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[Multiplatform] Burnout Paradise
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Animechanic
whipping boy


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Old Apr 18, 2009, 01:14 AM Local time: Apr 17, 2009, 10:14 PM #1 of 70
Bumping because the release date for the Cops and Robbers DLC pack has been announced as April 30th.

This one should be more interesting than the last few DLC packs, as it includes a new game mode, and the Police liveries are looking pretty cool.

YouTube Video

Also, just wanted to post in this thread to make it known I'm one of the PS3 owners that plays this game.

Jam it back in, in the dark.
Animechanic
whipping boy


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Old Apr 18, 2009, 02:05 PM Local time: Apr 18, 2009, 11:05 AM #2 of 70
I'm interested to hear more about this Cops and Robbers mode
They haven't said too much about it, but they hinted at the gameplay in Crash TV Episode 29. I'm guessing each team is going to have a base, and the goal is to grab gold and return it to your base, while preventing the enemy from doing the same. All they've really confirmed is that the gold carrier will "feel like they're carrying the gold" and that they will drop the gold when taken down.

There's nowhere I can't reach.
Animechanic
whipping boy


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Old Apr 28, 2009, 11:48 PM Local time: Apr 28, 2009, 08:48 PM #3 of 70
Screw you guys, I'm buying Cops and Robbers when it hits on Thursday.

Crash TV Episode 32 is out. It goes into greater detail on Cops and Robbers mode.

Fixes added with the latest game update:
Originally Posted by Criterion Games
We're always working to improve the Burnout Paradise experience wherever possible and with the release of the Cops and Robbers Pack this week we have been able to release an update which addresses some problems that have been reported to us.

These include:

GT Nighthawk PlayStation 3 Trophy
Something that only became apparent once the Legendary Cars went live is that if you already had the 2x Boost Chain Trophy it was impossible to get the GT Nighthawk one. We're pleased to say this is now fixed and everyone will be able to earn this Trophy once the update goes live tomorrow.

Game freezing on the start line of an online ranked race
We had a number of reports about this though we have had difficulty reproducing it in-house. However, we did find one possible issue which we have now fixed and we very much hope this fixes the issue some players have been reporting. We're monitoring the situation and will make improvements where we can.

Not being able to select purchased vehicles in the Junkyard
In the majority of cases we found the cause of this was that people had purchased the vehicles but not downloaded AND installed them.Correctly downloading and installing the vehicles fixed the issue. However there was a rare bug seen with a handful of customers who achieved their Elite license during a specific period of time last year which meant that some of the vehicles had indeed disappeared. We have now fixed this issue and that fix appears in the new update.

Smashes and billboards resetting after playing the Party Mode
This was a problem that occasionally happened when you started a Party then re-entered Paradise City.
They weren't actually reset. When you restarted the game everything was back to normal. However, it was annoying and we are pleased to say it has now been fixed.


This thing is sticky, and I don't like it. I don't appreciate it.
Animechanic
whipping boy


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Old May 1, 2009, 09:23 PM Local time: May 1, 2009, 06:23 PM #4 of 70
Cops and Robbers is fun, and enough people bought it (at least for PS3) that I was always able to find a game.

It turns out that if you start a game with non-C&R-owning people in the room they can still just freeburn around while the game is going on. Same for people who join after the game is started. It's strange though because they still get boost so they can really fuck with the players.

It was amusing because I hosted a game and Rockgamer joined. He didn't have the DLC and he was driving the Inferno Van. So we'd be playing Cops and Robbers and he'd be following us around. If the battle over the gold stayed in one place for too long he'd come careening through and take out everyone. It was like a timed environmental hazard.

I am a dolphin, do you want me on your body?
Animechanic
whipping boy


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Old May 19, 2009, 11:43 PM Local time: May 19, 2009, 08:43 PM #5 of 70
Big Surf Island Trophies have been added to the PSN (go to "compare trophies" to see them) so it'll probably be out within the next few weeks. It appears that the island has "mega jumps" instead of the super jumps we are used to.

Edit: Release data announced as June 11th and preview trailer is up.

I was speaking idiomatically.
Animechanic
whipping boy


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Old Jun 9, 2009, 12:30 PM Local time: Jun 9, 2009, 09:30 AM #6 of 70
Bumping with more island news. Two new videos that detail some of the features of the island and even show some of the new vehicles you can unlock.

Island Tour pt. 1

Island Tour pt. 2

new offline challenges
new mega jumps
new gate smashes
1 new event type
10 new online challenges
12 new road rules
9 new vehicles

Price has been announced at $12.99

What kind of toxic man-thing is happening now?
Animechanic
whipping boy


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Old Jun 13, 2009, 09:39 PM Local time: Jun 13, 2009, 06:39 PM #7 of 70
Well, I think BP may be done and over now. One thing the BSI pack added was the Diamond P12, which is unlocked by completing all 500 online challenges. Also, BSI was the last DLC pack they've advertised and/or hinted at, so there's nothing on the horizon now.

Sadly I have heard that Criterion will be sent over to work on the new NFS game, so it may be quite a while before another Burnout comes along.

How ya doing, buddy?
Animechanic
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Old Jun 26, 2009, 02:08 AM Local time: Jun 25, 2009, 11:08 PM #8 of 70
Enough to complete all of the freeburn challenges in the game.

Probably not so much how many you can do, as much as how reliably you can pull off one through a hoop or a double on demand. A lot of the freeburn population seems to fail miserably at this.

What, you don't want my bikini-clad body?
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