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Jam it back in, in the dark. |
I really can't say much for Mario, since there's only been one platformer game after it (and that is Super Mario Sunshine), Galaxy is supposed to be vastly different, so we'll see after that for Mario.
As for Zelda, sure the game's maintained relatively the same thing, but it's kinda like Final Fantasy. For Final Fantasy I - X, it's been more or less the same, but that doesn't diminish what a great series it is. It's the same for Zelda. Games don't necessarily have to change vastly to stay alive. Sometimes, just improving upon a working formula will suffice as long as nothing else is screwed up. Never played that much of Metroid, so I can't say anything there. There's nowhere I can't reach. |
That's true, the numbering system tends to be very subjective. If you force people to read the damn review instead of just glancing at the score, they'd get a much better idea about how the game actually is, not what the reviewer thinks. The score alone tells you complete shit. If you want to know whether or not it suits you, read the review, because even if it tells you what the reviewer thinks, it also allows you to judge for yourself whether you like or dislike what the reviewer thinks, and what aspects of a game do you like and which do you not like. For example, take one of Angry Nintendo Nerds "reviews" (this is the most extreme case). If he had written a review based on what he played and gave it a score, more than likely, it's a really shitty score. While some are supported, you really have to listen to him to know exactly what aspect of the game warranted that score. This thing is sticky, and I don't like it. I don't appreciate it. |
That's what I mean though. As long as there is no "overall score", then people aren't going to base their entire decision on it. Aspect scores are fine, but overall scores are rarely an accurate depiction.
I liked Gamepro's ratings though. They have a Graphics, Sound, Control, and Fun Factor. It is possible for games to score high on the first 3, but poorly on the last, simply because it's NOT fun, which is probably the most important "aspect" of a game. I am a dolphin, do you want me on your body? |
10/10 never means anything. It just means the guy who reviewed it liked it. It means nothing in terms of whether or not you personally like it or not. What happened to the old, renting video games before you buy it?
Will next gen have demos? Because those are good indicators for people to see if they really want to buy it or not. PC games already do this. Console games need to catch up since they now boast wifi. I was speaking idiomatically. |