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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Frankly from the way the battle systems works, I doubt this is the next FFVII.... I'm sure the story is great, along with graphics, and music. Whethere not its engaging enough to get people to keep playing and actually have fun remains to be seen. The demo has me thinking that this game will be less engaging since with gambit your characters can simply do things themselves and you can just sit and watch, hell attacking no longer requires you pressing the buttons.
Then again there are those that regard story and graphics higher than gameplay, so maybe this game will suit them. Theres barely any hype of promotion going in Japan though, its a rather quiet release compared to KH2. As much as I'm curious about whether or not it has live up to expectations (mind you this was a frigging long wait), this is probably the first FF I will not import, especially since the price has gone up. Defintly more expensive than FFX was for me. However, if anyone here is gonna import, do tell us what its like, as I may get the NA release if its good enough. And on another note, considering that SE are now making games to be more cinematic, its shocking that they still have not have their games with widescreen, progressive scan options. Get with the program Square! Jam it back in, in the dark. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Mar 5, 2006 at 05:45 AM.
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I'm interested in the Ashe figure. Looks nice.
There's nowhere I can't reach. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
For once a NA cover that looks awesome!
I'm tempted to get this, but I think I'll still pass. Awesome cover though! How ya doing, buddy? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
The game looks incredible in Widescreen, the dub is also great. However even though I have now played a version that I understand (I d/led the import before), it still hasn't changed my mind about the gameplay, as I find it dull and non much interactivity. If I am not having fun within the first half hour of gameplay, than I call it bad design. I played it for about 2 hours and I am not having fun, and I doubt I need more party members or the glorified AI system to actually know how Party battle works, playing the demo showed me how it works, and it wasn't very fun.
And now knowing how the Licence board works and how to start mob hunts makes me cringe. So if I get an equipment I can't wear it? I need to aquire enough points to gain the LICENCE I need to wear a damn armour? And we thought the DMV is bad enough. To start a mob hunt I frst have to check the billboard in the bar, and THEN have to go search for the guy who put it up there to even start it? I'm all for realism, but this is just way too cumbersome and annoying, especially since the city too damn big. Oh and of course we then have to SEARCH for that damn thing, kill it, and go all the way back to FIND the same guy to get a couple of gil that probably won't be worth of my time. And the fact this plays just FFXI only offline irks me even more. No gil for you unless you sell items and do mob hunts! Oh! And you can't learn magic! You have to BUY them! Even though you can't earn money cept through mob hunts! VP2's skill learning system is bit annoying too, but at least my mages already know their magic to begin with, and most of the equipment can be found in dungeons too, and if I need to buy stuff, I can get money from monsters! How about that? And I was having fun with that game within 20 mins of its gameplay time! (Not counting scenes when I say that) Some changes made in FF12 are good, like no more random battles and such, and its production values are excellant, graphics, Voices, music, art design etc, but in a gameplay standpoint, I'm afraid its just isn't for me. So glad I didn't buy the overpriced import like I always do with FF... How ya doing, buddy? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 4, 2006 at 05:09 PM.
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I gave the English version a second shot, maybe knowing what the hell is going on along with knowing the tutorials may make things more fun, instead I found even more cumbersom systems. Most amazing jew boots ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
I think the name alone is the reason why this game will sell at all. Square should be making solid games to make money, this one, aside from production values, they didn't seem to have tried. There are problems in both story and gameplay. It seems that they are really just milking the label, while Enix is making more solid games, and people who don't know better give credit to Square.
I know that's 50 bucks I won't be spending either. And is God Hand English version out already? What kind of toxic man-thing is happening now? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
Wow, you just let the game play by ITSELF at the LAST BOSS?
Am I the only one who sees severe game design problems in this game? They say KH2 was easy even in Proud mode, but I still need to do something to actually play it. This game just plays by itself. I mean aside from production values, what other postive values are there for this game? Also, I have heard rumours that the NA version had additional scenes that were not in the Japan version, is this true? And if it was, are the scenes added in more Penelo scenes, since alot of her stuff was cut out in the JP copy, including the FMV of her dancing? How ya doing, buddy? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 12, 2006 at 04:01 PM.
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A game where none of the characters have any unique attributes or ablities other than their looks? Along with cumbersome Licenece board system that makes you aquire licence to wear a damn equipment? And make you buy magic when its tough to get gil? And Mob hunts making you go around a city to find the person who wants a monster killed to iniate the hunt? Its not the change that bugs me, is the fact that the battle system ISNT fun that bugs me. I'm happy that there are no more random battles, but the battle system isn't fun cause you can let the system play by itself. Change isn't always a good thing, nor is it always a bad thing, and I gave this game TWO chances by downloading both the import and the NA version. Neither impressed me, nor was it fun. In this case, the changes they made were bad. I dont like how you insinuate that whoever hates this game's battle system hates change. If you want an RPG that mixes realtime and turn base elements better, try VP2. Level grinding is FUN in that game, while in FF12 its dull and half the time you're not even pressing any buttons. If you like less interactivity, fine, but to me, games are ALL about interactivity, not AI's doing the work for you. And turning off the gambits make it even less fun than it is already, alot more tedious, so telling someone to turn it off isnt gonna magically make this game better or fun. And judging from Memnoch's post, I guess Penelo's dance FMV was still cut, way to go Square, create a character and then cut out her significant role in the story, along with most of her scenes. What, you don't want my bikini-clad body? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 12, 2006 at 07:31 PM.
