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[DnD] D&D Boot Camp - Discussion Thread
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Old Oct 15, 2010, 07:48 PM Local time: Oct 15, 2010, 08:48 PM #1 of 260
Just so I got dibs on uh assassin class. Skills having a hand in this of course.
Well then, welcome, my fellow striker!

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Old Oct 16, 2010, 05:38 PM Local time: Oct 16, 2010, 06:38 PM #2 of 260
Just a heads up Hawkeye, you missed an "r" in my characters name (it's Orjerbs, not Ojerbs). I don't know how complicated that is for you to change on the Portal, so if it's too much of a hassle don't worry about it.

Great job on the sheet by the way, and also great choice of portrait, I couldn't find too many nice ones of Ghitzerai, but that one is perfect!

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Old Oct 16, 2010, 08:20 PM Local time: Oct 16, 2010, 09:20 PM #3 of 260
I feel I might be better off switching my character's class if this is going to be the case. I'm not the most experienced D&D player, but I know enough to imagine that a bunch of people playing for the first time without any means to recover health is bound to be a bit of a disaster.

If you guys feel the same, just let me know and I'll roll up an Ardent. That is, if you don't mind Hawkeye. I know you went through some work putting the Avenger up, and I don't want to burden you unnecessarily.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 16, 2010, 08:35 PM Local time: Oct 16, 2010, 09:35 PM #4 of 260
I don't mind if that's what everyone wants, I just figured it would be best to not make it too hard on everyone who's playing for the first time, as well as on Hawkeye, who, if I understood correctly, is also going to be learning to DM with this game.

Either way, I would like to see what everyone who's gonna be in the game thinks about this.

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Old Oct 16, 2010, 09:28 PM Local time: Oct 16, 2010, 10:28 PM #5 of 260
Well, if that is the case then I guess our party will round out all right. Missing a controller isn't as drastic as not having any kind of healing capabilities, if I'm not mistaken. And hopefully Stop Sign's Warden will be built like some kind of truck or bus so that we can all constantly shift around him to avoid damage.

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Old Oct 24, 2010, 12:15 AM Local time: Oct 24, 2010, 01:15 AM #6 of 260
I'm not really too sure if that is possible. I used up the max amount of characters for the thread title, so unless it can be modified to add more text, I guess we'll just have to write nonsense for the first few words.

So, Philia or Skills, is it actually possible to extend a thread title beyond the set limit? (I figure if it is possible Skills would be the one to know)

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Old Oct 24, 2010, 12:34 AM Local time: Oct 24, 2010, 01:34 AM #7 of 260
I've half a mind to start propping every single post in the thread.

But I won't. Since, you know, Hawk's being a real cool guy by running this for us. I actually bought the DM's guide a while back and read through it a good bit, and it seems like an awful lot of work.

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Old Oct 26, 2010, 12:10 AM Local time: Oct 26, 2010, 01:10 AM 1 #8 of 260
Extremely obvious question here, but when you said: "Thia 9, Daituk 9, Zeno 5, Truckbus 3, Luciel 2, Kobold Minions 9, Kobold Slinger 9, Kobold Dragonshields 9" at the end of that round Hawk, those numbers are our HP? Because I noticed you said Koblods have 1HP but I only see 8 monsters total.

Okay basically, can you explain the battle layout and all that jazz?
The numbers represent the combat initiative of each character. You'll see in Hawk's post that he rolled initative for everyone, including the monsters. Monsters of a given type will all take their turn at the same time, and all the kobold groups were lucky enough to roll higher initiative than anyone in our group, so they got to go first.

Basically, the numbers are just used for turn order and to keep track of combat rounds. When we get back to the Kobolds, we'll know that everyone has had their turn once, and the second round of combat will begin.

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Old Oct 26, 2010, 12:53 PM Local time: Oct 26, 2010, 01:53 PM #9 of 260
I'm going to go ahead and play my turn before anyone else, just to break the ice. Hop you don't mind Philia!

I'll also post back here with a rundown of my post, just to give you guys an idea of what it all means.

Additional Spam:
So, here is my turn in detail for you guys. I've taken out the flavor text for ease of reading.



Oath of Enmity on Dragonshield to the North.
Okay, so this is my first action, and it is a minor action. It allows me to apply a mark on an enemy, which grants me advantages against it in combat. The main draw of this particular mark is that I can roll twice to determine if I hit this monster when I use an attack power.

