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Friendly fire in games where your teammates are real players is entertaining. In UT2004, if you shoot your buddy in the back with a Shock Rifle, s/he doesn't take any damage but they do get launched forward -- a very useful tactic when trying to acquire a flag or the bomb in Bombing Run. It's also useful when you're trying to score and keep taking fire; getting a random boost forward confuses other players.
Now, in single-player games, friendly fire sucks. It penalizes you for something you have little control over, such as retarded A.I. running in your line of fire asking you for help. Jam it back in, in the dark. Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
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