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[Multiplatform] Borderlands - Shootan and Lootan
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Animechanic
whipping boy


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Level 23.57

Mar 2006


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Old Oct 19, 2009, 11:34 PM Local time: Oct 19, 2009, 08:34 PM #1 of 227
Buy it for PC Deni, unless you're really damn good with a gamepad. I've been watching live streams from people who lucked out and got the game for 360 back on the 13th due to retailers screwing up, and Borderlands has the unforgiving precision aiming of a PC FPS. Watching people try to snipe for headshots has been amusing, to say the least.

Edit: I too am very annoyed by the 6 day delay on the PC release. Supposedly it was for optimization, but considering stores are already saying they have the PC version in stock I think that's BS.

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Jam it back in, in the dark.

Last edited by Animechanic; Oct 19, 2009 at 11:44 PM. Reason: fixed date
Animechanic
whipping boy


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Mar 2006


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Old Oct 20, 2009, 01:36 AM Local time: Oct 19, 2009, 10:36 PM #2 of 227
Originally Posted by Skexis
I'm curious how the tank will work. Obviously he'll be able to use heavy weapons, but will he loot brass knuckles or something too? It just seems like in a game that stresses the guns, he kinda gets left out.
Well, kinda sorta. His melee damage scales up with level, and there are pistols with blades on them that will enhance your melee attack, but if you wanna punch things for massive damage you're gonna have to invest in his Brawler skills. Look here if you haven't already: Borderlands: Brick Skill Tree

Edit: @Omagnus. Tune in: http://www.justin.tv/evilgamer

There's nowhere I can't reach.

Last edited by Animechanic; Oct 20, 2009 at 04:57 PM. Reason: found a better stream
Animechanic
whipping boy


Member 1106

Level 23.57

Mar 2006


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Old Oct 27, 2009, 08:26 AM Local time: Oct 27, 2009, 05:26 AM #3 of 227
'sup Skills. Glad you could come get owned by Badass Fire Alpha Skags with us.

I have had no trouble hosting, but I opened some ports too. According to a readme and the gearbox forums, these are the ones you should open if you're having troubles:

7777 (TCP/UDP)
28900 (TCP)
27900 (UDP)
28910 (TCP)
28902 - not in the readme, but opening this port helped alot of people

This thing is sticky, and I don't like it. I don't appreciate it.
Animechanic
whipping boy


Member 1106

Level 23.57

Mar 2006


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Old Oct 27, 2009, 09:06 AM Local time: Oct 27, 2009, 06:06 AM #4 of 227
I tried messing with it and the result made it look like I was viewing the game through a fisheye lens, especially when running. If you don't mind it you should definitely leave it alone.

I did shut off mouse smoothing though. Navigating menus seems a lot easier without it. Haven't noticed a difference in the actual aiming, but there may be a slight change there too.

I am a dolphin, do you want me on your body?
Animechanic
whipping boy


Member 1106

Level 23.57

Mar 2006


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Old Oct 27, 2009, 10:54 AM Local time: Oct 27, 2009, 07:54 AM #5 of 227
Huh, I did a print screen then paste to bitmap to get the following picture and it worked ok.

Anyways, this was the result of my friend (Raffet) getting behind the wheel of an outrunner for the first time:



He somehow managed to get the green outrunner upside down underneath the pink outrunner in such a way that the pink outrunner was completely high centered and unable to move. It boggles the mind.

I was speaking idiomatically.
Animechanic
whipping boy


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Level 23.57

Mar 2006


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Old Nov 2, 2009, 05:26 PM Local time: Nov 2, 2009, 02:26 PM #6 of 227
Continuing on the font size issue that Taco's been posting about; it seems there is a hard-coded limit on the number of effect lines displayed for items, and that number is 5. Even when running debug mode, only 5 effects appear for the equipped weapon.

So, while you can set the text very tiny, there seems to be no real point until this next hurdle is overcome. For the moment I would recommend a font size of 14. It displays 5 lines of text perfectly, and isn't so small you have to squint every time you're equipping a weapon.

Most amazing jew boots
Animechanic
whipping boy


Member 1106

Level 23.57

Mar 2006


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Old Nov 18, 2009, 12:52 PM Local time: Nov 18, 2009, 09:52 AM #7 of 227
I noticed that my mouse sensitivity and screen brightness settings were reverted to normal. A quick look at the .ini shows that mouse smoothing is still off, so I'm not sure what all tweaks will have to be re-applied.

FELIPE NO
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