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[Multiplatform] BatManhunt: Arkham Asylum
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:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


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Old Apr 21, 2009, 11:37 AM #1 of 141
arbitrary stealth sections, completely at odds with the rest of the game
Exactly. What there's a glut of is stealth mini-games, which are sort of half-assed by definition. There really aren't too many pure sneakers--most people just can't get excited over a game about hiding, I suppose.

That trailer looks better than anything in recent memory, though it's quite comical how Batman's firing a grapple gun and breaking chunks of rock, yet the guards don't raise their eyes above head level, even after they know he's around. I also hope there's more emphasis on shadows in the other levels; this room is awfully well-lit. It would add to the atmosphere, even if it doesn't affect the stealth mechanics.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] BatManhunt: Arkham Asylum

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