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[PS2] Final Fantasy XII
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Old Mar 2, 2006, 09:25 PM #1 of 4284
Symphonic Poem "Hope" High Quality Video:

http://www.megaupload.com/?d=Y5IKSIEV

Credits go to DrewFields88 for uploading.

FFXII 10 Minute gameplay video:

http://www.ffxii.us/news/022806.php

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Old Mar 3, 2006, 02:09 AM #2 of 4284
More music from Synphonic Poem"Hope" CD (Romance & Overture)

http://www.ffxii.us/news/030306.php

How ya doing, buddy?

Last edited by Jagged; Mar 3, 2006 at 02:22 AM.
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Old Mar 3, 2006, 01:10 PM #3 of 4284
Originally Posted by Metal Sphere
Here's a nice scan of some Airships:

http://ranobe.sakuratan.com/up/src/up91618.jpg

And some information on what's on that page:
Spoiler:

The old summons are now airships. Atomos from FF9, Ifrit, and Leviathan are on the front page, from top to bottom. Atmos is a small sized fighter with low attacking abilities. Ifrit is the main attack ship for the empire, found in all parts of the world. Leviathan is a high performance battleship.

The new El Cid, has already been described above. He's the dude at the bottom of the page - Sphere
From Duckroll at GAF

Quote:
That's Arushido/El Cid/Al Cid/Whatever-his-name-is. He's a young man belonging to the Malgaras family that rules the Rosalia Empire. Although the two empires are at war and Vayne sees him as an enemy, he seems to be pretty friendly with Larsa.
Here is the Full Syphonic Poem "Hope" CD with all 5 movements included.

http://files.filefront.com/FFXII___S.../fileinfo.html

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Jagged; Mar 3, 2006 at 01:22 PM.
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Old Mar 3, 2006, 02:04 PM #4 of 4284
Go here then:

http://www.ffxii.us/news/030306.php

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Old Mar 7, 2006, 08:01 PM #5 of 4284
Originally Posted by Simo
BTW I updated my first post to make it alot better and little more like an "official" thread so I included character and race biographies from various official sources like the site, Famitsu etc. So the spoilers are minimum unless you've been dark on the game since 2003...
In Penelo's Profile you should change "best friend" to girlfriend" since that's what is stated on th Official Japanese site. Also nice Avator and Sig.

Here is some info on FFXII's Limit Break System (Mist Knacks/Skill) that has come up from FF12.org:
http://finalfantasy12.org/log/000311.php

Translations and Info from GameFAQs.

Originally Posted by runedh
I may be wrong here.After what I read at squarecn.com,the people there has translate some of the new info.

These are possible true details of the system.

Spoiler:
1.Each character can learn three of the misutonakku abilities.
2.Total of 18 abilities.6 characters times three each.
3.Licence needed.
4.It is unclear whether you get to choose what each character can learn or whether it is fixed.
5.Those people who said that it is flexible i.e. anyone can learn any three, say that the each ability can only be learnt by one character.As in if Ability 1 has been learnt by Vaan, Ashe won't be able to learn it.

6.Others however says that once an ability is learnt,it can be used by other characters as well so long each of them equip different abilities.
Example,Ability 1 has been learnt by Vaan,everyone else has access to it.But only one person can equip it at anytime.
Some names/translations:

Originally Posted by Druff
Some literal translations (some are obsviously too literal or even just plain wrong)

Spoiler:
Vaan: Red Spiral
Ashe: Power of the North Star
Penelo: Life and Death Power
Basch: Darkness & Black Impulse
Balthier: Compass of Robbery
Fran: [something] Deadly Palm (as in martial arts)
Originally Posted by Kouli
Spoiler:
Ashe: Hokuto Kotsusaizan(Bone-Crushing Slash of the North Star)

For Basch's, instead of Impulse, it's more Impact/Shock. Shougeki comes from Shougekiha which is Shockwave.

Fran: Ranmeikassasshou(Life-Disordering Split-Killing Palm :XD)

Good to see that they are using kanji more, let's see if something can top Cloud's Choukyuubushinhazan.

