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[Multiplatform] Dynasty Warriors 6
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S_K
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Old Oct 17, 2007, 12:43 PM Local time: Oct 17, 2007, 05:43 PM #1 of 44
Dynasty Warriors 6

Old news I know, but since no-one made a topic on it I thought I would since I wanted to hear the fans of the previous games opinions as well as their favorite in the series.

I honesty thought Dynasty Warriors Online would be the last game in this repetitive series since it made sense in a way due to the obvious progression in the gameplay. Seems these videos for a xbox 360 and ps3 Dynasty Warriors 6 release prove me wrong, that and they're making things even more insain then before.

TGS 07 Trailer

Sun Shang Xiang Arrow Rain Cam Gameplay


Dian Wei Ball and Chain Massacre

I've yet to find a good review for it yet since it's only in the demo phase, but what I've managed to deduce so far is:

Quote:
1. Combo system and characters have gone through a complete revamp. The combo system now rewards players based on how many hits they chain together without being hit.

2. Some classic character weapons have gone out the window, for example Lux Xun only has one sword, Dian Wei uses a ball and chain, Lu Bu now uses 2 spears instead of one and Sun Shang Xiang only attacks with arrows!

3. More authentic chinese war details, such as groups of soldiers carrying a flag with them to be more easily identified in the choas.

4. New landscape interaction climb sides of buildings, break down gates yourself (no more kill the gate guard bollocks) and swim through water as a stealth tactic.

5. New horse calling feature and duels return, only this time enemies form a circle to watch, rather then you being transported to a closed arena randomly.
Personally I'm undecided about this game, the enhancements are good but that's not too far from what they normally do in every remake before it like adding more icing to a stale cake, to me it looks like the old games in a shiny new box with stuff rearranged a bit. I also wonder if some features are lost such as because Sun Shang Xiang only uses arrows, that means only certain characters can use arrows now? And since there seems to be less popup of enemies as they render does that mean the multiplayer is gone? I guess only time will tell for sure on this one.

Jam it back in, in the dark.

Last edited by S_K; Oct 17, 2007 at 12:57 PM.
DarkMageOzzie
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Old Oct 17, 2007, 02:53 PM #2 of 44
I have owned every Dynasty Warriors game since 3. I'll be getting it. I'm hoping once again they'll make an Empires version though since I always have the most fun with those. Changing things up is fine if you ask me as long as they still have all the characters in. Having less characters is a step backwards and is a stupid mistake they're making with Smackdown vs RAW this year.

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SimDaddyGT
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Old Oct 17, 2007, 04:58 PM Local time: Oct 17, 2007, 04:58 PM #3 of 44
Frankly, I'm a little worried for this one. I've only been a fan since 4 back in 03, but I've managed to become an addict to the franchise who can criticize a lot about it.

I'm mostly concerned about Sun Shang Xiang at this point. Her Chakran set was pretty damn good thus far. Frankly, I think they took her connection to Ina in Warriors Orochi a little too far.

The combo system change sounds like something they would have taken from Sengoku Basara (Devil Kings). The higher your combo, the more EXP you got. I'm really hoping that's not the case for DW6.

As far as swimming and climbing ladders, a waste, really. They had staircases everywhere to access castle wall enemies (except for some archers), and swimming slows you down too much, especially if you take forever on a mission because you wanna kill everyone in sight.

Let's also see how many more new characters will be joining the fray. And, here's hoping to a CAW installment.


But to be fairly honest, until a demo or the game is released, I can't have too many high hopes for this one.

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S_K
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Old Oct 17, 2007, 06:03 PM Local time: Oct 17, 2007, 11:03 PM #4 of 44
I have owned every Dynasty Warriors game since 3. I'll be getting it. I'm hoping once again they'll make an Empires version though since I always have the most fun with those. Changing things up is fine if you ask me as long as they still have all the characters in. Having less characters is a step backwards and is a stupid mistake they're making with Smackdown vs RAW this year.
I remember back in number 3 some of the characters played exactly the same they've come a fair way since then, but by the end of 4 I was kinda tired of the formula, hell I honestly bought number 5 thinking it would be the last game and well... I feel kinda stupid now... I dunno what it is about this series each game seems to get one aspect perfect and the rest is mediocre.

