Gamingforce Interactive Forums
85240 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[DS] Castlevania: Portrait of Ruin
Reply
 
Thread Tools
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:01 AM #1 of 196
Castlevania: Portrait of Ruin

http://www.the-magicbox.com/gaming.htm

According to Magicbox, the latest Castlevania game has been announced for a November 16th release, and it titled Castlevania: Portrait of Ruin

Based on the subtitle, I think it can be implied that it will be different from the Aria/Dawn of Sorrow series. I, for one, can't wait, since Dawn of Sorrow is my favorite DS game.

Jam it back in, in the dark.
WraithTwo
screw attack


Member 239

Level 16.14

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:13 AM Local time: Apr 14, 2006, 10:13 AM #2 of 196
Yeah, lets hope it stands up to Dawn of Sorrow, that game is one of DS's best, and is the closest thing to Symphony of the Night quality ever (I kinda like it more, but its hard to choose). I wonder if they'll use the touch screen more, or if they should even bother with this game...

- WraithTwo -

There's nowhere I can't reach.
Ryunam
As bright as a pumpkin


Member 158

Level 11.05

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:22 AM Local time: Apr 14, 2006, 05:22 PM #3 of 196
Great news, without a doubt. I don't own Dawn of Sorrow yet, though I've seen enough to warrant an imminent purchase. The fact that it retains some good ideas originally showcased in SotN, that alone marks this product and this oncoming sequel as two rather appetible titles.

Because SotN is still quite *the* game, to me.

This thing is sticky, and I don't like it. I don't appreciate it.
SuperDK
ROBO-KY!


Member 654

Level 11.01

Mar 2006


Reply With Quote
Old Apr 14, 2006, 12:27 PM Local time: Apr 14, 2006, 10:27 AM #4 of 196
Shit, sounds really nice (at least about the release of a new Castlevania game for the DS). I loved DoS, except that there was that crap about upgrading weapons by using souls and then you pretty much had crap weapons until you beat Abaddon (if you wanted Chaos Ring). It was nice though, because you could still beat the game with a knife from the beginning, which is what happened to me.

Still, good news. I thought that after DoS they weren't gonna make anymore. Didn't the DoS do fairly poorly? Don't know, which is why I'm asking.

I am a dolphin, do you want me on your body?
Summonmaster
The best exploding rabbit user there is.


Member 695

Level 43.57

Mar 2006


Reply With Quote
Old Apr 14, 2006, 12:28 PM #5 of 196
Ooh exciting. I wonder if it will be a continuation of stuff that's happened with Soma, or be totally different. DoS was pretty awesome, so if they still use the soul concept, then I hope they put a whole bunch more, whether or not they are useful.

I was speaking idiomatically.
Agrias
Holy Knight


Member 1338

Level 7.02

Mar 2006


Reply With Quote
Old Apr 14, 2006, 12:43 PM #6 of 196
a wise man once said,

"i heard that this was gonna be the 1999 battle where julius finally defeats dracula."

-me

What kind of toxic man-thing is happening now?
"Evanescence... what a sad word..."
Kimchi
Sup GFF faggots, who can't handle shit?


Member 552

Level 27.62

Mar 2006


Reply With Quote
Old Apr 14, 2006, 07:18 PM #7 of 196
Hm... I seriously think that Konami is milking themselves with Castlevina and MG/MGS serises.

FELIPE NO
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Reply With Quote
Old Apr 14, 2006, 07:51 PM #8 of 196
If the games got progressively worse, I would agree with you. I, however, ejaculate everytime a CV game is announced :biggrin:

What, you don't want my bikini-clad body?
Kimchi
Sup GFF faggots, who can't handle shit?


Member 552

Level 27.62

Mar 2006


Reply With Quote
Old Apr 14, 2006, 08:27 PM #9 of 196
Yea, some of CV was REALLY horrible. BOTH of CV for PS2 was HORRIBLE.

Jam it back in, in the dark.
Elixir
Banned


Member 54

Level 45.72

Mar 2006


Reply With Quote
Old Apr 14, 2006, 08:55 PM Local time: Apr 15, 2006, 02:55 PM #10 of 196
Quote:
The last edition of Nintendo Power hinted at the revelation of a new Castlevania-title for the Nintendo DS in its next edition. Another American magazine, GamePro, walks away with the credit as its cover shows the first few tidbits of information on the upcoming title from Konami.

