game. Two seperate incidents Inhert. ^^

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Bioshock. Available on Wii 12/5/2010

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