Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PS3] Project TRICO
Reply
 
Thread Tools
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old May 28, 2009, 09:11 AM #1 of 39
Unfortunately they also dragged the PS2 framerates down into the dirt, so I'm hoping I don't take that route and try and cover it up with a bunch of motion blur.

Jam it back in, in the dark.
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old Jun 2, 2009, 06:15 PM #2 of 39
I guess this should go here:
YouTube Video

Looks like the kid decided to borrow CJ's shirt.
The power of OxiClean:

Game still looks beautiful, but god damn that glow is not tasteful like it was in Ico.

There's nowhere I can't reach.
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old Jun 4, 2009, 11:16 PM #3 of 39
IGN: Fumito Ueda Talks Trico
Some comments from Ueda. Nothing really informative, though.
Originally Posted by IGN
Interacting with the eagle appears to be one of the central aspects to the game. You're free to touch the eagle whenever you like. Its reactions will differ depending on where you touch it.

There's a care aspect for the eagle as well. You can feed the eagle and remove spears and arrows that have pierced it. Ueda feels that the development staff will have to take care to strike a balance and make sure the care aspects do not becoming a chore.

Growth and stage puzzles are major elements to the game. There are platforming aspects as well -- you can climb, grab things and crawl.

The flow of the game is a bit of a mystery right now. Asked if your movement through the stages will be seamless, Uedo said that it's seamless as far as there being no load times as you move about. However, there is an order to the locations that you visit.
...
...the stage design involves how you go about getting the eagle to do stuff for you. Rather than simply saying you're giving orders to or working with the eagle, it's better to say that you're using the eagle's behavior as a living creature. The eagle may not simply follow your orders. But you can, perhaps, throw something that it likes in order to make it move.

Also something to keep in mind as you work through the levels is that eagle's level of intellect isn't all that high (this is what Uedo said -- don't send nasty e-mails to us). It may not move according to your expectations. As an example, you may be able to clear an area if the eagle would just sit still. However, the eagle ends up moving.
Oh, and the real title is amusing:
Originally Posted by IGN
"Hito Kui no Oowashi Toriko." That's the official Japanese name, as listed in Famitsu. It literally translates to "The Giant Man-Eating Eagle Toriko."


This thing is sticky, and I don't like it. I don't appreciate it.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS3] Project TRICO

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Attention] Project: The Top 500 VGM Releases of All Time Golfdish from Hell General Game Music Discussion 24 Sep 1, 2008 01:07 AM
[Wii] Project O Elixir Video Gaming 9 Sep 26, 2007 05:05 AM


All times are GMT -5. The time now is 10:18 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.