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Suikoden III is a great RPG with no voice acting. I'm not sure if it's very easy to find now that it's so old, though.
Jam it back in, in the dark. |
There's nowhere I can't reach. |
Aside from being perhaps overly-meticulous and a bit slow in the beginning, there really isn't too much wrong with it. It's no slower than Suikoden V during the first five hours.
This thing is sticky, and I don't like it. I don't appreciate it. |
I meant Suikoden III when I posted that, which was what the Suikoden V comparison was for.
You of all people know my undying love for Dragon Quarter would not allow me to speak of anything bad about it. I am a dolphin, do you want me on your body?
Last edited by Final Fantasy Phoneteen; Nov 9, 2007 at 11:22 PM.
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You mean a tough game that doesn't reward you for pussyfooting your way towards the conclusion. Just charge forth.
That's fine with me if there's no Breath of Fire VI. They'll have ended the series on a high note that I don't think they'll ever match again. I was speaking idiomatically.
Last edited by Final Fantasy Phoneteen; Nov 11, 2007 at 11:22 AM.
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Then what the hell did you move forward for? Sit or move back and let the stupid mob be the one to waste its AP on moving while you collect bonus AP to pummel the shit out of it when it gets there. I don't see how it's the game's fault just because you want to run and gun in a strategy-heavy RPG.
What kind of toxic man-thing is happening now? |
They have enough if you're standing close to them, sure. You're supposed to get behind obstacles, create some with Nina's traps, and stay further back. You only run up to them and hit hard if you know you're going to kill them first.
The game forces you to keep moving towards the final boss and the ending, and discourages you from fighting frivolously (either by grinding or by not thinking when you fight battles). It's hardly an uphill battle if you get into the right pace and time your D-Dive usage properly. FELIPE NO |