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I've noticed this as well (Halo comes to mind; there have been a few other cases that I can't recall on the top of my head). It's no surprise, given the low level of game-journalism in general; like, how everyone feels the need to use ten cliches per article (did you know that pretty much every game is a ''mixed bag'' over at IGN?). Series, sequel, same thing.
Double Post:
Jam it back in, in the dark. Nothing wrong with not being strong
Nothing says we need to beat what's wrong Nothing manmade remains made long That's a debt we can't back out of
Last edited by Aardark; Mar 17, 2006 at 06:48 PM.
Reason: Automerged double post.
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