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New WoW-based personality test!
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Kolba
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Member 446

Level 30.06

Mar 2006


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Old Aug 20, 2007, 10:33 PM Local time: Aug 21, 2007, 04:33 AM #1 of 15
New WoW-based personality test!

Virtual game is a 'disease model'.

Quote:
An outbreak of a deadly disease in a virtual world can offer insights into real life epidemics, scientists suggest.

...

In the game, there was a real diversity of response from the players to the threat of infection, similar to those seen in real life.

Some acted selflessly, rushing to the aid of other characters even though that meant they risked infection themselves.

Others fled infected cities in an attempt to save themselves.

And some who were sick made it their mission to deliberately infect others.

I am definitely type C. I read about Ebola. One of the ways it spreads to other people is by forcing the infected into a violent fit, causing the sufferer to thrash about infected blood and vomit. Can you imagine how good it would be to time one of these fits just after you run into the centre of a crowded church or other village gathering place? Awesome.

And if I was HIV positive I would be one of the pranksters who'd put my used needles in cinema seats with a 'welcome to the world of AIDS' note on it. That'd be a lark.

Which one are you?

Jam it back in, in the dark.

Last edited by Kolba; Aug 21, 2007 at 05:06 AM.
Guru
:wink wink:


Member 85

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Mar 2006


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Old Aug 20, 2007, 10:44 PM Local time: Aug 20, 2007, 10:44 PM #2 of 15
I can't believe researches spend money on this type of shit to be honest.

There's nowhere I can't reach.
<@a_lurker> I like zeal better than guru.
<@a_lurker> There, I said it, I'm not taking it back.
Leknaat
Evil


Member 137

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Old Aug 20, 2007, 11:04 PM #3 of 15
I can't believe researches spend money on this type of shit to be honest.
I know. All you have to do is watch a crowd and see what they do when something terrible happens. Or....maybe read a newspaper!

But, in a ha-ha response:

I'd help people, get infected, flee from the city, and find a new area to infect.

See--I can accomplish all 3!

This thing is sticky, and I don't like it. I don't appreciate it.
Dopefish
I am becoming a turkey.


Member 42

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Old Aug 20, 2007, 11:12 PM #4 of 15
I can't believe researches spend money on this type of shit to be honest.
Not only that, but they're doing research on a BUG in the game that was fixed patches ago.

Instead, maybe they should've pooled their money together and put it towards accomplishing that in real life. Then, maybe, they'd've had something interesting to put in the papers:

Scientists cure cancer; say video game was influence

Instantaneously absolving video games from any future slander.

I am a dolphin, do you want me on your body?


Last edited by Dopefish; Aug 20, 2007 at 11:17 PM.
fiercedeity
LOL FAG!


Member 8055

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Jun 2006


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Old Sep 2, 2007, 01:34 PM Local time: Sep 2, 2007, 06:34 PM #5 of 15
Its kinda funny though, and I like that scientists are always trying to prove video games are cooler than you think! How many people would have gone out and bought the game after reading about the chaos.

I was speaking idiomatically.
Aardark
Combustion or something and so on, fuck it


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Old Sep 2, 2007, 05:05 PM Local time: Sep 3, 2007, 12:05 AM #6 of 15
I read about this in the Economist last week. I wouldn't exactly say that it's a waste of money, and there have been much more worthless researches than this. It doesn't really take millions of dollars to spread a virtual disease and observe it, and you can't do something like that in real life. It seems like a good way of researching behaviour models.

And if you say 'fuck that, everyone already knows what would happen, we don't need any actual data,' the only thing I can do is roll my eyes. Yes, let's just do away with the field of social studies and go by our best guesses.

What kind of toxic man-thing is happening now?
Nothing wrong with not being strong
Nothing says we need to beat what's wrong
Nothing manmade remains made long
That's a debt we can't back out of
Klaus
Please... don't touch me.


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Old Sep 2, 2007, 06:04 PM #7 of 15
Quote:
And some who were sick made it their mission to deliberately infect others.
Haha. Awesome.

Quote:
And if you say 'fuck that, everyone already knows what would happen, we don't need any actual data,' the only thing I can do is roll my eyes. Yes, let's just do away with the field of social studies and go by our best guesses.
But I did already knew that would happen, especially in a game, where there are little to no consequences. I think it's something any reasonably perceptive person would have noticed.

FELIPE NO
"So shut your cow-mouth or I'll remove your face by hand before I stop your whore's heart!"
~Victor von Doom
Aardark
Combustion or something and so on, fuck it


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Old Sep 2, 2007, 06:09 PM Local time: Sep 3, 2007, 01:09 AM #8 of 15
But I did already knew that would happen, especially in a game, where there are little to no consequences. I think it's something any reasonably perceptive person would have noticed.
Well aren't you quite the genius. You knew 'that' would happen? What is 'that,' exactly? I would imagine the full research is a little deeper than 'some people try to infect others, some don't.'

What, you don't want my bikini-clad body?
Nothing wrong with not being strong
Nothing says we need to beat what's wrong
Nothing manmade remains made long
That's a debt we can't back out of
Klaus
Please... don't touch me.


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Old Sep 2, 2007, 06:48 PM #9 of 15
Well let me put another way then. I, reasonably perceived that in a game where the harshest penalty is a game over screen that some people would like to help, other's would say 'who the fuck cares' and move on and some people would be dicks and go out of their way to harm people.

I know you can't release a disease on actual people and watch the results but real life aren't video games. People act differently in games than they do in real life. Personally I would be of those who infected others, would I do so in real life? No.


So I can't imagine this being relevant, it might as well have said to me "In video games some people are dicks".

Jam it back in, in the dark.
"So shut your cow-mouth or I'll remove your face by hand before I stop your whore's heart!"
~Victor von Doom
Bernard Black
I don't mean this in a bad way, but genetically you are a cul-de-sac


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Old Sep 2, 2007, 06:54 PM Local time: Sep 2, 2007, 11:54 PM #10 of 15
As a study, it has no ecological validity. Real life situations would spark different reactions to virtual ones.

There's nowhere I can't reach.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

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Old Sep 3, 2007, 07:32 AM Local time: Sep 3, 2007, 01:32 PM 1 #11 of 15
As a study, it has no ecological validity. Real life situations would spark different reactions to virtual ones.
Unless of course the study was into how people react differently in a virtual situation to a real life one. Something extremely relevant in say, the nuclear power industry where all meltdown training and the like must be conducted through virtual reality simulations and similar. The effectiveness of VR training can be better justified if other studies have shown that people react online as they would off. Also, as someone else already suggested, gathering data from a virtual event that already happened is helluva cheaper than going out and conducting field tests.

This thing is sticky, and I don't like it. I don't appreciate it.
Diversion
Jellicle Cat


Member 68

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Mar 2006


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Old Sep 3, 2007, 08:28 AM #12 of 15
They should study the effects of the Baron Geddon bomb (when pets could get it) in a populated area. SUICIDE BOMBER, OH NOES!

I am a dolphin, do you want me on your body?
The Wise Vivi
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Old Sep 3, 2007, 07:12 PM Local time: Sep 3, 2007, 07:12 PM #13 of 15
Umm... All I can say is that's ... interesting. Since I have never played WoW I don't know how serious people can take the game. I guess a situation like this really shows you how addictive and serious people take that game. Almost like its real...

I was speaking idiomatically.
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