According to GamePro, the full title of the game will be Castlevania: Dual Moons. The year is 1999 and Dracula is returning. time for Julius Belmont to pick up a fight and put the bloodsucker back in its coffin once and for good.

The game is currently said to be heading for a 2007-release.
They're going to work on two DS titles at once, apparently.

Most amazing jew boots
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Reply With Quote
Old Apr 14, 2006, 09:03 PM #11 of 196
Originally Posted by Taegueki
Yea, some of CV was REALLY horrible. BOTH of CV for PS2 was HORRIBLE.
Ehhhhhh I wouldn't say HORRIBLE. They pale in comparison to the 2D games, but Lament was great overall, and Curse of Darkness had an incredible soundtrack and badass story. They weren't complete wastes.

Quote:
They're going to work on two DS titles at once, apparently.
I hope so, a Julius game would be awesome.

How ya doing, buddy?
Agrias
Holy Knight


Member 1338

Level 7.02

Mar 2006


Reply With Quote
Old Apr 14, 2006, 09:36 PM #12 of 196
Originally Posted by Elixir
They're going to work on two DS titles at once, apparently.
color me wrong.

Most amazing jew boots
"Evanescence... what a sad word..."
Rockgamer
(OH CRAP. IT'S THE DUKE)


Member 370

Level 43.75

Mar 2006


Reply With Quote
Old Apr 14, 2006, 09:48 PM Local time: Apr 14, 2006, 08:48 PM #13 of 196
This is great news! Aria of Sorrow is my favorite handheld game of all time, and Dawn of Sorrow was great as well. Even one new game would be great, but two would be fucking awesome!

I was speaking idiomatically.
Onyx
Chocobo


Member 384

Level 10.17

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:12 PM Local time: Apr 14, 2006, 10:12 PM #14 of 196
The only thing I worry about is the developers stretching themselves too thin. I hope the next two games aren't too similar. This is truly a series that I would hate to get stagnant right now. DoS was excellent.

What kind of toxic man-thing is happening now?
Helloween
aguywholikestovideogames


Member 607

Level 33.17

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:21 PM Local time: Apr 14, 2006, 10:21 PM #15 of 196
Man, another game that's grabbed my interest. I haven't played a Castlevania game since 64 (i loved it, hit me how you will). I really need a good place to start from. Where's the best place to start with the recent titles?

The game sounds awesome, i can't wait to start with this franchise again.

FELIPE NO
ZeroSlash
HIKARI NE NARE!


Member 1662

Level 12.86

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:23 PM #16 of 196
This is very good news indeed. Dawn of Sorrow was one of my first games for the DS and my first Caztlevania game as well. Since then I got AoS, HoD, SotN, CotM, and CVIII, so I'm looking forward for another helping of CV. My only question about it is what kind of gameplay gimmick they'll use for the Julius game. He seems just like any other Belmont but just a bit stronger than most others.

What, you don't want my bikini-clad body?
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:52 PM #17 of 196
Originally Posted by Helloween
Where's the best place to start with the recent titles?

The game sounds awesome, i can't wait to start with this franchise again.
If you have the GBA, grab Aria of Sorrow, and then follow it up with the DS's Dawn of Sorrow.

If you haven't played Symphony of the Night, get out and dont come back until you do :biggrin:

The 3D CV games are OK, but nothing comes close to the 2D experience. Lament of Innocence is the better of the 2 PS2 games, but Curse of Darkness has the better soundtrack and story for longtime CV fans like myself.

The other 2 GBA games are good and I recommend them, they're just not nearly as polished as Aria.

Honestly, you can't go wrong.

Jam it back in, in the dark.
Elixir
Banned


Member 54

Level 45.72

Mar 2006


Reply With Quote
Old Apr 14, 2006, 11:58 PM Local time: Apr 15, 2006, 05:58 PM #18 of 196
Originally Posted by sprouticus
If you have the GBA, grab Aria of Sorrow, and then follow it up with the DS's Dawn of Sorrow.
Or better yet, buy a DS because they play GBA games as well!

