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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I'm still sad that it had to be designed on rails for Sega to get it right.
I also predict that it's going to be too short. Even for a Sonic game. D: Jam it back in, in the dark.
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^Agreed.
So what's the point of collecting those fires. There's nowhere I can't reach.
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^Most people shoot that one down since it's in essence Sonic Adventure 1 in Shadow the Hedgehog packaging.
Also I'd like some new level screenshots plz. This thing is sticky, and I don't like it. I don't appreciate it.
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Shadow the Hedgehog should not be hated for politicals reason (he SOLD OUT TO PRETEENS! OMG TEH GUNZ! SAW-NIK NEEDS NO STORYLINE!), yet it seems to be the cool thing to do nowadays.
Shadow was a VAST improvement over Heroes. It shouldn't win any awards, don't get me wrong, but aside from Metal Sonic Heroes was the worst 3-D Sonic game by far, not Shadow. I am a dolphin, do you want me on your body?
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Was a fun rental, but I'd rather not buy it kthnx. Hate Shadow for shitty gameplay, not because he's fucking SHADOW. How ya doing, buddy?
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That picture kicks ass and reminds me why I actually LIKE Sonic's post 1998 design.
Oh, and the pictures in the link are nice too. What kind of toxic man-thing is happening now?
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The next gen Sonic soundtrack is too good for the game itself, sadly.
Makes me wish some of the 2-D Sonics/next good major Sonic gets a customizable soundtrack. FELIPE NO
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...yeah. Boxart scares me for some reason. Does the hedgehog think he can top Negi Springfield in the pimp factory? I THINK NOT.
And as for storylines, Sonic HAS had some plots (cutscenes in 3&K anyone?) and I actually like the new ones: they're just presented in such a cheesy manner that they're hard to like. But then again Sonic has ALWAYS been cheesy to me. Guess it's part of his charm. What, you don't want my bikini-clad body?
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WELL JUST IN CASE YOU DON'T CARE, I HAVE OUR THE NEWS UPDATE
Accordin' to BlackArms off of gamefaqs, with PICTORIAL EVIDENCE:
![]() ![]() Jam it back in, in the dark.
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That was baseless fan assumption. But I'm fairly sure this is Sonic's first true Solo Adventure since... Sonic CD. There's nowhere I can't reach.
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http://www.gmronline.com/info.asp?CatNumber=none0289
Soundtrack already confirmed for March 15. WTF. Oh, http://wii.ign.com/articles/757/757372p2.html Mark Bozon says it's number 4 in top ten anticipated. Feat not acheived since 2001. This thing is sticky, and I don't like it. I don't appreciate it.
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Natch, I think the only major Sonic with a poor soundtrack was Heroes. Shadow, if you push it.
Heroes was a fanbase pandering, and 3-D Sonic has never quite recovered since. 2-D Sonic, on the other hand, has always been excellent. See Advance 3/Rush for proof. Most amazing jew boots
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I know the Next plot sucked, but can we let go of the past please? I found that "stop Buttnik/Eggman" plot stale after Sonic 2.
I was speaking idiomatically.
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YOU SIR, ARE A HERO Needs moar Keyblade though What kind of toxic man-thing is happening now?
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http://www.youtube.com/watch?v=bcvRIIOMJWw
Well if it's one thing Sega's never failed at, it's the motherfucking soundtrack. More awesome as usual. FELIPE NO
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http://youtube.com/watch?v=yCplzkpFeCo
Extended trailer. It looks like I'll have to retract my statement about the soundtrack, the main theme is awful. I did like the music in the first link I posted though. Also Shadow shows up in multiplayer. Looks like the game is doomed... ![]() What, you don't want my bikini-clad body?
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![]() Jam it back in, in the dark.
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3-D Sonic has sucked since SA2. Yes.
But I like the part where we ignore their 2-D offerings, which are far and away are at least "decent". I don't really care enough to get depressed over Sonic Team's idiocy--their 2-D games are good and Sonic's not the only mascot who has problems in 3-D but still has good 2-D (looks at Megaman and Castlevania). If it's anything depressing about Sonic, it's the fans. They're fucking terrible. On the one hand we have the 3-D fanboys who buy the crap and call it good. Then we have the GOD FUCKING AWFUL 2-D fanboys who blame the fall of the Dreamcast on the Sonic Adventures and are entirely convinced that Sonic died in 1994. Don't even get me started on the constant wars and all the political, completely childish and exaggerated hate of Shadow. See, I can be bitter too! ![]() There's nowhere I can't reach.
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You didn't like the levels of Advance 3?
Shame. I thought the level themes and design were the best of the bunch. Chaos Angel and Ocean Base especially so. In Sonic Advance 3, getting the special stages is a bit more long winded--you need to find ten(10) Chao in each Zone (go into the garden to see the spread for each level). Once you collect each one you don't need to do it again. Ever. (Unless you reset all data). Once you have all of them, go through the stage and collect the key (easy to find, often right in the middle of the path) and complete the stage without dying. Find the spring in the zone entryway and BAM, special stage access. If you phail, simply collect another key. Advance 2 felt worse than 1 and 3 because the levels felt all alike--the only difference was palette design! And the bosses were irritating the first time but then became too easy for subsequent plays. This thing is sticky, and I don't like it. I don't appreciate it.
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The bosses were the only good point of advance 2.
Everything else was meh. I am a dolphin, do you want me on your body?
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http://www.sonicstadium.org/board/in...howtopic=25864
A verdict is in. ONM gives it an 81%. They say that this game has some frustrating moments as well as the minigames being too short. This sounds like this could be the legitimately hardest Sonic game ever made. Sonic 2 GG/MS hard. The only thing that might discount this review is the fact that they gave Red Steel a 91%... but then again they admitted they were blatant dissenters with that score because they actually liked the controls. We'll see how the game plays out with IGN and GS. I was speaking idiomatically.
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^...huh?
Places like 4chan and Gfaqs are flaming it to death for that score. Considering that the main reason the score crashed because it was too hard... huh. What kind of toxic man-thing is happening now?
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...wait a second, why are you even still here? You heard the verdict. If Sonic still ain't your cup of tea then dripping sarcasm does nothing more for this thread.
Oh, and evilboris, there aren't any camera problems, and learning the controls is the only real "control problem" of the game. I've waited to hear a Sonic game described as "hard" without "camera problems and shitty controls" for years now. FELIPE NO
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So did anyone actually get this game?
I did. Controls are a bit tricky to master, but otherwise a fun game. Just got to Levitated Ruins. It's amazing. Music is awful, though seven songs are on my hard drive. Three are so bad they're good and four are decent. Everything else = ear bleed. DINO - IT'S A JUNGLE! - DINO! - THE WICKED WILD! What, you don't want my bikini-clad body?
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