Hokuto Kotsusaizan is derived from FFT's Holy Knight - Holy Sword skill, Hokuto Kotsusaida/Crush Punch. FFXII's might just be Crush Slash.

Ranmeikassasshou is also derived from FFT's Holy Knight - Holy Sword skill, Ranmeikassatsuda/Split Punch. FFXII's might just be Split Palm.
The Limit Breaks can be combed with each other.

I was speaking idiomatically.

Last edited by Jagged; Mar 7, 2006 at 08:52 PM.
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Old Mar 7, 2006, 08:52 PM #6 of 4284
Done.

What kind of toxic man-thing is happening now?
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Old Mar 9, 2006, 03:38 AM #7 of 4284
Famitsu's Scans and Review Translated

Famitsu's Scans and Review Translated

Credits go to palf91

Quote:
My translation, since I'm bored and was interested in reading it anyways If someone has translated the scans already, sorry.

Scans:
http://img223.imageshack.us/img223/4306/dvc000011ne.jpg
http://img223.imageshack.us/img223/5472/dvc000026sd.jpg

First reviewer:

"As always a grand story and the ever slightly changing battle system pulls you in more and more. The large maps that you battle in especially can make you lose track of time because of its appeal. It's amazing that a single player game can make you feel like you're playing with team mates!"

Second reviewer:

"It may feel awkward at first for FFX players since the battle system takes ques from the FFXI battle system, but the Gambit system will make getting used to the system a smooth transition. The freedom that can be achieved is great, even if the gamer's skills are limited. The story is great as usual and the acting is impressive."

Third reviewer:

"A very generous game in how it's built. The story is rock solid but offers a great sense of freedom. The battles are a joy to play once you're used to the transitionless nature. There are times when you may just die instantly, so caution is to be taken at all times. This nervousness also makes the game a lot more exciting and fun."

Fourth reviewer:

"Visuals that take your breath away, a complicating lking yet easy to play system, a balanced experience that fits all playing styles -- there are no faults in this game. You'll somehow get really into the game at one point and won't be able to stop. Even compared to the classic FFs, this can be ranked right alongside of them."
More Scans

http://img124.imageshack.us/img124/6876/dvc000037rk.jpg
http://img124.imageshack.us/img124/7244/dvc000045el.jpg
http://img124.imageshack.us/img124/5602/dvc000055et.jpg

Sakimoto Interview
http://rapidshare.de/files/15056007/...rview.zip.html

V-Jump Scans showing the actual Cid (who's fancy dressed as a Scientist), and Mist Skills/Nacks (i.e Limit Breaks which can be combed):

http://img352.imageshack.us/img352/525/scan13wa.jpg

http://img352.imageshack.us/img352/1800/scan25ce.jpg

http://img399.imageshack.us/img399/9130/scan30jw.jpg

http://img373.imageshack.us/img373/3987/scan44cp.jpg

How ya doing, buddy?

Last edited by Jagged; Mar 9, 2006 at 03:58 AM.
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Old Mar 11, 2006, 03:13 AM #8 of 4284
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Old Mar 12, 2006, 02:17 AM #9 of 4284
FFXII REALLY look like VS in these shots, heh. I'm wondering if that guy in the 3rd Screenshot is a Durai...

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Old Mar 13, 2006, 12:23 AM #10 of 4284
Originally Posted by CuteChocobo
I was bored, what else could i have done~~!
since the screen wasn't very clear, so this is as much as I can make sense of it. I held no liability for incorrect translation *hehe*

Code:
[?] The Game will commence after this configuration screen
Configuration Menu
- Play the game in Default Setting 
        (It was blurry here, so i only manage to pick up a few words)

******** (Can't see the small text)
- Controller Vibration          on              <>off
- Static Camera Movement (?)    on               <>off
- Help Function               <>on                  off
- ***********                  <>on                 off
- Sound                     Pro Logic         <>Stereo           Mono
- Color? (something to do with color contrast, not sure)

********* (Some small word again)
- *********

2004 ******** Co. Ltd All right reserved
Someone post a larger screen cap please~~ so I can get the full menu out!
Here you go:



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Old Mar 13, 2006, 03:34 AM #11 of 4284
Some Impressions from Japanese gamers who have the leaked copy of the game.

