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Metroid Prime was the game where i learned how to press a button extremely fast. I played like halfway through it, then sort of lost interest and gave it back to the friend i'd borrowed it from.
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Definitely not a grow on me game, but absolutely loved it. The minute somebody told me sequence breaking still existed after the transition to 3D I couldn't put it down. Nothing quite as awesome as beating the game with 22% complete.
For my grow on me game, its almost the equivalent of a guilty pleasure as well. A friend of me gave me
Final Fantasy Mystic Quest for a birthday present, and at first it was a total dog of a game, particularly compared to pretty much any other RPG with decent depth. But...there was something just awesomely mellow about it. There weren't zillions of stats to keep track of, combos to master, or secrets to unearth. After about half way through, I oddly realized that I actually liked not having to be OCD about everything in the game, and worry I'd missed an item, or skipped a sidequest. Ended up loving that aspect by the end. The game was still really simple, and not top tier by any means, but it advanced way beyond initial impressions.
Jam it back in, in the dark.