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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Classical and mediaval theme would be the first ones appeared when I imagine about Sakimoto. His compositions for FFT are amazing, which makes the soundtrack become my absolute favorite. I havent listened a lot on VS, I dont like the darky atmosphere about the music.
Final Fantasy XII is his masterpiece. There are several tracks that couldnt bore me enough after I listen it thousand times. He's even more classical than Hamauzu I think! I especially love his compositions that using harp and string. Jam it back in, in the dark.
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One of the overlooked works of Sakimoto would be his Tactics Ogre and Wizardry X. They are nice actually.
There's nowhere I can't reach.
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to my surprise, all of you havent given any comment on these works: Treasure Hunter G, Tactics Oge, FFT Advance, and Ogre Battle.
Well, for me they are not really memorable at all. But I wonder what is your opinion of these works. This thing is sticky, and I don't like it. I don't appreciate it.
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Here are some Sakimoto old works that rarely mentioned in VGM community
It's amazing that his style hasn't changed a lot from the SNES day up to his FFXII composition. I personally recommend you to listen his composition for game called Horai Gakuen no Bouken! - Tenkousei Scramble It's a perfect mixture of classical and jazz music. I am a dolphin, do you want me on your body?
Last edited by eriol33; May 24, 2006 at 10:16 PM.
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