Credits go to Supreme Knight, runedh and Khalahaley for finding and translating these:

Originally Posted by Supreme Knight
-They (probably) keep looping the title movie if you leave it on during the opening screen;
-The Staff names appear at the opening movie;
-At first he thought that it'd be really action oriented, but it seems its rather similar to ATB, and likes it personally.
-The game is balanced and challenging, but it's easy to escape from battle, and the save points fully heal, so there aren't any places where you will get stuck because of the difficulty. (Note: So far, when the character's levels are still around lv10)
- It's hard to level up.
-You can wonder around quite a bit even early in the game, go to a lot of optional places, but the enemies are strong so you'll most likely die or have trouble if you wander too far off.
-He hasn't learned any "limit breaks/special attacks" yet. He can, but don't want to waste LP.
-Cannot change camera controls(normal/reverse wise)
-Apparently, cities are really huge, and lots of NPCs to talk to, and sometimes you might even feel there's too much to do(city exploration/talking wise);
-Someone had asked if there were any powerful weapons you can buy that you cant equip during early parts of the game, and he said no.
-You can skip FMVs (but not pause them). No idea about normal cutscenes yet. (I believe you can skip them as well)
-Apparently, real-time cutscenes look very good
Originally Posted by runedh
http://www.squarecn.com/ff/ffsky/bbs/disp.asp?owner=A110&ID=1582501

Not sure if these are reliable but anyway...

-Few CG(Not sure whether it's refering to FMVs or normal scenes) scenes.
-Good real time scenes.
-Fran is good with magic and bow.
-HP something cannot be remove(Not sure about this)
-Someone(the katakana is too small to be seen clearly or wrong)'s seiryuu is just ok,not too good.
-Theme song(Not sure if it's Hope or Kiss Me Goodbye)is played during the opening
-no wide screen support
-Only members in party receive EXP & LP
-Potion cost 75 gil
-Need different licences for swords,double handed swords and short swords/daggers
Dengeki Review Notes:

Originally Posted by runedh
- the feeling of FF hasn't been lost. Lots of new things to learn (system wise, I guess);
- field is big but no autorun function;
- lots of volume. battle might appear tough at first, but its rather easy to get into;
- lots of new systems like licenses and gambit but they are easy to understand;
- Basically, if you run from an area, and come back, the enemies will still be there;
- easy to understand where youre next destination is, no loading during battles;
- not many hints are given, so you get a strong feeling of exploration, cannot change camera controls;
- the random review guy also mentions you can pause during events;
-and you cant move with the whole map showing;
Originally Posted by runedh
Chinese translation from the magazine.
http://www.squarecn.com/ff/ffsky/bbs...110&ID=1582658

Mentioned By Reviewers
1.It takes a while to get used to the new battle system but once you get used to it,it feels like you're playing the older FFs.Can still stop to consider your actions(in wait mode)

--The seamless non loading battles keeps the exciting pacing throughout gameplay.
--Lots of difficult enemies right from the start so it's difficult to play mindlessly.
--With the combination of the licence system and the A.I. Gambit system,battles are interesting with a slight tactical element.After you get used to the system it becomes easy to use good tactics.However for those who find it troublesome,you can just stick to the default setting.
--Feels that the LP system is good.
(It seems that all the characters join very early.)---This is a comment from the chinese forum topic creator---However if you train all of them in the same direction,you'll have difficulties with some bosses.
--


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Old Mar 14, 2006, 06:13 PM #12 of 4284
Originally Posted by SOLDIER
One question I do have regarding the story is the romance subplot. I remember reading how Vaan and Ashe's relationship wouldn't be a typical love story, but instead an "other kind of love". And I do like the concept of Vaan and Penelo having a relationship before the game starts (an idea that hasn't been done since Cecil and Rosa in FFIV). They do look cute together, too. So does Matsuno make good on this promise, or does it become the typical love triangle concept that's starting to get old?

