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Member 100

Level 26.08

Mar 2006

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Jul 28, 2009, 09:09 AM
Local time: Jul 28, 2009, 04:09 PM
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#1 of 86
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I have guilty pleasures I can't really explain all that much. Any sane person would say they're horrible games. But on the other hand, I say games like Grandia are |absolute| garbage, so it works both ways. I'm going to limit this to rpgs, since not much else springs to mind at the moment.
I sort of like Alundra 2, Legend of Legaia and Guardian's Crusade.
They're fun little rpg games, with entertaining, if a bit naive stories. The controls are tolerable, and the fighting systems are rather ingenious and intuitive. Even the hardest bosses are beatable if you just don't suck, even on lower than average levels. Those are things most rpgs generally accepted as good lack to some extent, all of them. The games I mentioned of course have their significant flaws, mostly on the front of impersonal enemies, umbalanced variation of difficulty (suddenly you find youself screwed, if you missed some piece of equipment), but things always worked out, at least for me. Plus the music is actually good, which I can't say for most jrpgs.
For example, the esper system in FFVI is complete garbage, and most of the characters are useless, not to mention story-wise completely uninteresting. The same system was basically in FFVIII, with some cosmetic changes, and it worked a bit better, even though it wasn't perfect there either. It's like a concentrated (or should I say compressed, hur hur) version of VI, actually. I'm not going to rant much, since pretty much all popular games have their small or big flaws, and whether or not they have a significant effect on the enjoyment level of playing the games, they still exist and they are noticeable.
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