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Drakengard 2
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Final Fantasy Phoneteen
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Old Mar 2, 2006, 03:17 PM Local time: Mar 2, 2006, 01:17 PM #1 of 67
Drakengard 2

Anybody playing it? It's a little repetitive, yeah, but it's got an improve comboing system, a great story that ties into the original, and surprisingly strong voice acting. I'm hoping I'm not the only one playing the game.

Jam it back in, in the dark.
Final Fantasy Phoneteen
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Old Mar 2, 2006, 03:26 PM Local time: Mar 2, 2006, 01:26 PM #2 of 67
I've heard people complain that it's mediocre, but I've never heard anyone say the first is better. Everything was pretty much improved over the original (except for ground combat, which was redone).

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Final Fantasy Phoneteen
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Old Mar 2, 2006, 07:57 PM Local time: Mar 2, 2006, 05:57 PM #3 of 67
Hey, good to see there are some people who talk about it.

I have to disagree about the soundtrack though, as I thought was superior to the original's. Drakengard has some pretty unusual stuff, but it really boiled down to being an unnerving clash of various instruments. Drakengard 2 trades off the clash for flow while remaining relatively unique for video game music. Breakthrough, for example-- we don't see enough super-fast tempo violin stuff in video games.

I also believe that the characters and plot have benefitted from the lack of morbidness. Characters are still very tragic (such as Urick or Caim), but it's not in an insane way where you feel bad for them yet still think "ooookay there, buddy". You genuinely feel bad and/or pity some of the characters for their struggles, and at least can comprehend their strife.

That didn't happen for me in the original. I could not, for example, feel bad for Leonard, a person who was extremely tragic, when he was blinded and pestered by a psychotic pixie. That just freaked me out.

Anyway, I'm definitely a big fan of Urick after playing through this. They did a fair amount with his character in the few chapters he was in.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Final Fantasy Phoneteen; Mar 2, 2006 at 08:01 PM.
Final Fantasy Phoneteen
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Old Mar 2, 2006, 08:03 PM Local time: Mar 2, 2006, 06:03 PM #4 of 67
No, and that's actually one of my gripes with the game.

If you're fighting as someone else and you want to hop on the dragon, you have to switch back to Nowe to do so. It's a minor inconvenience, but still an inconvenience.

I am a dolphin, do you want me on your body?
Final Fantasy Phoneteen
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Old Mar 4, 2006, 02:05 PM Local time: Mar 4, 2006, 12:05 PM #5 of 67
Spoiler:
Wouldn't Nowe have died after killing Legna, then?


I was speaking idiomatically.
Final Fantasy Phoneteen
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Old Mar 4, 2006, 02:23 PM Local time: Mar 4, 2006, 12:23 PM #6 of 67
Spoiler:
Legna said that his new look came from the New Breed awakening, though. If the pact was changed through the bone casket, there would have been no way to tell through looks.

I see the logic behind the bone casket fucking up the pact in a big way, but it would seem that if the person "Inuart" ceased to exist, so should his pact-partner.


What kind of toxic man-thing is happening now?
Final Fantasy Phoneteen
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Old Mar 5, 2006, 08:19 PM Local time: Mar 5, 2006, 06:19 PM #7 of 67
Originally Posted by SOLDIER
Spoiler:
He got it from a training session where his partner went a little overboard. He also mentions how it's strange that it's the only wound that never fully healed.
I think he was asking if there was anything more to it than just an odd coincidence. Usually, things like that happen for a reason in video games.

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