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[Attention] The GFF Gamers Month
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Worm
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Old Apr 14, 2009, 01:50 AM #1 of 211
I'd like to get in on this.

How ya doing, buddy?
Worm
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Old May 5, 2009, 12:50 AM 1 #2 of 211
I don't see a single thing bouncing, Acer. ...I prop for LPs, though.

I loved the original NES Zelda for its utter lack of direction ("Here's a 128-screen overworld. Find shit."), but LttP upped the ante in both number and variety of hidden trinkets. It's great how you're rewarded for exploration with items that make your life easier but are completely unnecessary for beating the game. I kinda miss how knowledge of secrets and tricks would spread by word-of-mouth back then instead of via FAQs on the Internet.

There's nowhere I can't reach.
Worm
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Old May 5, 2009, 01:59 AM #3 of 211
You know, Battletoads was not my first pick; it was just something fun I wrote about to fill the spot, since no one had signed up for it. My "real" pick is a fairly obscure game that I wanted to bring to people's attention, but I'm sure it won't be as interesting/fun for most people to read.

Since I'm the only one with two days reserved, I don't mind giving up my second day (the 24th) if someone still wants to jump in. I can just post my other entry in my ChocoJournal or something.

This thing is sticky, and I don't like it. I don't appreciate it.
Worm
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Old May 5, 2009, 09:31 PM #4 of 211
I adore Shadow of the Colossus, but I just couldn't get into Ico. Maybe it's because I played them in that order, but Ico kinda bored me, to be honest. I never felt like I was making progress, and the shadow battles were annoying interruptions. I think I'm just too cold-hearted to get caught up in the atmosphere, though; SotC was darker and more up my alley. But, the game's certainly pretty enough. The bloom and soft lighting added warmth and didn't give everything highlights and a plastic sheen like nowadays.

I wanted to just run around that castle and climb and jump and explore instead of solving simple puzzles

I am a dolphin, do you want me on your body?
Worm
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Old May 11, 2009, 11:32 PM 1 #5 of 211
I hate JRPGs and still can't deny FFVI's charm. Admittedly, I like the music and setting more than the actual game, but it made a lasting impression on me, which is more than I can say for VII or anything afterwards. And personally, I thought the World of Ruin's design was a high point. If there's one thing the genre needs, it's less railroading.

Oh, and I prop for this guy:


I was speaking idiomatically.
Worm
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Old May 14, 2009, 12:14 AM 1 #6 of 211
I have two distinct memories associated with Ultima VII: performing some kind of boot disk voodoo to get it working on my 486 (something to do with extended memory, I think?), and stealing a sextant from a poor old blind woman who trusted me to leave money on the counter.

Sadly, my computer was just too unstable to finish the game on my own, and I saw most of the game by watching over my friend's shoulder. A world full of persistent items that stay where you drop them seems like small potatoes these days, but it blew my mind back then.
Also the storage system was hilarious.
pouches inside of sacks inside of boxes inside of chests inside of backpacks inside of barrels

What kind of toxic man-thing is happening now?
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