As far as swimming and climbing ladders, a waste, really. They had staircases everywhere to access castle wall enemies (except for some archers), and swimming slows you down too much, especially if you take forever on a mission because you wanna kill everyone in sight.
Totally agree on the swimming, you could only hope the real purpose of that feature is some kind of sea ambush, method for reinforcements or plays other roles like that stage from number 4 with the flooding in battle. Going back to the climbing I recall a trailer saying about using towers to jump over walls. Wishful thinking again but maybe gates can only be opened on one side this time? It's all very much question marks like you say right now though, I just hope they have they have something more deep then something like ringing a gong to open a door this time -_-

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Last edited by S_K; Oct 17, 2007 at 08:41 PM.
Monkey King
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Old Oct 17, 2007, 09:24 PM Local time: Oct 17, 2007, 08:24 PM #5 of 44
This is going to have to be a major revamp for me to care about it at all. The series felt like it was a console generation too early for what it was trying to do, so a 360/PS3 incarnation isn't a bad thing. The only problem is, Toei has already rehashed the shit out of this series to the point where it's impossible to care. Remember back in DW2 when the characters were all semi-realistic? I don't think they even count as caricatures anymore, they're so far removed from the source material now.

I was speaking idiomatically.
S_K
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Old Oct 19, 2007, 06:28 AM Local time: Oct 19, 2007, 11:28 AM #6 of 44
I think you hit the nail on the head there Monkey King. Any game series that thinks it can get away with re-releasing, or as they would probably put it re-mastering ultimately the same game 10+ times (let's not forget those expansion CDs with features that should have been in the games in the first place!) has a lot to answer for. Although saying that makes it tempting to mention final fantasy, but at least they make clear attempts to refine the gameplay on each new game. For the sake of credibility unless they do something that can be considered a real update, like fixing that often god awful enemy AI I really hope this will be the last game in the series. If they continue to churn out a pretty half assed sequel every year, this series is going to become only loved by newcomers and the hardcore fanboys.

What kind of toxic man-thing is happening now?
DarkMageOzzie
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Old Oct 19, 2007, 03:03 PM #7 of 44
I think you hit the nail on the head there Monkey King. Any game series that thinks it can get away with re-releasing, or as they would probably put it re-mastering ultimately the same game 10+ times (let's not forget those expansion CDs with features that should have been in the games in the first place!) has a lot to answer for. Although saying that makes it tempting to mention final fantasy, but at least they make clear attempts to refine the gameplay on each new game. For the sake of credibility unless they do something that can be considered a real update, like fixing that often god awful enemy AI I really hope this will be the last game in the series. If they continue to churn out a pretty half assed sequel every year, this series is going to become only loved by newcomers and the hardcore fanboys.
You say that like they don't do the same thing with Romance of the Three Kingdoms and how long has that series been around?

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Old Oct 19, 2007, 05:01 PM Local time: Oct 19, 2007, 03:01 PM #8 of 44
Romance of the Three Kingdoms and Dynasty Warriors releases aren't even remotely similar. RotTK sees a release, what-- once a year at the most? Usually once every two, three years. And besides that, they also change the fundamentals and work from the ground up with every new installment. Look at the huge difference between IX and X, for example.

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guru_of_time
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Old Oct 19, 2007, 05:24 PM Local time: Oct 19, 2007, 03:24 PM #9 of 44
Wow that trailer looks ridiculous. My main issue with the DW games is that the enemy AI is just idiotic...they just stand there and watch. I'm not saying it's not fun, though...

Jam it back in, in the dark.
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RacinReaver
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Old Oct 19, 2007, 05:29 PM Local time: Oct 19, 2007, 03:29 PM #10 of 44
Why would you guys buy every iteration of the series, anyway? Why not buy every second or third installment so you actually get to feel noticeable differences.

What are you, Madden fanboys or something.

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SimDaddyGT
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Old Oct 19, 2007, 07:05 PM Local time: Oct 19, 2007, 07:05 PM #11 of 44
the enemy AI is just idiotic...they just stand there and watch. I'm not saying it's not fun, though...
I hope you're just talking about on Easy and sometimes on Normal as far as the last DW/SW installment. Because for me, on Normal, they were doing more than just standing around. On Hard, you'd practically be running to find health every minute, assuming you don't get caught up in a death juggle. Even on the Empires expansions, I have maxed out characters still getting hit hard on Hard.

