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[General Discussion] Is Sonic losing his speed?
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Araes
Plush


Member 11574

Level 19.97

Aug 2006


Old Apr 11, 2009, 02:20 PM Local time: Apr 11, 2009, 02:20 PM #1 of 46
I wish they would just dump the franchise to work on more ambitious, creative projects (i.e. Valkyria Chronicles).
No company interested in making money would ever do that. Valkyria Chronicles is a game that has helped to show folks that a relatively unimpressive Sega in recent years can still make interesting games. However, if anything, Sega would rather turn Chronicles into a parallel franchise, milk it for all its worth, and 5-10 years down the road, people will be saying how great the Valkyria games used to be. Most of the major game companies these days want to establish a roster of stable franchise properties like EA or SquEnix, because the monetary risk of development without an established fan-base is just too large.

Jam it back in, in the dark.
Araes
Plush


Member 11574

Level 19.97

Aug 2006


Old Apr 11, 2009, 02:49 PM Local time: Apr 11, 2009, 02:49 PM 5 #2 of 46
Sega hasn't been interested in making money for eight hundred and fourty seven years.
1162
- Emperor Xiaozong announces he will posthumously rehabilitate Yue Fei.
- King Baldwin III of Jerusalem dies.
- Genghis Khan, ruler of the largest contiguous empire in history, is born in Northeast Asia.
- The Holy Roman Empire conquers and sacks Milan.
- SEGA announces that they have given up all attempts toward profit, and will henceforth focus on losing money.

There's nowhere I can't reach.
Araes
Plush


Member 11574

Level 19.97

Aug 2006


Old Apr 18, 2009, 08:32 PM Local time: Apr 18, 2009, 08:32 PM #3 of 46
Why haven't they thought of making him faster than he was originally ... That's really the only way Sonic can be entertaining in 3D. Not that I expect Sega to ever do that, though.
The problem with the solution you gave is that StH then becomes a rhythm game, effectively DDR, but with a blue rodent. I think that a better system, if you were going to attack Sonic stagnation with more speed, would be to use camera tricks and tiers of threats. At low speeds, you would have to deal with normal problems and would have a reduced FoV, but at high speeds, you could instead encompass a lot more, and give Sonic limited invulnerability to low speed problems.

I disagree that speed would be the only way to tackle it as well, since you could instead take the Sonic games down a route like shooters have gone, where the focus of the game becomes the speed of the decisions you have to make, not necessarily the speed with which you move. An Ikaruga style take would be kind of interesting, with swapping of characters based on threats or vulnerabilities.

Also, various attempts have been made at creating all kinds of crazy Mario backstory. Remember the horror of the Super Mario Super Show?




This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Is Sonic losing his speed?

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