|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
When I first saw screenshots for this game, I was sure it would feature that ugly Flash-style animation that's popular in indie 2D games these days. Really glad to be wrong about that. It looks great.
As a fan of the original, I do miss some things like the flavor names of the jellybeans (Punch = Hole, Tangerine = Trampoline, etc.) and a single contiguous world to explore instead of discrete levels, but whatever. Looks like a ton of fun. How ya doing, buddy? |
Lime = Key was in the first game. Your old-school status has been called into question.
![]() Seriously though, it's clear from the Gametrailers video that there's a greater emphasis on action elements, as opposed to straight puzzle-solving, and IGN says there are Blob-less sections that are pure platforming. Still quite puzzle-heavy, though. If you haven't already watched the video, you can see some of the new transformations there. The number of changes seem enough to make the "remake" label incorrect; it's definitely more like an alternate-reality sequel or something. But whatever. Listening to this trailer again, I have to say, although the "updated" Wii music sounds pretty cool, the old NES music is one of those tracks that never got annoying, even after looping for the hundredth time.
Also, after seeing the black, sludgy monsters and the factory-looking levels, I'm hoping this game doesn't try to deliver some ham-fisted message about saving the environment or fighting pollution or something. There's nowhere I can't reach. |
||||||
Lime jellybeans were in the bag at the end of the caverns on Earth, actually. Of course, you didn't actually use one until the very end of Blobolonia, but still.
Now that I think of it, I wonder how many players immediately rode the root beer rocket to Blobolonia instead of taking the completely intuitive step of punching a hole in the bottom of the subway so they could find abandoned treasure in caverns beneath the city. And then trading like 20 giant diamonds and glittering chests of gold for, uh, ~300 vitamins? Yeah. How could anyone have missed that. How ya doing, buddy? |