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Ubisoft Exec Slams Sony's "Me Too" Approach
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SketchTheArtist
"I did a 'Full-Cycle'."


Member 2373

Level 22.69

Mar 2006


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Old May 10, 2006, 12:06 PM Local time: May 10, 2006, 02:06 PM #1 of 22
Yes but the gameplay and immersion was all there.

Seen the Red Steel presentation? Put a katana under a fallen enemies throat and twist your controller to make him beg and see his reaction. That's an awesome new emotional experience that only the Wii can procure right now.

How ya doing, buddy?
Skëtch's DVD Collection!
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SketchTheArtist
"I did a 'Full-Cycle'."


Member 2373

Level 22.69

Mar 2006


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Old May 10, 2006, 12:55 PM Local time: May 10, 2006, 02:55 PM #2 of 22
Originally Posted by russ
While I think the motion sensing controller is a great idea {let's be clear: Nintendo's idea}, I weep when I consider some of the RPG mini-games that developers are going to come up with that utilize it. Imagine the tedium of FFX's lightning dodging mini-game. Now imagine if you had to do some weird and precise motion with the controller for a mini-game - 200 times.
Yeah, I was thinking about it myself, but it'll probably be as 'tiring' as playing a light-gun game.

There's nowhere I can't reach.
Skëtch's DVD Collection!
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SketchTheArtist
"I did a 'Full-Cycle'."


Member 2373

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Mar 2006


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Old May 10, 2006, 01:47 PM Local time: May 10, 2006, 03:47 PM #3 of 22
Yeah, but it was a bad move from them.

This thing is sticky, and I don't like it. I don't appreciate it.
Skëtch's DVD Collection!
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Ubisoft Exec Slams Sony's "Me Too" Approach

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