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The card is indeed supported in the legacy drivers up to 66.x I think. It has an OpenGL suport, but it has not the pixel shader. Besides it has probably only 64-bit bus... If you want to run a game on D3D you have to have a stronger processor
Jam it back in, in the dark.
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Of course you can have pixel shaders on GF2 Ultra, but I wonder how strong the processor should be... But all of them have vertex shader.
There's nowhere I can't reach.
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I saw Doom 3 on the GeForce 2 Ultra and Xeon processor with all effect on. Do you think that GF2 did all the renedring of pixel shaders which it actually doesn't support?
This thing is sticky, and I don't like it. I don't appreciate it.
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Of course there was a difference, same as running Half-Life 2 on DX8 and DX9.0c. The water on the first one was awful... But I see you are much into the tech stuff than me. Thanks for a great explaination of how it's done.
How ya doing, buddy?
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