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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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About five or six hours, probably.
I just finished it myself. Some comments: the music in this game was terrible (not really, but virtually no songs came even close to IX or X; not even mentioning VII), and I seriously don't know who decided it would be a good idea to let Sakimoto compose it. That man has never created a fun, interesting song in his life. Also, there were obviously some problems with pacing and expanding upon the relationship between the main characters (though it's great that there was no lame romance plot), but everything else was mostly great (dialogue/translation, voice actors, the supporting cast), and technically it was flawless, as far as PS2 goes. I probably wouldn't name it my favourite Final Fantasy (that's still IX), and considering its differences from the past games, I dunno if it would even be fair to compare. All in all I'm still a bit undecided as to what I think about this game, but at the very least it was not disappointing, just a bit... directionless in some areas. Though considering the development issues, that was to be expected. I guess now we just have to wait for XIII, though I'm afraid that since Tetsuya Nomura is involved, the main character will be some faggot again. Who knows. How ya doing, buddy? |
Yeah, the licence board was not that great. It virtually made all the characters expendable; I had to roll my eyes when, near the end of the game, Basch was still speaking about how he's protecting the princess. With your level 16, you're not protecting anyone, buddy.
Also, it would be cool if you could at least wear a freaking hat without a licence; instead, gaining the licence for it should give some added bonus. Like, you can always wear any accessory, but a specific accessory that absorbs Holy would only work 50% of the time without a licence. Same with armour or weapons -- you can probably at least try to swing any sword, but if you haven't mastered the licence, the damage would be lower and you would miss more often. Etc. Something like that. The way the licence system worked in this game didn't bother me very much, but it sure was weird. There's nowhere I can't reach. |
You don't have to follow a guide, it's OK if you just play it.
![]() This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
Balthier is the leading man, I don't know about Fran and Ashe.
![]() I was speaking idiomatically. |