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The Difference Between Proper and Non-Proper Rips
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Wark!


Member 1085

Level 3.62

Mar 2006


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Old May 18, 2007, 08:04 AM #1 of 8
I thought LAME 3.98 was still beta, and that LAME 3.97 was still the recommended format. Also, not all games have the same level of complexity going on in the background music. A required -V bitrate may not be necessary since it would only increase size without any quality benefits in certain games, such as in GoldenEye 007 (N64) where most tracks don't need anything about ~128kbps (-V 5) (some tracks go as low as 80kbps such as Streets and Depot).
That's the nice the about -V VBR settings, it will automaticly lower the bitrate when possible. So when your music is easy to encode (few high frequencies, mono-ish, and/or has slow attacks) then the bitrate will automaticly drop to 128kbps.

How ya doing, buddy?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > Behind the Music > The Difference Between Proper and Non-Proper Rips

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