Beyond

Member 770

Level 34.03

Mar 2006

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May 8, 2006, 05:36 PM
Local time: May 8, 2006, 05:36 PM
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#1 of 19
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I think I must be the only person alive who likes adventure games but didn't like Longest Journey. Sure, it has good art direction, but I for one never cared a whit about the characters, and thought the storyline spent a whole lot of time to tell me absolutely nothing.
I've never before encountered an advneture game that felt so restrictive and made me so aware that I was playing a game. At every turn I was reminded that you're not allowed to go here or over there, only A to B to C, and only in specific order. It was constantly frustrating.
I hoped for a big turnaround in the presentation for the sequel, and the context sensitive interface sounded promising. I was really tired of hotspotting with my mouse, so a more generalized and less cold and clinical way of puzzle solving really appealed to me.
I haven't had a chance to play it, but if it's like people say, and the story is the best thing about the game, (and the ending to the story is really bad) than I may not want to play it for very long.
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