From what I know Vaan and Penelo are definitely couple, but Matsuno stated that Ashe may have unrequited feelings for Vaan, like the whole Cecil/Rosa/Kain triangle back in FFIV. So it probably doesn't go anywhere with Ashe. Matsuno also stated that Nobuo's "Kiss Me Good-bye" was what made him make the small change.

Originally Posted by Spatula
So Zip, how's the battle sequence? Does the music change? What do Vaan and the others do once they finish their attack? Does it look like they just stand there?
I can answer this for you, there isn't any normal battle music since the battlefield is mix with dungeon and exploration field, basically it's like Vagrant Story or, a MMMORPG so battles don't really end. They don't do any victory poses unless it's after beating a Boss which is also when the Fanfare plays.

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Last edited by Jagged; Mar 14, 2006 at 06:25 PM.
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Old Mar 14, 2006, 07:50 PM #13 of 4284
Anyone notice...

That this picture uses the same font and is position as Vagrant Story?

http://photo.xuite.net/nwo.lee/650512/29.jpg

These two images imply that the story also seems to follow the same formula of FFT, and VS by being a story from the past, told in present, by what may be a member of the Durai Family, or, Alazham J. Durai himself.

http://photo.xuite.net/nwo.lee/650512/22.jpg

The Durai person I'm talking about is in the 3rd screen of these images, surround with books:

http://img217.imageshack.us/img217/9...p1754518fz.jpg

Insertcredit's impressions of the game so far:

Credits go to Supremeknight for find this.

Quote:
http://forums.insertcredit.com/viewt...=2330&start=47

According with the guy that is currently playing the game and will review it:

(Google chat)
Doug: I see
1:53 PM So...what do you think of FFXII getting a perfect score in Famitsu?
It's really no surprise
1:54 PM is it close to being worthy of a perfect score?
1:55 PM me: well
the first ten hours or so have been . . .
1:56 PM i guess, so far it's the best game square has ever made
to a point where it's almost GOD damned embarrassing
they should be ASHAMED of everything else theyve ever made
after putting this game out
Doug: wow
me: it could BURY them
it's just . . . on such a level
Doug: I didn't want to get my hopes up
though wow
me: where it makes other games look sick and retarded
1:57 PM like, the story, i mean
if you thought VI had a good story
this is ******* literature
to put it lightly
Doug: I was expecting such
I told Julie a year ago that Final Fantasy XII is going to be my favorite game ever
1:58 PM I've just always kind of...known
me: the demo is kind of a joke
the actual game is quite great
and it's HARD!!!!
ive died like FORTY TIMES!!
Doug: yes!
that's what I want to hear!
me: the enemies just kind of beat the **** out of you
it's kind of scary
1:59 PM one of the famitsu reviewers said -- about the story
that the voice-actors "dont even sound like videogame or anime voice-actors! they sound like real actors!"
this is because they have MATERIAL!!
it's amazing, on a level
it's definitely as competently put together -- less plot-wise, more editing-wise
as a metal gear solid game
2:00 PM well, a little more
it has so much VISION
it has BALLS
and it's a RISK for square because people dont WANT balls
they want DRECK
it's what they expect
Doug: its depressingly true
2:01 PM me: well, i hope this changes something
squeenix wants to sell 3 million in a month
Doug: I'm expecting the game to get the worst reception of any ff ever when it hits the US
me: if they dont do that, then it doesnt beat FFX
and it proves to them that "people like FFX more"
2:02 PM which is AMAZING!
because it's not about how much the game SELLS right away
it's about how good the game actually IS . . . right?
well, not to them
Doug: not to a company
me: most of the people who buy it will not beat it in a MONTH, much less the day they buy it
yeah
2:03 PM Doug: It's a shame about Matsuno, too. I wonder if he's done with videogames for good?
2:04 PM That would make this his opus, then?
me: i dont know!
nobody knows
well, it all depends on how it . . . pans out
god i HATE the way the hero looks though
he looks DUMB AS HELL

i absolutely will review this game because the first ten hours have been so perfect that if it takes a nosedive, that nosedive must be reported.


