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No i guess you are not alone here.I equally hate bias and hype,sites and magazines create. I am also not too impressed. I have bashed games earlier on just previews and videos, later finding them one of best. So i am still waiting for release. I have bought 360 for DeadRising,Splinter and this. Dead rising has satisfied me totally. Waiting to get Double agent,it will be good too,already am mad over new levels,atmosphere and model of sam,looks damn nice. If GoW will be average, i will really bash the game here. I am neutral now,for time being. Then i will think to keep 360 or sell it. But Lost Planet is on the edge and then BioShock in feb and Mass effect in march. If Bio or Mass will delay more, then i will suely sell the white box after LostPlanet. Jam it back in, in the dark. |
http://trailers.gametrailers.com/gt_..._cinematic.wmv
Gary Jules - Mad World, i need this song. There's nowhere I can't reach. |
I know its from Donnie Darko, i want the single song not whole album.
Anyways,they said the whole ad is made in realtime, still the graphics look very plastic/clay mix. Anyone else is getting toy figure feel? This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
I think and believe LostPlanet is much better than this and needs as equal hype and promotion as GoW.
Altough graphics are not apar with GoW but gameplay and other features surpasses GoW. I have played LostPlanet demo and all i have to say is that when it comes to Capcom, gameplay always is addictive. Latest from IGN: 'The graphics in Lost Planet are looking great so far, thanks in large part to some impressive particle effects. The smoke and fire in Lost Planet, and there is a lot of smoke and fire, look phenomenal. Seeing a rocket zip by your head and watching the nice smoke trail it leaves behind it looks so good that it makes your heart skip a beat. The ice looks excellent, too, as the designers have managed to avoid that plastic-like appearance we've seen in many other 360 games.' I am glad about plasticless looks. I was speaking idiomatically.
Last edited by Sexninja; Nov 2, 2006 at 02:00 AM.
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I was moved by the music, the choice of music was great, made me to request the track.
I had downloaded cutscene trailer from gamevidoes(it was first intital hours of story), i was shocked to see the cheesy voice acting.It was really corny. So had to see and play whole game before jumping on any conclusion about cinematics and shit. Graphics looking good but i think Deadrising and Oblivion were equally good if not better.I have to give credit to Oblivion even with jerks. Its scale is so big, clip distance way long , where Gears is using too much depth of field,HDR and Bloom.The over all feel is not what i expected. Still i have to say again, they could be hiding the real stuff.Few more days to go. What kind of toxic man-thing is happening now? |
IGN will definately notify you when it will hit shelves, afterall its Gears.
DeadRising: I personally go for complete screen composition. DR is most higly photorealistic game i ever have played, in other terms most real. Level of detail in Mall, each object, to pixelperfect detail. Zoom in the textures and they never burst out. Specially the roof top alone is most realistic scene/place i have ever experienced. Unbelievably photrealistic, high res texture maps.Try to zoom on pipes and wires they are made sperately, not bumpmapped or merged in one texture.I had taken pictures of many places and showed to many people, gamers and non-gamers, no one can make out if they are real or not , even i can't. Not talking about all of the places but most of them, though character models are not the best i have seen. I played in HD wonder about SDtv. Its not eyecandy stuff , its real stuff. I also think that only game that can somehow surpass DR in photorealistc graphics is, Alanwake.
Story(for this voice acitng is most important and good script, can ignore bad motion capturing/direction). Music. Graphics(level design, environment aesthetics,great art is more important than great technology). Gameplay(average gameplay can do). Life defining,intelligent,emotional stories leave ever lasting mark on Brain whether its Novels,Movies or games. Games being interactive leave more deep scar on brain, isn't it? FELIPE NO
Last edited by Sexninja; Nov 3, 2006 at 05:46 AM.
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Brokensword,DeusEx,EternalDarkness,Residentevil,MG S,Soulreaver,Yakuza,Darkearth,Halflife,Condemned etc , they all are action adventure and some FPS with equal concentration of both story and gameplay.I can name even more.
I had harldly missed any game on any console,alteast tried all if not finished. What i meant, was that i can digest sacrifice of graphics to some level,and gameplay to some level,but can't compromise bad,cliched ,thrown for sake of it story. Infact all games have same gameplay , its not monthly we get games like Okami or Shadowofthe Colossus, it happens rarely in years.Is Gears an different in gameplay, RE4 and Killswitch bastard child. Why games you say, its because unlike movies and novels i lead the character and experience the story myself ,its dynamic and nonlinear.More hours , more music, more interactive. I think we had enough of this, coming back to Gears talk, check this out http://download.gamevideos.com/7292/...ow_640x360.wmv My leveldesign/graphics worries are gone What, you don't want my bikini-clad body? |
DeusEx and MGS atleast are famous for stories more than anything.Look at message boards of MGS, they hardly talk about stealth elements or gameplay.It was always story/cinematics that matters most for fans.MGS caought attention for cinematics,Kojima is famous for direction more. Stealth ideas are'nt his creation they were totally ripped from Thief. Even Splinter ripped the ideas.
DeusEx is best thing that has written uptill now in any medium, it had gameplay issues ,rememberd for story,choices but if you remember the game for gameplay than i seriously can't argue with you further.We will never see eye to eye on this. Halo was famous for its Highly approchable/accessible gameplay, thats what developers said themsleves. Like Counterstrike it works for everyone even beginners and casual gamers. Go to gamevideos.com ,Gears video is on top. Jam it back in, in the dark. |
I wonder what pissed you so much,if you are frustrated kind, kill your frustration in sewers.That was my opinion and be civil. Even if MGS was released early it doesn't change the fact that MGS got attention for its cinematic presentation not gameplay.Thief is true inventer of stealth, or what "I" call stealth. If you are kojima bitch thats fine with me i have faced them earlier in many other boards. Why Thief? Thief-Shadow/light meter, stalking, walking in shadows copied directly in SC. Hiding bodies copied in MGS2 and SC(i hope this will shut ur ass up). Stalking then later copied by koji in MGS3. MGS2 also had firing from corner thingy from Winback. And this time line is correct dude. MGS is not stealth is abuse to stealth.Think what happens in real stealth and Thief is more close to realism. DeusEx is best story TOLD , i repeat TOLD, here i was emphasizing that in games telling stories is an art too,it inlcuedes presentaion,how it unfolds etc. its much different form linear stories of any book or literature.Tell me one book with multiple endings or where you can choose your own path.Don't compare game stories to movies or games, games are interactive dude. Apart form that DeusEx had everything Politics,conpiracy,Sci-fi,Human drama,suspense evrything. My actions changed the entire course of narrative, thats why i put DeusEx over evrything. You must read every book,mail and newspaper in DeusEx. English is not my first language. and Internet is not yours. I was having discussion with Akira , you dont intervene.He has got his opinion , i have mine. There's nowhere I can't reach. |