Warriors Orochi, though, Normal can be considered Easy if you're like me and you take Zhou Tai and get everyone's Level 4 weapons first, then use some growth points to level them to 10/15 before going get their abilities. But even then, sometimes, you can get juggled for about 1/10 of your lifebar if you're not careful when in the early levels of a character. On Hard, heh... you take so much damage at any level, even 99. If you get knocked off your feet once (not necessarily onto the ground), you better pray the AI fucks up.

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DarkMageOzzie
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Old Oct 19, 2007, 08:02 PM #12 of 44
Why would you guys buy every iteration of the series, anyway? Why not buy every second or third installment so you actually get to feel noticeable differences.

What are you, Madden fanboys or something.
For me it's mainly cause I'm obsessed with Empires. I like being able to make my own custom army, it's a shame they screwed up last time though and in the ending editor you couldn't use your created officers, even though if you beat the game with one you'll see them in the ending.

The irony is that video game magazines give repetive sports games good reviews but when it comes to Dynasty Warriors they basicly give it a bad score and yell "DIE! DIE! DIE!"

I am a dolphin, do you want me on your body?

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S_K
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Old Oct 20, 2007, 07:27 AM Local time: Oct 20, 2007, 12:27 PM #13 of 44
Why would you guys buy every iteration of the series, anyway? Why not buy every second or third installment so you actually get to feel noticeable differences.

What are you, Madden fanboys or something.
I dunno about anyone else here (I started at number 3 btw) but to answer that question for me I honestly bought DW 4 since the 'fanboy' was still in full force back then, but I only bought 5 thinking it would be the last one since they started doing other games like a p2p online version, gundam and samurai warriors, call me gullible for falling for it or w/e.

I don't have any of the next gen consoles yet because I can't decide, but even if I did, this game would have to add something really worthwhile beyond these new combo gimmmicks to make me think it was better then the others, if anything I made this thread kind of out of disbelief of how bat shit insain the series is getting. Also lol @ DarkMageOzzie's last paragraph for truth.

I was speaking idiomatically.

Last edited by S_K; Oct 20, 2007 at 07:40 AM.
Kagosin
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Old Oct 20, 2007, 06:11 PM #14 of 44
Warriors Orochi, though, Normal can be considered Easy if you're like me and you take Zhou Tai and get everyone's Level 4 weapons first, then use some growth points to level them to 10/15 before going get their abilities. But even then, sometimes, you can get juggled for about 1/10 of your lifebar if you're not careful when in the early levels of a character. On Hard, heh... you take so much damage at any level, even 99. If you get knocked off your feet once (not necessarily onto the ground), you better pray the AI fucks up.
Yea I've actually died before on Normal difficulty in Warriors Orochi (never happened in a Warriors game for me).

Hell, even Chaos mode is a bitch with every character upgraded to max....and pray you don't get more than one general on your ass, otherwise chances are, you'll be dead because they juggle the hell out of you.

The irony is that video game magazines give repetive sports games good reviews but when it comes to Dynasty Warriors they basicly give it a bad score and yell "DIE! DIE! DIE!"
I'm so glad I'm not the only one that notices that.
That's why I gave up on gaming magazines, because at least 1/2 the stuff they show in the magazine, someone's gonna post on the internet somewhere. Not to mention reviews are stupid now. In one magazine, i've seen a review only last 1 paragraph, and then when the hyped up games that come out, like Halo 3, Heavenly Sword, Metroid Prime 3, etc, they get like 2-3 pages worth of reviewing. I mean if you don't even put equal time into reviewing, then one such as me can't really take it seriously.

What kind of toxic man-thing is happening now?

Last edited by Kagosin; Oct 20, 2007 at 06:16 PM.
DarkMageOzzie
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Old Oct 20, 2007, 09:20 PM #15 of 44
I'm so glad I'm not the only one that notices that.
That's why I gave up on gaming magazines, because at least 1/2 the stuff they show in the magazine, someone's gonna post on the internet somewhere. Not to mention reviews are stupid now. In one magazine, i've seen a review only last 1 paragraph, and then when the hyped up games that come out, like Halo 3, Heavenly Sword, Metroid Prime 3, etc, they get like 2-3 pages worth of reviewing. I mean if you don't even put equal time into reviewing, then one such as me can't really take it seriously.
I think I noticed it mainly cause I HATE sports. All sports, unless you count Wrestling. Sports have no plot or point. Just a team of people running back and forth doing the same thing over and over. Only sports games I ever liked was Base Wars and Mutant League.

