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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Fragile: Farewell Ruins of the Moon comes out in Japan in a few weeks. I'll call it a good year if we can even get it announced for an English translation. Some more info about Beyond Good & Evil 2 would be nice.
Other than that there's a few games coming out that I'm looking forward to like Ar Tonelico 2 and Edit: Oh yeah, Star Ocean 4, too. I'm a sucker for decent real time battle systems. Jam it back in, in the dark. ![]()
Last edited by Taco; Jan 14, 2009 at 04:13 PM.
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Popping back in after recent announcements, pretty much all relating to Atlus.
Class of Heroes looks incredibly awesome, since I loved Etrian Odyssey 1 and 2. It's basically the same thing, only with a high school theme thrown on it. 4/7, shit's gonna rock. Knights in the Nightmare is getting a US release in June and I'm psyched as hell about that, too. I'm about 3/4ths through the Japanese version since it's as linear as it gets, but the combat is probably the most unique mashup of genres I've played in an RPG... ever. It's also a good sign that I'm not tired of the battle voices considering it's the same four people voicing the whole game. Endless Frontier: Super Robot Wars OG Saga is another game I dabbled in the moonspeak version but hit a wall in. Being annoyingly stubborn about FAQs, I just left it. Now I'll be able to go through the whole game. 7th Dragon: Etrian Odyssey 3; the next step in what's looking like a History of RPGs series. From first person dungeon crawling to party-following and more plot-centered. Also an optional chiptune soundtrack hell yes. Hoping this will be announced for localization sometime soon. There's nowhere I can't reach. ![]() |
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