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Last edited by Jagged; Mar 14, 2006 at 08:13 PM.
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Old Mar 14, 2006, 08:20 PM #14 of 4284
More Impressions:

Quote:
This game is too much, it's a masterpiece so far. It has managed to bring back the feeling of adventure that's been missing for far too long in RPG's. There is almost nothing to complain about this game, and the new battle system is such a pleasant change for the better. I love this game so much already.

hint: Remember to turn on vibration since the game doesn't have it on by default.
Written by Srider, from GAF.

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Old Mar 15, 2006, 03:36 AM #15 of 4284
More Detailed Impression:

From Gaming-Age

Originally Posted by Srider
Ok, I've played the hell out of it for most of today. Here goes my initial thoughts.

(I'll skip some of the details as to not spoil it for anyone. I'll just touch on the stuff that are already known.)

The game begins with probably the most action packed, visually stimulating intro in any Final Fantasy game. What surprised me even more is how sharp everything looks, maybe it's due to playing on vga display, but the video, the characters, textures, all look really sharp and colorful. Simply from the first few minutes you will be able to notice the amount of work that went into this game. The character models, their faces, their clothing, the texture, everything is overwhelmingly amazing. Right after the intro you go into the game, and immediately you will be introduced to the new splinter cell styled navigation system in FF12, which is basically straight from FF11. You can rotate the camera all around you, it's fast, responsive, and so far I haven't ran into any camera problems at all. The 3rd person camera combined with the fact that every area in the game is connected really conveys the feeling that you are in the world of Final Fantasy. It's a great feeling really, you won't be able to put this game down once you start.

The actual game starts you off as
Spoiler:
Vann in Rabanastre
. The town is full of people, and as Troidal said, the game does an amazing job conveying the sense of a real city. There are areas where it's more crowded than others, which is a nice touch conveying the sense of different parts of the city like the market, the central square, city gates, etc. In many of the areas you will see more than 10 NPC's at once. Amazing feat that Square has done and keeping everything nice and smooth. I will also mention that the sound is equally impressive. Even in the intro, at the first few minutes, you can hears the clanking of sword clashes, the sound of the armor colliding as different characters walk, etc. All crystal sharp, and superbly combine with the animation and the amazing graphics to really give the sense of tangible objects in the game. This game is a treat both in graphics and sound. The only complaints I have about the game's technical merits is the loading and sometimes fairly bland environments. I am being very very picky here, the loading is probably about 2.5 seconds and environment wise, it's not bad at all. I'll clarify what I mean.

The environments are big. The first city spans multiple areas and multiple floors. Imagine sizes close to FF11 cities. The world map is comprised of cities and interconnecting regions. Each region is comprised of several areas. Each area or dungeon being the size of what you saw in the demo. Some of the areas I visited include a
Spoiler:
desert and dry plains
, and they are pretty looking and wide open. The dungeons are basically intersecting hallways and stairs for the most part, and this is where I feel it's a little bland, but it's not a big deal since you will be worrying about the battles anyways.

Here is the good part. I love this new battle system. Gambit takes aways the monotony of mashing attack and otherwise boring fights with lesser enemies. You might think the game is too easy with the AI controlling the characters, and I'll now explain why you are wrong. Each of the areas I've visited so far host a variety of different types of monsters of varying difficulties. Like what Troidal said the
Spoiler:
first world map area you visit contains a freaking dinosaur
. You can not simply run around and just let the AI attack, cause you will aggro too many enemies and make your life much harder. There are also times when the game throws groups of enemies at you, if you don't do a bit of micromanagement or set the Gambit options, you will be pretty confused at all the stuff going on. I'll say it again, Gambit is good, it makes the game more fun rather than taking it away. If you start playing the game and you don't think Gambit is important, wait till you get to the first big boss fight, or just try playing the game in ATB mode. It's very very easy to die if you are not micromanaging.

Character development is very streamlined and I'm sure you all know about licenses now. It really forces you to vary the way you develop each character because of the way it's laid out. I won't go into this since it's been done more than enough times.

