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And...why's that again? Being on the Wii doesn't necessarily mean forced waggle control, so no need to go there. We can hope, if this is true, that there is at least a standard control scheme if the title turns out to be a traditional RPG.
If it turns into something different, who knows, it could just as easily benefit from an added motion control as it could turn out to be shit. Considering all we have right now is a rumour that it JUST MIGHT POSSIBLY OH CRAP show up on the Wii, what the fuck do we even have to begin slamming on it? If it turns into some gimmicky piece of shit, and they turn around and say "Yeah you'll have to draw a specific rune motion on the screen to use any abilities", then yeah. That's dumb. But let's bash it before we know a damn thing. Good idea. A+. Would read your contributions again. Jam it back in, in the dark. |
Why have a whole lot of hope for a franchise when half of them you don't like, and 3 of the last 4 released suck mad balls?
Being on the Wii certainly isn't the kiss of death here, there's a good chance of them fucking it up on any other system as well. There's nowhere I can't reach. |
And I guess that I'll agree to disagree with you on the point of the system it's for not being all that big a factor in it's potential shithouseitude. I'm much more frightened that they'll find a way to ruin it beyond mere waggle incorporation.
This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
More than good enough for me, friend.
I was speaking idiomatically. |