Which brings us to:

Quote:
Overwhelming Strike on the same one
This is my standard action for this turn. All three rolls in my post where done in relation to this action. I used d20 for the first two to determine whether or not my attack hit. Remember that my mark allows me to roll twice against the monster. Normally, we would only roll once to determine if an attack hits.

The attack specifies [Wisdom vs. AC] and the Kobold Dragonshield, as we can see from Hawkeye's post, has 18 AC, which means that the total of my roll plus applicable bonuses will determine if I hit or not, and it has to total 18 or more to hit.


My first roll was a 7.

My bonuses are the following:

This attack uses my wisdom modifier to determine my ability bonus. So my wisdom modifier [+4] is added to the roll.

I am proficient with the weapon I am using, the fullblade, so I gain a [+3] proficiency bonus to my roll.

Let's tally that up:

7 [roll] +4 [wisdom] +3 [fullblade] = 14
14 < 18 [Dragonshield AC]
That's a miss.


My second roll was 14 so:

14 + 4 + 3 = 21
21 > 18
That's a hit!

Now that we've determined that my attack hit, we need to figure out how much damage was inflicted.

Quote:
8 + 6 = 14 damage to the Dragonshield
My third roll was done using a d12, since that is what the damage class is for my full blade. My roll plus all applicable bonuses will determine the amount of damage I inflicted.

The power description for Overwhelming Strike says that my wisdom modifier [+4] is applied as bonus damage.

My character has the Githzerai Blade Master feat. This grants me a [+2] feat bonus to attacks that use my fullblade.

So the tally is:
8 [roll] + 4 [wisdom] + 2 [feat] = 14 damage to Kobold Dragonshield!

Quote:
Shift to M3 while sliding the Dragonshield into my space
This last part of my post is part of my Overwhelming Strike, since it allows me to slide the target into my space while shifting one space upon a successful hit.

Notice that I did not use a move action this turn. I chose to do this because the shift allowed me to get into a more advantageous position, so I didn't feel the need to move. I could have used a second minor action instead if I so wished, but I chose not to.

So, there you have it, my first turn is now over. If you guys need further explanations on my post, don't hesitate to ask!



Additional edit: I've also given and example by my turn of the importance of reading your powers correctly. I'll leave this summary up just for pedagogical purposes.

Jam it back in, in the dark.

Last edited by i am good at jokes; Oct 26, 2010 at 01:39 PM. Reason: This member got a little too post happy.
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Old Oct 27, 2010, 10:36 PM Local time: Oct 27, 2010, 11:36 PM #10 of 260
alright, i put up the numbers regarding attack bonuses and damage under everyone's powers on your expanded power sheets. It's not terribly pretty, but it'll do for now.
This'll do quite nicely. A man with a Red Green avatar worrying about the prettiness of things?

NOW I've seen everything.

There's nowhere I can't reach.
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Old Oct 30, 2010, 01:13 PM Local time: Oct 30, 2010, 02:13 PM #11 of 260
Hawk, I'm ready to play my turn, but before I do, I just want to confirm with you that the second dragonshield is dead. Since the other one had taken 18 damage, I'm not sure if the 15 damage from Philia's attack is sufficient to dispatch the second one. Is it dead?

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Old Nov 3, 2010, 12:29 AM Local time: Nov 3, 2010, 01:29 AM #12 of 260
Hawk, I'm not sure if I chose the right type of check to do in my post, hence the (?) after perception. If I understand the procedure correctly, we have to roll a d20 when we use this type of check, so I went ahead and did that. If there is a more appropriate check that I could have chosen, please let me know and I'll use that instead.

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Old Nov 6, 2010, 11:12 PM Local time: Nov 7, 2010, 12:12 AM #13 of 260
I only just now get that it was the people in Freeport that had the work lined up for us and not the people in Winterhaven. As if the clue about the cleric girl wasn't enough, here I was thinking that this scholar might be the one looking for the map. Glad I finally caught on to that.

I was speaking idiomatically.

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Old Nov 9, 2010, 11:58 AM Local time: Nov 9, 2010, 12:58 PM #14 of 260
My intent was the same. We haven't heard from Shorty or Philia since we got to the inn, so I figured it would be good to let them get a say in this.

What kind of toxic man-thing is happening now?

