Nov 27, 2009, 01:44 AM
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Gotta be Secret of Mana. Game's pretty great in a lot of ways, but even when I was younger I didn't understand the high praise.
At first it's all cool when you're wandering around, slicing up rabites, and getting shot out of cannons, but you end up trudging through some extremely boring palaces with drab and repetitive tile work. Find enemy. Switch between characters and chain-slap it to death. Step on a button. Go to the next identical-looking room.
The battle system is poorly thought out (dodgy hit detection means higher charge attacks are never worthwhile; spell stacking = easy victory).
Yeah, the game has a couple classic songs. It also has a lot of unmemorable ones and some that are downright grating, all with tinny instrumentation that's far below average for the SNES.
The best parts of the game are when you're flying around on Flammie and finding neat places to explore, but there's just not enough of it. Every time I try to go back and replay it, I just give up and put in a Zelda game instead.
Jam it back in, in the dark.
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