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[PC] Hellgate: London
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Skexis
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Old Oct 14, 2007, 03:28 PM Local time: Oct 14, 2007, 03:28 PM #1 of 23
Hellgate: London

I've been reading some stuff on this game recently, and a lot of the development crew apparently comes from Blizzard, many of whom worked on Diablo 2.

It's pretty obvious they want to do the same thing with this new game, with randomized item drops, random levels, and so on.

I really don't want to jump the gun and buy it, though, because I'm not totally sold on the world or backstory they've created, and that contributes a lot to the fun factor of the game, for me.

Has anyone played the beta? Is this game worth picking up right out of the gate, or should I wait? (I'm also interested in the collector's edition for the soundtrack, if anyone could talk about the music heard in-game.)

Jam it back in, in the dark.
Skexis
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Old Oct 14, 2007, 07:33 PM Local time: Oct 14, 2007, 07:33 PM #2 of 23
Isn't there some sort of online payment method to this game, as opposed to the free-play earlier?
From what I understand, there's going to be two ways to play. Free play will allow you to play the game continually, but you'll be stuck with the items and such that come straight out of the box. (Dunno how many or how much variety, so we're SOL on that one)

Pay to play (which I think is still being hammered out, but rumors are that it will be $10 a month) will net you new updates and added items and enemies, as well as a few other extras, like being able to be the headmaster of a guild, as opposed to just a member. It looks like it will be for the diehards Koreans instead of the casual gamers. I don't know how how much content there will be each month, which is the real problem.

Really I just haven't seen enough of the game to know if I like it, which is why I was hoping someone might have played the beta.

How ya doing, buddy?
Skexis
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Old Oct 18, 2007, 07:32 PM Local time: Oct 18, 2007, 07:32 PM #3 of 23
Randomly generated levels? Give me a break. That means they were too cheap to hire designers to make real levels. Level design is the #1 thing I enjoy in FPS games; in fact thinking back I miss the levels with environmental hazards in UT99 vs. UT2k4. Needless to say, this is one less title I'll have to be spending my hard-earned cash on.
Yeah, only one class is supposed to be a FPS style play. (The Hunter) Then there's a melee and a spell class.

Originally Posted by Guru
I was really psyched about this game initially, but I don't know if I really am anymore. If I were going to pay to play any game I'd just go back to playing WoW, because it's the only game that has ever truly warranted a subscription fee (and even that's debatable anymore). I think if I'm going to try out any new P2Play game, it'd be Tabula Rasa.
I still see it working for the people that do free play, but I actually heard from a couple of people that Tabula Rasa kinda blows Hellgate out of the water.

Speaking personally, I really enjoy TR, and I wouldn't mind paying per month for it.

P.S.
Wasn't this game going to be free or something at one ppoint?
They advertised it as being free to play, in the same vein as Guild Wars, and I think that's a fair comparison. I just love the art style and setting so much more in Guild Wars that I feel okay about plopping down $50 for an expansion. (Not great, but okay.)

Additional Spam:
Aaaaannnnd, man, I'm glad I didn't preorder that.
Played the demo, and my shoulders are all stiff from shrugging so much. Let me be the first to confirm that the level design really is what kills this game, both on an aesthetic level, because everything looks the same, and on a functional level, because even with a minimap it can be hard to find your way around when everything fucking looks the same.

I didn't want to say anything without playing, but it's just so uninspired that I can't see anyone that would want to play this right away. It's just not compelling on any level, whatsoever.

As a comparative game to Diablo 2, I guess it works okay. But with Diablo 2, even if you didn't like the setting and story, (which I did) it was still such a fast-paced game that you could forget about it and just grind mobs all day and night. It might be a part of transitioning from 2d to 3d, but Hellgate seems slow and ponderous in comparison.

So anyway, one guy's opinion.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Skexis; Oct 19, 2007 at 01:04 AM. Reason: This member got a little too post happy.
Skexis
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Mar 2006


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Old Nov 9, 2007, 11:03 PM Local time: Nov 9, 2007, 11:03 PM #4 of 23
Well, I guess I should try it out, for all those reasons you just described!

(?)

I am a dolphin, do you want me on your body?
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