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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Thread Tools |
Am I the only one who's noticed how fluid the movement is? Too fluid for the dpad.
Touch controls. Jam it back in, in the dark. |
Arn't you assuming yourself? What the fuck is this?
How ya doing, buddy? |
This thing is sticky, and I don't like it. I don't appreciate it. |
Topic: Zelda Phantom Hourglass looks awesome and wont feature random dungeons because the very essence of Zelda gameplay revolves around it's well laid out, handcrafted dungeons.
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Well in reality all these cell shaded ocean based Zelda games should jsut be rebranded into the Star Tropics franchise but Nintendo want sales.
Most amazing jew boots |
Well while a good game is a good game, let's face it, Wind Waker could be what it was and receive the scores it did because it rode off it's name. If it wasn't branded Zelda would Famitisu given it perfect marks? Probably not.
The Star Tropics games were very similar to and in many regards superior to the Zelda games, just with an emphasis on the seas. If they were to be brought into the current gen, Wind Waker is the kind of game they'd be like. As far as franchise branding goes, Wind Waker would've been more of a Star Tropics game than a Zelda game and there would've have been the backlash from idiots over the cell shading. But as much as the games should've and could've been Star Tropics, Nintendo only has two bigger franchises than Zelda (Mario and Pokémon) and if they want to ensure profitability while taking a design risk, they're going to spearhead it with their biggest names. FELIPE NO |