I got nothing against people who like sports, but I personally have plenty of other things I'd rather do then watch a sport or play a game based on one.

FELIPE NO

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Kagosin
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Old Oct 20, 2007, 11:23 PM #16 of 44
I think I noticed it mainly cause I HATE sports. All sports, unless you count Wrestling. Sports have no plot or point. Just a team of people running back and forth doing the same thing over and over. Only sports games I ever liked was Base Wars and Mutant League.

I got nothing against people who like sports, but I personally have plenty of other things I'd rather do then watch a sport or play a game based on one.
Thing about that, is that everything has repetitiveness, but apparently people love looking at hack 'n slash games as the ONLY repetitive thing out there, which isn't true.

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value tart
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Old Oct 20, 2007, 11:48 PM #17 of 44
Thing about that, is that everything has repetitiveness, but apparently people love looking at hack 'n slash games as the ONLY repetitive thing out there, which isn't true.
It's not necessarily the only thing that's repetitive, but any hack'n'slash game has to sugarcoat the fact that their genre is very limited. The best ones are the ones that either make the game on the short side so it ends before the grind sets in, or vary up the method of doing things enough so that you don't feel like you're mashing X for 20 hours. It's in the title of the damn genre! In most hack'n'slash games you spend most of your time either

a) hacking

or

b) slashing.

By no means is it the only boring repetitive genre (sports games, for example) but the issue Dynasty Warriors has run into with the gaming public is that the sheer number of games that have been released in the past 4 or 5 years is ludicruos considering how fundamentally the same the game has been.

Additional Spam:
The irony is that video game magazines give repetive sports games good reviews but when it comes to Dynasty Warriors they basicly give it a bad score and yell "DIE! DIE! DIE!"
Well, not to defend moronic game editors (They come off as hypocrites when they whine about the state of the industry and yet continue to praise Madden and the like.), but I can see where they're coming from.

Madden and its ilk will make one update per year, at a logical point of the year (the preseason of its respective sport, usually) and will make an effort to add a new gameplay mode, feature, or something.

Dynasty Warriors comes out with multiple games a year, and even though they have Empires and Xtreme and whatever, the fact of the matter is that Empires has changed very little. At this point they're practically ripping off their customers by coming out with a "updated" version and then saying "Oh yeah, here's that mode from last year again, pay us $40 more."

Jam it back in, in the dark.

Last edited by value tart; Oct 20, 2007 at 11:52 PM. Reason: This member got a little too post happy.
Kagosin
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Old Oct 21, 2007, 12:54 PM #18 of 44

By no means is it the only boring repetitive genre (sports games, for example) but the issue Dynasty Warriors has run into with the gaming public is that the sheer number of games that have been released in the past 4 or 5 years is ludicruos considering how fundamentally the same the game has been.
That is true. However they are doing various new ideas, like Fatal Inertia for example, not to mention they are on the verge of changes, like with Warriors Orochi.

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Slayer X
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Old Oct 21, 2007, 01:17 PM #19 of 44
The only game that Koei made that I ever liked was Guitaroo Man, that's it.

I tried Fatal Inertia, but it was like a Gran Turismo in a Wipeout disguise so I hated it.

As for Dynasty Warriors, I enjoyed Ninety Nine Nights, but I can't stand DW. Lesson is. Try making a new engine and some content for your games instead of splitting it into 2 games a year and reusing the same engine for a generation. Heck if they would even just made one game with new assets every two years, I'm sure you'd see a total gross increase of sales for that one game compared to the 4 they would have made.

I guess CAPCOM has MegaMan, EA's got sports so on and so forth. Every company has their cows that they need to milk so there's not much sense in hoping, just shattered dreams.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Slayer X; Oct 21, 2007 at 01:22 PM.
Kagosin
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Old Oct 21, 2007, 01:20 PM #20 of 44
Try making a new engine and some content for your games.
They're doing that with 6.

