Games for the budding Maoist.
The New California Republic [based on Shady Sands from FO1] is a prototype police state and the player can judge whether its existence is a good thing compared to the elitist Vault City and loosely-run Broken Hills. Given the post-nuclear survival situation, NCR guarantees survival rights bettar than other areas and the level of repression may be justified. In NCR, police patrol the streets to prevent any violent acts from occuring. The locals are relatively friendly to mutants, tribals, etc... compared to other cities. A Maoist state might be able to form here given some social progression amongst the locals.
|
I wonder if Tandi ever thought it could end up like this?
Originally Posted by KOTOR
Knights of the Old Republic ... or should we say Cossacks of the Old Republic?
|
Imperialist bourgeoisie swine!
Originally Posted by Alpha Centauri
The Chinese-looking character is modeled to be unappealing, so we chose to play as the scientist. The Christian team usually is the first to attack. MIM makes no bones about sympathizing with the environmentalist and scientist characters. Obviously we are opposed to the capitalist and Christian characters...
...MIM gives a general endorsement to strategy simulation games relative to the majority of computer games. Even so, "Alpha Centauri" has the heavy drawback of ultimately being about war and preparing for it. Amongst strategy games, Trevor Chan's "Capitalism II" stands out in this regard as being not about genocide but business competition. "Superpower" also deserves some credit for allowing victory through other than total war. In "Alpha Centauri," the only peace comes from conquering the world. Since there is no real proletarian character in this game, progressives will have to conquer the world on behalf of environmentalism or science.
|
These ladies are a laugh riot.
Yak it up, fellow revolutionaries!
Jam it back in, in the dark.