Story wise, I'm not in noob land anymore, but there are alot of things going on in the story, and alot of characters. I definitely love the more serious tone and the political intrigue of the plot. Voice acting is superb imo, much better overall compared to FF10. To talk about this further would be more spoilers, so I'll stop here.

To sum it up, this is probably going to end up being my favorite Final Fantasy game. The mmo style gameplay (for a lack of better description) really gives you the sense of being in an open world and the sense of adventure. I do get a star wars vibe from this game
Spoiler:
especially the first time you meet a judge
. I simply can't wait to start playing this again tomorrow.


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Old Mar 15, 2006, 05:08 AM #16 of 4284
Intro Movie

http://www.siliconera.com/2006/03/14...opening-video/

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Last edited by Jagged; Mar 15, 2006 at 05:52 AM.
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Old Mar 15, 2006, 03:45 PM #17 of 4284
Originally Posted by Hello_Kitty
The intro movie is in fact the "new game" video > when playing a new game, there is another video which is totally awsome and about 5 minutes long, the editing and the music is better than the movie you're looking at, it'll probably be uploaded on the net too
Yeah my mistake, here is the actual Intro:

http://youtube.com/watch?v=G4XtVj4BWBc

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Old Mar 18, 2006, 06:06 PM #18 of 4284
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Old Mar 19, 2006, 02:18 PM #19 of 4284
Mist Knack Videos (Chainable Limit Breaks) a Summon and a FMV

Very nice stuff:

http://www.playsyde.com/news_2672_en.html

Interesting enough, some of FFXII's Limit Breaks (particularly Ashe's) reference Special Knight Class Skills from FFT.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Jagged; Mar 19, 2006 at 04:45 PM.
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Old Mar 21, 2006, 03:35 AM #20 of 4284
Originally Posted by Spatula
I read somewhere that in FFXII you can actually see monsters fighting other monsters since it's all real time. It'd be a real nice touch if this really did happen.
<Megalith-like>Can any one confirm this.
Yeah, Monsters do fight each other, many other people on various mesage boards have stated this. Some monsters (like some fat rabbit creature) even heal you. Also you can sometimes see other NPC's(like Bangaas) fighting monsters and you can join in.

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Old Mar 22, 2006, 04:51 PM #21 of 4284
Has this been posted yet:


Minor Spoilers (If you consider them that)

Summon's List

Spoiler:
Summons

==========

Name: Flame Elemental Belias (Velius)

Zodiac: Aries

Element: Fire

Tech: Painflare
Limit/Death blow: Hellfire

Pictures: http://z-o-g.org/imgs/misc/ff12-belias.jpg, http://youtube.com/watch?v=TqnlhjEDi...0fantasy%20xii

Info: (none atm)

==========

Name: Earth Elemental Hashmarim

Zodiac: Leo

Element: Earth

Tech: Rock You
Limit/Death blow: Gaia's Wrath

Pictures: http://z-o-g.org/imgs/misc/ff12-hashmallim.jpg

Info: (none atm)

==========

Name: Emperor Of Immorality Mateus (Paramekia)

Zodiac: Pisces

Element: Ice

Tech: Frozen Heaven Attack
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-mateus.jpg, http://youtube.com/watch?v=cIPSciqVZ...0fantasy%20xii

Info: (none atm)

==========

Name: Holy Angel Ultima (Altima)

Zodiac: Virgo

Element: Holy

Tech: Destruction
Limit/Death blow: Perfect Ultima

Pictures: http://z-o-g.org/imgs/misc/ff12-ultima.jpg

Info: (none atm)

==========

Name: Raging Sacred Emperor Adramelech

Zodiac: Capricorn

Element: Lightning

Tech: Flash Cannon
Limit/Death blow: Judgement Bolt

Pictures: http://z-o-g.org/imgs/misc/ff12-adramelech.jpg, http://youtube.com/watch?v=djwsf3Aww...0fantasy%20xii

Info: (none atm)

==========

Name: ??? Chaos

Zodiac: Taurus

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://www.ps5.com.cn/ff12/otherpic/zhs_011-2.jpg

Info: (none atm)

==========

Name: Angel of Death Zelhera (Zarela)

Zodiac: Gemini

Element: Death??? (does the word Odin rember you of anything?)

