First time, ever? If so, hm not bad. Even my very first photoshop mess turned out much worse than what you posted. But that was before I knew about online tutorials.
That said, you asked for tips on how to dress up your wallpapers. You will get a lot of different answers in how to do this since we all have different tastes. Some might say add a light texture, vectorize it, or even suggest adding a in game cityscape picture to the background. It's up to you.
If you're going to ask me:
- Wallpapers are meant to enhance your desktop. Not so much diverting your attention from whatever it is you're working on. So avoid harsh or clashing color combinations. Bright Red/Purple on black gradients? Yeah, don't do that.
- Unless you know what you're doing avoid using blending options like the outer glow. It only makes the wallpaper look more distracting.
- Try applying some basic rules of photography. More specifically, the Rule of Thirds.
- Read more tutorials. It's the internet, so it is available.
Sorry I can't be more help, I don't make a lot cut and paste wallpapers. I much prefer drawing them from scratch.
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Thanks for the reply!
It's funny because a lot of the things you mentioned I was taking into consideration, like the rule of thirds. I tried applying that to most of my walls, failed miserably with the basche/ashe/rossler one, but thought I did pretty good on the others.
I really wanted to do something with either a blown up character head or like you said, a city scape. I just couldn't find a big head, or for that matter how to do transparency (I'm sure if i found the head i would have figured it out though.
I never thought about wallpapers like the way you mentioned them, how they are to enhance but not take focus away from. I felt like the gradients were my lifesavers. when I look at the two judge walls the one with the orange gradient looks SO much better to me, same with the villians wall. I wish I knew another way to make backgrounds, that was what I felt was lacking the most. I basically just trimmed some pics, "feathered" them and threw em on there. I guess I should feather less (I didn't use layer options just the feathering)
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