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| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Ocelot was Spoiler:
There's nowhere I can't reach. |
Try putting it on when you're Spoiler:
This thing is sticky, and I don't like it. I don't appreciate it. |
It's just a little thing.
But it's nice that they thought of all these little details. I am a dolphin, do you want me on your body? |
I remember that one.
Have you tried giving Raikov rotten food. He'll eat anything you toss on the floor. Follow him after he eats the rotten food. And Spoiler:
I don't recommend giving him poisonous food, though. But it's still worth seeing it once. I was speaking idiomatically. |
There was a conversation between Snake and ParaMedic about eating the attack dogs.
That was literally my first thought when I first encountered them. "Are they edible." What kind of toxic man-thing is happening now? |
It was one of those radio-coversations where you just call up ParaMedic the first time you see an attack dog.
I did that all the time, just to hear EVERYTHING each character had to say about EVERYTHING. Everytime I pick up a new food item, I call ParaMedic. Everytime I pick up a new weapon, I call Sigint. And I call repeatedly until they run out new things to say. ParaMedic will say different things to you depending on whether you've eaten the food item before. They recorded so MUCH material, and thought of practically every little detail that makes the game so great. FELIPE NO |
Spoiler:
And just observe and listen. ------ Yes, the gameplay of the the original Metal Gear Solid for PSX didn't age too well. But the story, music, atmosphere, and flair are just as brilliant as they were eight years ago. I don't care that much for Twin Snakes. The original MGS was never meant to be played with MGS2 controls. The layout of the structures and boss fights were never designed with first-person aiming in mind, which watered down the difficulty. I'll stick with my Playstation MGS. Most amazing jew boots |
Jam it back in, in the dark. |
Yes, you can apply chokeholds and snap their necks in the original MGS.
There were no guns with tranquilizer rounds in that game, though. There's nowhere I can't reach. |
No biggie. This thing is sticky, and I don't like it. I don't appreciate it. |
I haven't even opened my copy yet.
Haven't had the time to play it. I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
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