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[Wii] Virtual Console & WiiWare Games - Doing wonders for illegal emulation since 2007
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Old Dec 18, 2006, 02:29 PM #1 of 1450
Stickied. Be sure to subscribe and/or check this every Monday for updates.

Jam it back in, in the dark.
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Old Jan 28, 2007, 07:35 PM #2 of 1450
I'm going to kick both of you out of this thread if you don't make peaceably soon. Fair warning. Play nice.

There's nowhere I can't reach.
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Old Feb 26, 2007, 06:24 PM #3 of 1450
And for most diligent Zelda fans there was a great shrugging of shoulders for they had already received A Link to the Past weeks ago.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Feb 27, 2007, 09:55 AM #4 of 1450
I said one of the greatest. And yes, I got Link to the Past and not Ocarina of Time.

*molests LttP*
That wasn't my point.

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Old Mar 12, 2007, 07:54 PM #5 of 1450
What? They couldn't have done a deal with EA like Konami did a deal with Ubisoft for the Teenage Mutant Ninja Turtles arcade game? Kind of lame.

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Old Mar 13, 2007, 11:40 AM #6 of 1450
I imagine they'd start doing that in a year or so when they've exausted a good deal of their hit titles. Right now they're having trouble enough getting out their nes, snes, and n64 stuff. I was initially really expecting 3 to 5 good titles or more a week from Nintendo. This single release thing needs to freaking stop.

What kind of toxic man-thing is happening now?
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Old Mar 15, 2007, 06:53 PM #7 of 1450
If anything I'd gather that Rare will put their N64 titles on XBL Arcade eventually. They just have to figure out how to bumble the code together and stuff.

If GoldenEye were to come out it would also be on XBL Arcade and Microsoft/Rare would work out a deal with Activision. If Konami/Ubisoft can do it for the Turtles arcade game I don't see why not.

Now if Konami/Ubisoft would work out a deal to get Turtles in Time on Virtual Console my day would be made. Honestly though Nintendo needs to get some features comparable to XBL Arcade like online co-op but I suppose they need to work out their online system to begin with before that could even happen. Hopefully they'll use system codes and not individual friend codes for each game.


Oh you know what really bugs me about Virtual Console though? Fucking lack of rumble for N64 games. It shouldn't be that hard to program something comparable for making the Wiimote to rumble and even sell a little plastic device that clips it to the bottom of the classic controller. Make it an option to turn off rumble if you don't think people want it but I don't understand why it's not there. They should also program N64 memory cartridge saves into the mix as well. They could totally do ghost saves for Mario Kart 64. They're just really fucking lazy.

FELIPE NO
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Old Mar 15, 2007, 08:57 PM #8 of 1450
Yeah, they don't have many N64 games out so you'd think they should be able to do a firmware update to enable rumble and send out a plastic doo-hicky to connect the wiimote to the classic controller for free. It would definitely be a very good act on their part. Even just having the wiimote rumble at all would be good. If they could get rumble to work on the N64 Zeldas for cube then they should be able to get rumble to work for Virtual Console games. Also I don't know what their excuse for not having cartridge pack support is. All you'd have to do is set aside 256 kb of data aside per game. It is such a minor thing and it confuses me why they don't do it. It would just be one extra 256 kb file. Nintendo is pretty dumb.

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Old Mar 16, 2007, 03:08 PM #9 of 1450
Alright! Here's hoping for Turtles in Time down the road. Good going Konami and Ubisoft. I hope more companies with odd license circumstances can work together. =)))

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Old Mar 27, 2007, 11:46 PM #10 of 1450
Yeah, the shop is kind of slow. I hope they add more games per page and have it load faster. I find it ridiculous that there's any loading at all when pressing the back button.

Mikey, I've been complaining about VC since the beginning. I expected a fuckton come launch like Japan got despite only launching a couple weeks after us but Nintendo seems happy doing it slow and steady to make sure they can milk each title as much as possible. You see, if they were to put out all the greats then noone would even think about spending points on Soccer or Hockey.

There's nowhere I can't reach.
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Old Mar 28, 2007, 12:35 PM #11 of 1450
Probably not. I mean why should Microsoft let any Rare games on the Virtual Console when they have their own arcade to worry about. DS ports and GBA ports of Nintendo licensed property to Rare and the occasional original GBA/DS game are one thing but Microsoft doesn't have a portable for Rare to shove portable games onto. If it didn't have anything to do with Nintendo's characters which basically means anything that wasn't Donkey Kong then I wouldn't expect to see it on the Virtual Console. Unless Microsoft and Rare both agree and say fuck it to developing their own N64 emulation or rather rebuilding those games up from scratch for Live Arcade I just don't see it happening. Then again you never know!

Donkey Kong Country is on Virtual Console. Expect the two sequels and Donkey Kong 64 and possibly Diddy Kong Racing (although unlikely due to Banjo and Conker being in it; they'd probably be removed; plus there's the DS port that JUST came out but I'm thinking a year or two down the road at the rate VC titles are being released anyway). Any other titles from Rare and I'll be amazed. I'd love some Snake Rattle 'n' Roll.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by FatsDomino; Mar 28, 2007 at 12:41 PM.
FatsDomino
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Old Apr 12, 2007, 07:40 PM #12 of 1450
I don't recall them saying that. They might have said something along the lines that if a game was released in a region that they would be getting that version of the game.