Tech: Kill
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-zelhera.jpg, http://youtube.com/watch?v=QzNtK0l_b...0fantasy%20xii

Info: (none atm)

==========

Name: Convicted Tyrant Zeromus

Zodiac: Cancer

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-zeromus.jpg

Info: (none atm)

==========

Name: Judge of the Dead Exodus/Ex-death

Zodiac: Libra

Element: ???

Tech: ???
Limit/Death blow:
???

Pictures: http://z-o-g.org/imgs/misc/ff12-exdeath.jpg

Info: (none atm)

==========

Name: Unclean/Impure King Cuchulainn (Queklain)

Zodiac: Scorpio

Element: Poison

Tech: ???
Limit/Death blow: Venom Bite

Pictures: http://z-o-g.org/imgs/misc/ff12-cuchrain.jpg, http://youtube.com/watch?v=2OZGUcVVV...0fantasy%20xii

Info: (none atm)

==========

Name: Betrayer Shumihaza

Zodiac: Sagittarius

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-shumihaza.jpg, http://youtube.com/watch?v=3B8LkkadP...0fantasy%20xii

Info: (none atm)

==========

Name: Dark Cloud Famfrit (Cloud of Darkness)

Zodiac: Aquarius

Element: Water

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-famfrit.jpg

Info: (none atm)

==========

Name: ??? Zodiac

Zodiac: Serpentarius

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://www.ps5.com.cn/ff12/otherpic/zhs_012-2.jpg

Info: (none atm)
==========

I'II will update with better pictures when I get them. Thanls to Kouli and Maskrider for the ones already posted.

I was speaking idiomatically.

Last edited by Jagged; Mar 22, 2006 at 04:54 PM.
Jagged
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Old Mar 22, 2006, 11:10 PM #22 of 4284
FFT didn't have anything after the last Boss. There are a lot of easter eggs in FFXII from past FFs, FFT and VS.

Double Post:
Originally Posted by Spatula
Regarding the summons:
It's pretty neat that some of these are the bosses from the previous FFs. Also, no Bahamut? Unless the list isn't complete.

I do like the "stapled" Shiva, Ifrit and the gang" and wish that these new summons were added on, but then the more summons might cause the player to lose interest in them quicker since there's more selection, therefore making the newer/older summons trivial and redundant.
Spoiler:
Their still in the game as Airships:
http://www.ffxii.us/airships.php

I personally find the new summons refreshing.


What kind of toxic man-thing is happening now?

Last edited by Jagged; Mar 22, 2006 at 11:14 PM. Reason: Automerged double post.
Jagged
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Old Mar 22, 2006, 11:51 PM #23 of 4284
Minor Spoilers:
That's what the Quests and Monster Hunts are for, you also only get 5 of the 13 Summons in the Main story. The other 8 you have to find you self, and there is also two Super Bosses Yaumart (Who has 20million HP) and Omega MK XII.


Double Post:
Originally Posted by Spatula
As for looking at those FFXII airships:

Spoiler:
Ifrit and Leviathan look most appealing to me. I like how they do look futuristic but still blend into the "medival fantasy" setting so it won't look like the Frederation fleet c/o Star Trek all assuden just jump into WWI technology sorta deal. I do like "futuristic ships" like the capital ships from Xenosaga and other space operas, but these ships are very nicely crafted to suit the game's atmosphere.





Spoiler:
Alexander, and Shiva are my favorite, BTW Bahamut is a Aerial Fortess.


FELIPE NO

Last edited by Jagged; Mar 23, 2006 at 02:39 AM. Reason: Automerged double post.
Jagged
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Old Mar 23, 2006, 02:28 AM #24 of 4284
[QUOTE=Andrew Evenstar]
Originally Posted by Jagged
That's what the Quests and Monster Hunts are for, you also only get 5 of the 13 Summons in the Main story. The other 8 you have to find you self, and there is also two Super Bosses Yaumart (Who has 20million HP) and Omega MK XII.

Is that ff xii you're talking about, spoiler?