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And if I dont use gambit on the lead but have it on the other 2, than it really becomes FF11 OFFLINE, also a game I found dull after 3 hours, and I only played it longer cause I was talking to people. And FF12 isn't real time, since characters need to take turns to actually do a move, you just happen to get to walk around the area while you're waiting, making you believe its real time when its really not. KH2 is real time, Zelda is real time. VP2 is half real half turn based, just like 12 cept they mixed both elements far better. Pressing the same button to do an attack move can be fun if the battle system is done right, say the Grandia series, I love Grandia 3's battle system, as well as VP2. And yes, the FMV of Penelo dancing was only in the trailers, in fact alot of her scenes from the trailers were cut, like the parts where shes being held prisoner by some of those bangaa (did I get that right?) people. That is just one problem I had with the story, among many others. Jam it back in, in the dark. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 12, 2006 at 10:52 PM.
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I was simply responding to previous comments from other users. If it bugs you that much than don't read them, however I wasn't just repeating, I was responding to what others said as well.
By the way it took me a while to understand what you posted. And I know you mean no offense, but I think I am allowed to respond to people's comments, especially if they imply that people who didn't like this game are simpletons who hate change. I repeated ny points to renforce the fact that I have legitmate reasons to hate the game and find it not fun for my taste. Its called criticism, not just mindless bashing. There's a difference. And I dont know if the Penelo FMV scene ended up in the NA version, hence why I asked it in the previous posts. There's nowhere I can't reach. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 13, 2006 at 01:34 AM.
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This thing is sticky, and I don't like it. I don't appreciate it. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
And damn shame that the Penelo FMV is still cut. Here's a screenshot of it from the E3 2005 trailer. ![]() I am a dolphin, do you want me on your body? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
Spoiler:
Most amazing jew boots ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky : |
Thats the trouble with a Matsuno story in a FF game that is NOT tactics, tactics is able to have such a story where characters take a backseat cause your characters are like soldies, expendable, especially in terms of character development.
It doesn't work on a normal FF game cause characters as just as important as the plot. You are stuck with those 6 or 7 of them for the entire time, they HAVE to interact somewhat. Dunno how Vagrant story worked, but probably cause he didn't have that many characters to juggle with. And thanks for informing me on the ratings issue with Penelo... Still think they overeacted though. I still like to see the Penelo FMV, just for the sake of I dunno, fleshing out her character more? I mean if it werent for that promo poster and the new FF12 DS game trailer, who would know she's a dancer? What kind of toxic man-thing is happening now? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 21, 2006 at 01:41 AM.
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They are not ALL ignored, but some were, and thats' not a good balanced story IMO. Why bother creating Vaan or Penelo if nothing much happens with them? Penelo barely has many lines, and her uniqueness was her dancing, and that was cut out with no replacement. Most amazing jew boots ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 21, 2006 at 09:24 PM.
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I mean maybe it is a each to their own thing, but I still find it hard to believe that the one FF the reviews all hail as perfection has flaws in battles (gambits plays by itself), Licence board (Need gil and LP to get cure along with the right to use equipment?),mob hunts (as if running around to find it and kill wasn't bad enough, I have to run and find the guy who wants it dead to start the hunt?) and story? ( Poor character developmend along with uninteresting plot, and don't get me started on Basch's "betrayal" twist, its a soap opera cliche) Basch spoiler: Spoiler:
FF12 may be a great game to some, and mediocre for others, or even bad, but is it perfection and does it deserve such high scores? Not really, more like reviews either jumping the bandwagon, waited so long that they take whatever they can get, bribed, or just plain fanboys. If people love this game then great, I just think that it doesn't derserve the praise as being the game of the year or perfection or some other review over glorification. What, you don't want my bikini-clad body? ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 29, 2006 at 02:28 AM.
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FF12 is good or bad or great for different people, but its far from being the perfect game of the year magazines keep hyping it as, you know which game truly has a shot of deserving that honour? Okami. Story, originality, art and graphics, and most importantly gamplay are much better and more solid than FF12 ever will be. There are far worst games out there than FF12, but that doesn't mean FF12 is perfect. Jam it back in, in the dark. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 29, 2006 at 04:19 PM.
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I dunno, I found VP2 to be an RPG that is much more fun and addicting than FF12. But then again, FF12 overshadows alot of them so it might just get the award of RPG of the year by default.... Cause its FF.
There's nowhere I can't reach. ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Oct 29, 2006 at 05:05 PM.
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