I am a dolphin, do you want me on your body?
FatsDomino
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Old May 29, 2007, 03:52 PM #13 of 1450
I kind of find that ridiculous. Why should we in theory have to wait for Super Metroid for 4 years. That doesn't make all that much sense. I think part of the spacing is making all the manuals that come with VC games plus making them go through the ESRB. There are a good deal that have gone through the ESRB though so the big hold up would be the manuals. I say that we should have most of the library out within a year with a few stragglers here and there the year after and the rest of the VC releases being original titles or other uncharted waters like Saturn or SNK titles. People are going to get fed up with a trickle of games.

I was speaking idiomatically.
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Old May 30, 2007, 11:34 AM #14 of 1450
The way it's working out is 3 games on the VC a week. And it's not always 3 games from Nintendo. It's usually just one from them, a TG16 game, and maybe Sega game or two. I don't see why they aren't doing at least 6 games a week. Also, third parties like Capcom, Konami, and Square-Enix really need to get on the game. I really don't see what is preventing them from putting out at least 4 games a month. They certainly have them.

What kind of toxic man-thing is happening now?
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Old Jun 18, 2007, 04:20 PM #15 of 1450
Bloody Wolf's appeal is boosted by shitty competition. This is a once a freaking week thing Nintendo. Can you at the very fucking least give us 3 QUALITY titles a week? Spread as much buttery bullshit titles on the side all you want after that.

FELIPE NO
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Old Jun 18, 2007, 07:11 PM #16 of 1450
Old sport titles besides perhaps Mario Tennis for N64 don't interest me at all. I mean sure if they were like a dollar but they really need to rethink their points system if they want my money for certain NES titles. Yeah, yeah, it's all profit to them but 5 bucks is 5 bucks to me and I'd like to spend it on something consistently each week that I think is worthwhile. They need to stop with the constant crap.

What, you don't want my bikini-clad body?
FatsDomino
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Old Jun 19, 2007, 11:59 AM #17 of 1450
Unless it's changed via a recent update moving a VC as small as Donkey Kong for NES to an SD card takes fucking forever. I recommend just deleting titles you don't play as much and when you feel like it redownloading them. I might test the SD card thing myself but seriously I watched a video for moving Donkey Kong to an SD card and it took 2 minutes. That's retarded. You can't even play it from the SD card. I don't know what they plan on doing when VC titles start getting as big as 200 mb. They better as fuck start supporting external harddrives that you can play downloaded games from. Yeah sure, there will be a bunch of authentication nonsense to make sure you didn't just grab the games from the Internet but this needs to be done. Especially if they're gonna get original games or CD-based system games like Saturn or later TG games or hell those huge honking Neo Geo cartridges.

Jam it back in, in the dark.
FatsDomino
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Old Jun 19, 2007, 03:24 PM #18 of 1450
For serious? I'm glad it's not two minutes anymore but it should still be practically instantaneous. I don't get why it even takes that long.

There's nowhere I can't reach.
FatsDomino
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Old Jun 25, 2007, 11:53 AM #19 of 1450
Unless someone can convince me that F-Zero X is worth getting if you already have F-Zero GX then not really. There are plenty of N64 titles just waiting to be played. Where's my Waverace 64 and Pilot Wings 64, Nintendo? Huh?!

Also, this memory and rumble nonsense for VC N64 games needs to be fixed like two months ago. Good god. Where's my update for Star Fox 64? The lack of rumble really kills the buzz of this nostalgia shot I should be receiving when I play this game.

This thing is sticky, and I don't like it. I don't appreciate it.
FatsDomino
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Old Jul 2, 2007, 05:54 PM #20 of 1450
I'm not going to lie. Super Mario Bros. 2 to me is better than 3 as well. It's just more fun. SMB3 always felt like a chore. Plus floating Princess is always awesome. Considering the time of SMB3's release the game really should have had a save function. SMB2 is a much quicker game so I can forgive the lack of a save system.

I am a dolphin, do you want me on your body?
FatsDomino
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Old Jul 9, 2007, 12:11 PM #21 of 1450
Apparently the SNES just doesn't exist anymore.

I was speaking idiomatically.
FatsDomino
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Old Jul 16, 2007, 03:15 PM #22 of 1450
About fucking time. Now let's get Super Mario RPG, Super Mario World 2: Yoshi's Island, and Super Mario Bros. 3 on the VC and I'll have my Mario set complete. The only other Mario games I'd plan to buy after that would be Super Mario Kart and possibly Mario Tennis. Perhaps this time next year. Perhaps.

What kind of toxic man-thing is happening now?
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Old Jul 23, 2007, 12:14 PM 1 #23 of 1450
No, you've just said a Kirby game was shitty. You lose this side of the Internet forever. >=I

FELIPE NO
FatsDomino
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Old Jul 23, 2007, 04:05 PM #24 of 1450
Noes! I've never played a Kirby game in my life...unless Smash Bros. counts.
Go download Kirby's Adventure right now or fail forever. >=|

What, you don't want my bikini-clad body?
FatsDomino
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Old Jul 30, 2007, 03:48 PM #25 of 1450
o supersonic noone likes u

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Virtual Console & WiiWare Games - Doing wonders for illegal emulation since 2007

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