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Namco keeps the 2D dream alive on current consoles.
"Well boys, Dreamcast is here" "NAMCO MUSEUM AND MR. DRILLER" "Yes, yes!" "Here's PlayStation 2, I think Sony said something about this being four thousand times more powerful than the human brain" "It needs Namco Museum" "GameCube and Xbox are due out soon, we should think about making some new ga-"NAMCO MUSEUM FOR BOTH" "You're on a ROLL" "ALSO, we'll make .. MR. DRILLER for GameCube" "Whoa whoa, let's not get ahead of ourselves here" "Hey guys how about we make a new 2D game?" "What, and waste precious time in thinking how to release the same four games over and over again? What are you, some kind of dickhead? You're fucking fired" Jam it back in, in the dark. |
I am very grateful that SCEE doesn't give a shit about what gets released, though. Euro publishers can get away with anything, such as releasing straight ports of old Amiga games such as James Pond or Impossible Mission on PS2. There's ZERO quality control. It's hilarious. There's nowhere I can't reach. |
Haha, yeah, I oversimplified there. I have nothing against the series, but that's probably how the vast majority of zany 50 Cent Bulletproof consumers out there would see it, hence why SCEA would want them to bundle stuff. Because despite the gameplay, it's just not going to sell.
"THIS LOOKS KIDDY" "But you shoot the hell out of everyone" "BUT LOOK AT IT, GONNA BUY ME SOMETHING ELSE" *Walks out with a copy of Urban Reign* This thing is sticky, and I don't like it. I don't appreciate it. |
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