Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[Question] Processor on 360 and PS3?
Closed Thread
 
Thread Tools
Parn
Tune in... Turn on... Drop out!


Member 2802

Level 10.62

Mar 2006


Old Sep 1, 2007, 08:29 AM Local time: Sep 1, 2007, 08:29 AM #1 of 19
Actually, six is correct. It's funny that you quote Wikipedia, because the sentence following immediately after what you quoted states:

"In the PlayStation 3, one SPE is locked-out during the test process, a practice which helps to improve manufacturing yields."

One is locked out to improve chip yields, and another is dedicated to the OS as you mentioned, which leaves developers six SPEs to work with. Not that any of this matters, because if there's supposed to be a difference in visual quality between the two consoles, I've seen no evidence of it.

Jam it back in, in the dark.
Closed Thread

Thread Tools

Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Question] Processor on 360 and PS3?

Forum Jump


All times are GMT -5. The time now is 02:09 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.