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Old Nov 11, 2010, 12:01 AM Local time: Nov 11, 2010, 01:01 AM #15 of 260
I obviously want to go cult-hunting. The dragon-chasing would be nice to do afterwards though.

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Old Nov 13, 2010, 11:11 PM Local time: Nov 14, 2010, 12:11 AM #16 of 260
Ahh crap. Sorry about that. I guess I'll just stay put then.

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Old Nov 22, 2010, 04:42 PM Local time: Nov 22, 2010, 05:42 PM #17 of 260
Did you send a PM to Dark Nation? Maybe he didn't realize it was his turn...

I'm ready to go at just anytime, I just figured I'd wait for him to make his move first since that's the way the turn order is right now.

Jam it back in, in the dark.

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Old Nov 22, 2010, 04:58 PM Local time: Nov 22, 2010, 05:58 PM #18 of 260
Oh, I hadn't checked his journal of late, so I didn't realize he was sick. Sorry DN!

I could cover for his character, but it might be fun to get someone who wanted to play but didn't get a chance to do it.

If no one does so by around midnight EST tonight, I'll play both his and my turn then.

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Old Nov 26, 2010, 08:28 PM Local time: Nov 26, 2010, 09:28 PM #19 of 260
Unless your looking to do something besides using one of your powers or simply attacking, it's pretty simple really.

When you decide to make an attack, roll a d20 to know if the attack hits. If it hits, roll the damage dice for the attack. In your case, this will usually be 1d10, except for your thundering roar and cacophonous shout, which will use 2d6 and 2d10 respectively. Your energy strobe also requires you to roll 1d6 to determine the damage type.

To know if an attack hits, refer to the monster's defenses (AC, Reflex, Will or fortitude) in the post Hawkeye made at the beginning of the encounter. Roll 1d20, and then add your bonuses and compare the total to the monster's defense against that particular attack. If your using the Obsidian portal page Hawk made for your powers, the beginning of the yellow highlight for a given power tells you the bonuses to apply and the monster defense targeted by the attack. If your total is higher than the monster's defense score, you hit. Roll the damage dice (the second part of the yellow highlight), and that gives you the damage. If an attack allows you to hit multiple enemies, repeat this procedure for each one, unless the attack specifies that secondary targets take a fixed amount of damage, for example your stone fist flurry of blows attack.


So basically,

1d20 for hit
damage dice for damage if the attack hits (if not, you don't need to roll this)


Hope this helps!

This thing is sticky, and I don't like it. I don't appreciate it.

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Old Nov 30, 2010, 01:27 PM Local time: Nov 30, 2010, 02:27 PM #20 of 260
I'm ready to play my turn, but I'm not sure if Stop Sign's turn is done or not, since he doesn't seem to have adjusted for Hawk's remarks in his post. Hawk, should I go ahead and play it anyway, or do you prefer that I wait?

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Old Nov 30, 2010, 03:56 PM Local time: Nov 30, 2010, 04:56 PM #21 of 260
Nah, I have other plans. I'll go ahead then.

I was speaking idiomatically.

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Old Dec 14, 2010, 02:39 PM Local time: Dec 14, 2010, 03:39 PM #22 of 260
Well, that brings my count of misreading my powers up one more. Good thing Thia had gone to the exact right place for my misreading to not really matter.

What kind of toxic man-thing is happening now?

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Old Dec 24, 2010, 01:53 PM Local time: Dec 24, 2010, 02:53 PM #23 of 260
I can't speak for everyone, but I'm willing to keep the game going so long as you're willing to keep DM'ing it.

FELIPE NO

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Old Jan 15, 2011, 06:39 PM Local time: Jan 15, 2011, 07:39 PM #24 of 260
I'm running with the assumption that none of the actions I took on my turn will break my cover. It is my understanding that the Oath of enmity is not an attack and as such shouldn't reveal me. Let me know if I'm off in any of my assumptions and I'll rectify my post accordingly.

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Old Jan 16, 2011, 01:29 PM Local time: Jan 16, 2011, 02:29 PM #25 of 260
Oh that wasn't how I was imagining it at all. I thought that it would have been possible for me to remain hidden since the trees provide cover.

I guess cover does not necessarily equal concealment.

I hope you don't mind, but I've rectified my post accordingly.

And since I just noticed that knowledge checks don't necessitate an action, and considering the fact that I'm now visible to the kobolds, nothing's stopping me from throwing in an attack for good measure!

Jam it back in, in the dark.

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