I think I need to stay away from this topic
Huh? This has absolutely nothing to do with the Main Story. Stuff like this has long been reveal in Magazines like Famitsu and V-Jump.

What, you don't want my bikini-clad body?
Jagged
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Old Mar 24, 2006, 12:02 AM #25 of 4284
Summon's List (Updated with better pics and a bit more info.)

Spoiler:
Summons

==========

Name: Flame Elemental Belias (Velius)

Zodiac: Aries

Element: Fire

Tech: Painflare
Limit/Death blow: Hellfire

Pictures: http://z-o-g.org/imgs/misc/ff12-belias.jpg, http://youtube.com/watch?v=TqnlhjEDi...0fantasy%20xii

Info: (none atm)

==========

Name: Earth Elemental Hashmarim

Zodiac: Leo

Element: Earth

Tech: Rock You
Limit/Death blow: Gaia's Wrath

Pictures: http://z-o-g.org/imgs/misc/ff12-hashmallim.jpg

Info: (none atm)

==========

Name: Emperor Of Immorality Mateus (Paramekia)

Zodiac: Pisces

Element: Ice

Tech: Frozen Heaven Attack
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-mateus.jpg, http://youtube.com/watch?v=cIPSciqVZ...0fantasy%20xii

Info: (none atm)

==========

Name: Arch Angel Ultima (Altima)

Zodiac: Virgo

Element: Holy

Tech: Destruction
Limit/Death blow: Perfect Ultima

Pictures: http://z-o-g.org/imgs/misc/ff12-ultima.jpg

Info: (none atm)

==========

Name: Raging Sacred Emperor Adramelech

Zodiac: Capricorn

Element: Lightning

Tech: Flash Cannon
Limit/Death blow: Judgement Bolt

Pictures: http://z-o-g.org/imgs/misc/ff12-adramelech.jpg, http://youtube.com/watch?v=djwsf3Aww...0fantasy%20xii

Info: (none atm)

==========

Name: King of Reincarnation Chaos

Zodiac: Taurus

Element: Multi

Tech: Randomly casts High level Black Magic: Aeroga, Thundaga, Blizzaga etc.
Limit/Death blow: Hurricane

Pictures: http://z-o-g.org/imgs/misc/ff12-chaos.jpg


Info: (none atm)

==========

Name: Angel of Death Zelhera (Zarela)

Zodiac: Gemini

Element: Death??? (does the word Odin rember you of anything?)

Tech: Kill
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-zelhera.jpg, http://youtube.com/watch?v=QzNtK0l_b...0fantasy%20xii

Info: (none atm)

==========

Name: Convicted Tyrant Zeromus

Zodiac: Cancer

Element: ???

Tech: ???
Limit/Death blow: Big Bang

Pictures: http://z-o-g.org/imgs/misc/ff12-zeromus.jpg

Info: (none atm)

==========

Name: Judge of the Dead Exodus/Ex-death

Zodiac: Libra

Element: ???

Tech: ???
Limit/Death blow:
???

Pictures: http://z-o-g.org/imgs/misc/ff12-exdeath.jpg

Info: (none atm)

==========

Name: Unclean/Impure King Cuchulainn (Queklain)

Zodiac: Scorpio

Element: Poison

Tech: ???
Limit/Death blow: Venom Bite

Pictures: http://z-o-g.org/imgs/misc/ff12-cuchrain.jpg, http://youtube.com/watch?v=2OZGUcVVV...0fantasy%20xii

Info: (none atm)

==========

Name: Betrayer Shumihaza

Zodiac: Sagittarius

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-shumihaza.jpg, http://youtube.com/watch?v=3B8LkkadP...0fantasy%20xii

Info: (none atm)

==========

Name: Dark Cloud Famfrit (Cloud of Darkness)

Zodiac: Aquarius

Element: Water

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-famfrit.jpg

Info: (none atm)

==========

Name: ??? Zodiac

Zodiac: Serpentarius

Element: ???

Tech: ???
Limit/Death blow: ???

Pictures: http://z-o-g.org/imgs/misc/ff12-zodiac.jpg

Info: (none atm)
==========


How ya doing, buddy?
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