|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
I just finished the game. I don't think I've ever been as satisfied with a game as I was with this game, all the way from beginning to end. I can cleanly put this over Link to the Past and Ocarina of Time, with little room for doubt. The only thing I could call a flaw was the overall challenge, but any Zelda veteran who has gone through the rest of the series is already half prepared for the game as is.
I ended up finishing at 64 hours with all sidequests completed. The final battle sequences were pretty fucking intense, and although easy, the whole point of them (like the rest of the game) was essentially figuring out how to win. This game was worth the entire purchase of my Wii. I am glad I broke down and bought a Wii ahead of time instead of waiting like I was going to now. Really really glad. Spoiler:
How ya doing, buddy? |
When I was saving, I made it a practice to save the game upon getting any sidequest item or heart piece, right before a mid-boss and main boss battles. Though I never had that particular game lock up on me like that, I've had that exact same thing happen on several games spanning many consoles. The game just locks in place and a noise that sounds like a low pitch fire alarm just blares infinitely from the game itself. It's annoying, but it happens.
It's the evolution of the palettes going haywire and then the inevitable blinking gray screen. ![]() Most amazing jew boots |
Though, this is Zelda we're talking about. Getting used to playing near 70 hour bouts of Zelda and saving regularly is a fairly new concept. This thing is sticky, and I don't like it. I don't appreciate it. |
The soundtrack was one of the high points of the game for me, because there were so many memorable songs and short tunes that you couldn't help to have them in your head once you heard them enough. The daytime overworld and boss victory themes were absolute gold this time around too, among other things.
I've never really cared to swing toward synth or orchestrated one way or the other. Long as the music fits with the game, it's all good. Most amazing jew boots |