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[Multiplatform] Getting Up : Contents Under Pressure
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Elixir
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Member 54

Level 45.72

Mar 2006


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Old Mar 17, 2006, 03:24 AM Local time: Mar 17, 2006, 09:24 PM #1 of 7
Quote:
And sorry to the Aussies because it got banned down there
lolwut. That isn't surprising, but it's also a good thing. Infernal, peeack, you're blessed simply because this game is shit. I've read reviews, documentaries, stuff from On The Spot and in-depth reviews and I can't see how this game is anything more than another mainstream violent title.

Sure, it started with GTA, but now you have things like this, 50 Cent, 25 to Life and Manhunt. I couldn't care less if it were banned in NZ too, seeing as how they're basically protecting us from a garbage game.

More "realism" in games, in Mark Echo's eyes, is more violence and more realism added to violence. How long will you go through the game before sneaking around and killing someone? Oh, say, 20 mins.

Jam it back in, in the dark.
Elixir
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Mar 2006


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Old Mar 17, 2006, 03:35 AM Local time: Mar 17, 2006, 09:35 PM #2 of 7
That's because nobody played Tony Hawk after the first one.

Jet Set Radio/Future definitely made me want to tag. Hell, I even had a tag, but never used it. It was Crimson Cure, and don't pose.



Well, it looked something like that. That's actually pretty close, for an mspaint drawing. Alot of games influenced me as a kid(I always wanted to have a dream that I was Wolverine, or one where I was involved with Sonic) but I never did anything extreme.

Jet Set Radio didn't suck, though. Like Mark Ecko's game here, I find it too mainstream to be taken seriously. It isn't even long. 7 hours? Oh wow.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Getting Up : Contents Under Pressure

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