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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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For the first time since Super Mario World,
Spoiler:
Welcome back, old friend. :'D Most amazing jew boots
Last edited by Final Fantasy Phoneteen; Nov 8, 2007 at 11:38 PM.
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The street date is today. No one's breaking anything by selling it today, it's just a matter of actually having copies on hand.
This thing is sticky, and I don't like it. I don't appreciate it. |
If you guys haven't, I'd recommend trying out two-player. The experience is oddly satisfying.
You can also piss off player one by making him jump when he's not expecting it. I am a dolphin, do you want me on your body? |
Just highlight Mario with the cursor and hit A once to make him jump and again to spin.
Normally player two's cursor just collects star bits. However, when they press/hold A, they can interact with the environment in a much more direct way. Stunning enemies, flinging those green glob things, shaking bushes and flowers to make coins and more star bits appear, and stopping boulders and stuff. That might be common info, I dunno. For the first half-hour, all I did was just collect star bits without pressing anything. I was speaking idiomatically. |
Currently have 76 stars, myself.
Super, have-to-beat-the-game-twice secret:
Most amazing jew boots |
I would recommend doing Luigi's and the Dreadnought's Purple Coins stages in one sitting. If you can get those two done, you have more or less taken out the two hardest stages in the game.
It's weird. Those two stages should have frustrated the hell out of me, but... it still feels so rewarding that I completed them. FELIPE NO |
Dreadnought is in the Garden and is the one with the Thwomp. I lost like 30 lives on it.
But once you have realize that you have some spots where you can wait and calm yourself, it's actually not terribly bad. As for the cannon fire, you're either meant to collect the coin in a certain way that would have you avoid the cannonball entirely, or you can just duck. Most of them give you enough room squat underneath. What, you don't want my bikini-clad body? |
Haha. Well, who's to say it's any Grand Star? Perhaps they act like keys, which can only open certain doors. In that case, Bowser Jr's would open the Garden and the one Bowser hold opens the gate to the new world. That would explain why the very first Grand Star is only powering some stupid little machine, and the very last is
Spoiler:
Just a thought! Most amazing jew boots |
The best strategy is to stay along the outside and then work your way inward. Also, try to keep moving even if you miss a few coins you wanted to grab.
I did it on my fifth or so try with one second remaining. There's nowhere I can't reach. |
The only time I had any problem with an untimed stage was in Freezeflame, when I had only one health left and was stuck on a platform completely surrounded by the freezing water. I spent like five minutes calming myself down and plotting out the shortest course to dry land since I had killed about 45 minutes finding all the damn coins.
This thing is sticky, and I don't like it. I don't appreciate it. |
They gave us more of Super Mario 64's open-ended progression in Super Mario Sunshine, and all people do is bitch about that game. So they went back to Super Mario Bros. 3.
I see nothing wrong with the logic they used to return to more linear stage designs. I am a dolphin, do you want me on your body? |