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value tart
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Old Oct 21, 2007, 04:09 PM #21 of 44
That is true. However they are doing various new ideas, like Fatal Inertia for example, not to mention they are on the verge of changes, like with Warriors Orochi.
I wasn't saying Koei refuses to do anything new, just that they refuse to do anything new with Dynasty Warriors. They do admittedly have not much going for their company right now other than that, though.

I was speaking idiomatically.
S_K
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Old Oct 21, 2007, 04:10 PM Local time: Oct 21, 2007, 09:10 PM #22 of 44
Be honest Kagosin... I don't see how you can call that a new engine , they've just changed and added minor things like they always do, it was alright the first couple of times but it's a next gen console we're talking about here. The AI in particular has needed improvements for a long time now, but they've been hiding it behind doing other things with the minor updates each time.

Here's one example, the way you can kill an officer and his lower ranking soldiers will run, but at the same time will make no attempt to defend themselves if they're attacked while retreating, unless it's a pre written mission event... that's just stupid AI period... also is it just me or are archers no-where near as dangerous as they were in DW3?

I hated them so much for sniping, but on the newer games unless you're virtually dead or they use elemental shots they're nothing more then a distraction.

Edit: ugh... look closely at the CG on this

DW6 cutscene

The textures have some nasty overlap like on the girls arm and the horse on the right's mane on the first shot. This is how much effort they've put in, it's like this was originally a xbox/PS2 game and they just ported it over

It's a lot of little things that they should improve about the next game I know, but in videogames that can be the difference between a crappy or average game and a classic.

What kind of toxic man-thing is happening now?

Last edited by S_K; Oct 21, 2007 at 04:20 PM.
RacinReaver
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Old Oct 21, 2007, 04:44 PM Local time: Oct 21, 2007, 02:44 PM #23 of 44
Wait, the archers were at their maximum level of annoyingness in DW3? That's the only one I own and the amount of frustration they brought to the game is what made me not get any of the later ones.

How ya doing, buddy?
S_K
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Old Oct 21, 2007, 05:32 PM Local time: Oct 21, 2007, 10:32 PM #24 of 44
I know it's odd that koei decided to take a step backwards in the AI like that. You would think they would get smarter since they used to scatter when you got near them, but most of the time with the 'newer' games I find they just stand there and/or are slow to react. In terms of danger the only thing that comes close now is a siege weapon I forgot the name of that shoots a wall of about 10 arrows at once, they pretty much demoted archer to just something to make you lose your rhythm with cheap shots.

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Kagosin
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Old Oct 21, 2007, 11:43 PM #25 of 44
Be honest Kagosin... I don't see how you can call that a new engine , they've just changed and added minor things like they always do
You mean just like how other companies update an engine and call it new?

In terms for example, the look in changes from UE2 to UE3 has many features that it does in the background, but just from its looks, it mainly looks like a graphical upgrade. Now to the average person, when there's a graphical upgrade, it looks like the engine was upgraded as well.

Since some of the teachers I was taught that was from the industry consider DW6 to have a new engine, I just want to side with them on this.

Now don't get me wrong, it's not like it's a completely different game , but you said it yourself how they changed things :

Quote:
1. Combo system and characters have gone through a complete revamp. The combo system now rewards players based on how many hits they chain together without being hit.

2. Some classic character weapons have gone out the window, for example Lux Xun only has one sword, Dian Wei uses a ball and chain, Lu Bu now uses 2 spears instead of one and Sun Shang Xiang only attacks with arrows!

3. More authentic chinese war details, such as groups of soldiers carrying a flag with them to be more easily identified in the choas.

4. New landscape interaction climb sides of buildings, break down gates yourself (no more kill the gate guard bollocks) and swim through water as a stealth tactic.

5. New horse calling feature and duels return, only this time enemies form a circle to watch, rather then you being transported to a closed arena randomly.

I mean if you want to get that technical, then many games wouldn't be considered updated.
I just want to add on a side note I love discussions on here, instead of places like *cough*Gamefaqs*cough*, because apparently if you dislike something or don't agree eye to eye, they just ignore you and name call you basically.

Jam it back in, in the dark.

Last edited by Kagosin; Oct 21, 2007 at 11:59 PM.
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