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I see you Hawkeye! But soon you won't be able to see me! (Party strategy thread)
Ok!
So I'm starting this thread in the same spirit as this one, but this thread will of course be intended as a strategy thread for the game that is run by Hawkeye, currently named Of Kobolds and Castles (D&D Learning Adventure I). I figured starting a new thread would be best, that way Hawkeye isn't blocked from using the other thread while he's playing in Pang's game (even though the other thread hasn't been used in quite a while). Anyone who isn't playing but wishes to give us newbs a bit of guidance is of course welcome to post here and have their voices heard. All help will be appreciated, I can promise you that. I don't have the proper clearance to thread-ban Hawkeye, so hopefully someone can assist me in this. I believe Hawkeye has to post before that can happen though. And on that note, my fellow adventurers, let the strategizing begin! ![]() Most amazing jew boots |
Of course, you just let me know if you ever need anything Rychord.
![]() But yes, huge emphasis on this, Anyone who isn't playing but wishes to give us newbs a bit of guidance is of course welcome to post here and have their voices heard. All help will be appreciated, I can promise you that. ![]() There's nowhere I can't reach. |
Oh yeah, I should have known that you could take care of that.
![]() Come on down, Hawkeye. This thing is sticky, and I don't like it. I don't appreciate it. |
Well I think I will make use of this thread, as I'm pretty new to the whole thing.
I am a dolphin, do you want me on your body?
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I can see you.
>_> <_< I was speaking idiomatically.
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Ignore what Zerg says. What kind of toxic man-thing is happening now? |
It appears the thread also needs to be hidden from guests, as the eye of the Hawk is ever-prying.
FELIPE NO |
I know most of you are going to be kind of lost initially, so I'm just giving some basic Roleplaying 101 advice to start with here.
Rule the second: Ignore what Zerg says. Rule the third: Focus fire. 5 of you attacking one guy gets kills faster than all of you picking separate targets, and the sooner something's dead the sooner it stops hitting you. Rule the fourth: Never split up if you can help it. Rule the fifth: Ignore what Zerg says. Rules the sixth: Never be afraid to just try something; it's the DM's job to make things work no matter how silly it may seem. Don't hesitate to go beyond the bounds of what's described on your character sheet. Is an enemy standing on a rug? Yank that rug out from under him! Is there a chandelier? Shoot the chain, watch it smash a guy. Rather than saying "well, what are my options" and looking at a list, look at the situation and ask yourself "What would be awesome?" How ya doing, buddy? |
Also blocked it on the most recent posts thing as per the other one. (Hope you like pudding). Jam it back in, in the dark. |
Rule the seventh: Ignore what I say.
Rule the eighth: Know your roles. - Strikers (Daituk, Thia, Zeno) should gang up on a single enemy and kill it as fast as possible. - Defenders (Truckbus) should man the front line, preventing enemies from reaching or attacking the vulnerable squishies (Zeno's the squishiest, followed by Luciel). It's a good idea to work with your melee strikers (clever positioning will allow them to get combat advantage - a 10% increase in accuracy - for example). - Leaders (Luciel) heal and do stat-ups and stat-downs. - Current team has no controllers who basically hinder enemy mobility or stacks penalties on them Rule the ninth: Ignore everything I say Rule the tenth: If you hoard up your dailies and encounters and action points, chances are you'll end up not using them and get beat up more than is necessary. There's nowhere I can't reach. |
I'm glad you mention the second part, because I am exactly the kind of person to say "well what are my options" and look at a list ![]() This thing is sticky, and I don't like it. I don't appreciate it.
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Figures I'd see this at 12:45 am on a Saturday morning. :P Too tired to make my first post, but I'll get on it first thing after I wake up.
I am a dolphin, do you want me on your body? ![]() |
And pudding, Eh? What kind of pudding? ![]() Additional Spam: Oh, i see. Laaaaaaaawl I was speaking idiomatically.
Last edited by i am good at jokes; Oct 24, 2010 at 10:08 AM.
Reason: This member got a little too post happy.
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A separate strategy thread for a beginners game? *shrug*
Rule the eleventh: Don't be afraid to run away like little girls. Rule the twelfth: Ignore everything Zerg says. Most amazing jew boots ![]() |
feelings do any better.FELIPE NO |
That's why we warned you. We warned you to ignore him. But you didn't listen!
YOU DIDN'T LISTEN. ![]() What, you don't want my bikini-clad body? ![]() |
No, you shouldn't listen to him.
The point of the game is to have fun, Shorty. And if everyone dies, it is still fun with an interesting group. Zerg doesn't know what fun is. Zerg thinks this game is accounting. Ignore him because he will ruin the game for you. Jam it back in, in the dark. ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
EVERYTHING IS ACCOUNTING! Your life! Your taxes! Your payroll! Your stats! Combat crunching!
There's nowhere I can't reach. |
Yeah, really Shorty, don't worry too much about it. You'll do fine as long as you stay interested in the game and pay a bit of attention to what is going on.
And if it's the 'leader' thing that's got you worried, don't worry about that, it's just a name for the combat role you occupy. It doesn't mean you have to be the one to coordinate everything or anything like that, it's just the name they chose. The party will usually take decisions as a group, and anytime you're unsure of something, there's this thread to help you out! This thing is sticky, and I don't like it. I don't appreciate it. |
Okies~
I am a dolphin, do you want me on your body? |
Two posts was all I could take, I've banned Zerg from the thread too.
Please, please, please completely ignore all his crap about combat roles. Zerg thinks the point of DnD is to play it like a stat-maxed rpg, focusing on making the combat no fun and ignoring the story in the process. Yes, certain classes lend themselves to certain jobs but by no mean is there some rule that says you have to follow those roles in fights. If you've got some healing powers then yeah, you might want to heal a wounded comrade but if their character has pissed off your character then you might not want to. Your character might not have a ton of hp and deal out massive damage but that doesn't mean you have to rush in to combat or hide behind the guy with the shield. You might want to stand at the back of the room and throw rocks at the bad guys, your character might be a pacifist (Like my minotaur) and try to stop the fight or you might just want to run off and find more bad guys to make the fight even more hilariously unwinnable. Your character sheet is of secondary importance to the idea you have in your head of what your character is like and how they'd react. It's roleplay in the literal sense, rather than the computer game sense. Say what you want to do and the DM will work out the details and roll the dice for you if needed. Of course in combat it helps to know what your attacks do but only when there are no more amusing options left and you have to actually start killing things the old-fashioned way. I was speaking idiomatically. ![]() ![]() |
![]() ![]() ![]() Most amazing jew boots |
Shorty, when I first played this game I played with a guy pranced up a ladder while dual-wielding weapons (he did not use his hands to climb) after first being told he couldn't.
Do exactly what you want when you want to. FELIPE NO |
Thanks... I was way too exhausted last night to do any thing.
I guess my move would be to heal whomever is injured. What, you don't want my bikini-clad body? |
Jam it back in, in the dark. ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
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