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[Attention] GFF Gamers Month ver. 2
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Old Jan 27, 2010, 12:40 PM #1 of 151
I'll take the 16th, please.

Jam it back in, in the dark.
Worm
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Old Mar 8, 2010, 02:47 PM #2 of 151
No, the "dynamic difficulty" is definitely there. It's not in the options which is why it's annoying. Gotta love a game punishing you for doing well.

It's pretty noticeable in the early levels when you're trying to use your pistols and suddenly guys aren't going down as easily.

EDIT: Oh, awesome writeup by the way. Spot-on with the comment about level variety--a lot of games would do well to take a page from Max Payne in terms of giving you neat places to shoot through (F.E.A.R., I'm looking at you).

Pausing the game would make the camera spin around Max in stasis
I had no idea this was the case! Kinda want to reinstall just to play with this and get some neat screenshots.

Most amazing jew boots
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Old Mar 8, 2010, 06:36 PM #3 of 151
I'll bet you like rubber band AI in your racing games, too.

EDIT: oh wow I just realized the hilarity of you saying this considering you just started a high score thread

This thing is sticky, and I don't like it. I don't appreciate it.
Worm
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Old Mar 15, 2010, 02:21 PM #4 of 151
Awesome choice, Crash. I have no idea what happened to my copy of Rogue Trip but I'm sad that I lost it. Easily the best Twisted Metal-esque game on the PS1 other than Twisted Metal 2. Also worth noting is how destructible the environments are--there are tons of buildings and monuments to destroy; it's quite impressive for a PS1 game.

You can even blow up Earth.

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Worm
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Old Mar 22, 2010, 05:58 PM #5 of 151
Worm
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Old Mar 24, 2010, 09:28 AM #6 of 151
I went ahead and copied my post into the Front Page Articles forum like Shin asked. I can't help but notice that almost no one else has. Apologies if I screwed anything up.

What kind of toxic man-thing is happening now?
Worm
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Old Mar 26, 2010, 02:50 PM #7 of 151
I remember getting an issue of Game Players that had some tips for Sonic CD but explained nothing about the game, so I was reading sentences like "Hit the springs and bounce around in the loop until you hit the sign, go into the Past, and exit through the now-vanished wall" and getting really confused. Finally, the veil is lifted.

This was a really nice overview and actually makes me want to try out that demo.

FELIPE NO
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Attention] GFF Gamers Month ver. 2

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