Aria of Sorrow is a great game. Albeit, the bosses are pretty lame, especially Balrog and Dracula, but the soul system and level design is top notch. You really can't go wrong with the Castlevania titles, unless you step into the mysterious world of the 3D Castlevania's, and then there's no telling what could go wrong in there. If one of the DS titles turns out to be 3D, I'll be sad.

I've yet to play Symphony of the Night, but that's because my PS2 is incapable of reading burned PS1 discs. Well, no, wait, I lie. I've played up to the first real boss in SotN, but that didn't really go far.

There's nowhere I can't reach.
BlueMikey
TREAT?!?


Member 12

Level 35.70

Feb 2006


Reply With Quote
Old Apr 15, 2006, 03:20 AM Local time: Apr 15, 2006, 01:20 AM #19 of 196
You could play your burned SotN on your PC with a PSX emulator, though, assuming your computer is halfway decent.

I was late to the GBA game, so Harmony of Dissonance and Aria of Sorrow were long off the market by the time I needed them. A couple of months ago, though, both games were released on a single cartridge. It was nice getting to play through AS before playing DS. Well worth the $25 I paid.

This thing is sticky, and I don't like it. I don't appreciate it.
and Brandy does her best to understand
Vulpes_Callidus
Honor of Blight


Member 946

Level 5.43

Mar 2006


Reply With Quote
Old Apr 15, 2006, 07:20 AM Local time: Apr 15, 2006, 05:20 AM #20 of 196
Originally Posted by sprouticus
The other 2 GBA games are good and I recommend them, they're just not nearly as polished as Aria.
Whoa, what? Circle of the moon was a VERY successful leap to the GBA, and sports the music that is the most symphonic in any of the latest portable Castlevania games, including Dawn of Sorrow. Also, the bosses were more unique and awe inspiring in comparison to either of the Sorrow games (Seriously, Andramelech was one bad-ASS).

Also...

Why have there been no games like Simon's Quest? Honestly, I liked traveling to different towns and finding weapons and going on an adventure. If they can fit 2 Castlevania GBA games onto 1 cartridge, they sure as hell aren't making the games as big as they ought to be. I mean, why do you HAVE to be in pretty much the same goddamn castle EVERY time (that has a: dance hall / guest room, clocktower, chapel, underground reservoir, underground cemetary, highest tower / observation tower, and chaos realm). This is especially stupid when in Dawn of Sorrow you're in the cult's castle, not Dracula's, yet they are still the same.

I really hope they improve the battle system for the upcoming Castlevania games. This is particularly bothersome when they made the weapon-swings in Dawn of Sorrow slower than Aria of Sorrow. I mean, really, why does Soma have to stop every time he attacks? Can't he walk and attack at the same time?! Such a stupid limitation just makes me come up with equally stupid ways to negate said limitation, like land-canceling, backdash-canceling, and crouch-canceling. I want strategy! I want mobility! The recent 2d Castlevania games have been way too easy and feature NO strategy whatsoever, and I find myself simply pressing the attack button over and over again.

Don't get me wrong. I really like the Castlevania games. I bought Dawn of Sorrow because I knew it would be fun, and I know that I can expect the standard of quality for the Castlevania series to be higher than most any other sidescrolling action-rpg games. It just pains me to see when a great opportunity is missed, especially when the GBA games could have been way more than they are.

I am a dolphin, do you want me on your body?
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Reply With Quote
Old Apr 15, 2006, 10:23 AM #21 of 196
Originally Posted by Vulpes_Callidus
Whoa, what? Circle of the moon was a VERY successful leap to the GBA, and sports the music that is the most symphonic in any of the latest portable Castlevania games, including Dawn of Sorrow. Also, the bosses were more unique and awe inspiring in comparison to either of the Sorrow games (Seriously, Andramelech was one bad-ASS).
Again, I never said they were bad, I'm just saying that Aria is more polished. CotM had the best music, but it's visuals were bland. HoD had amazing visuals but the music was god-awful (the melodies were great, the sound itself wasn't). Aria took the best of both games, plus added the GREAT soul system. It is clearly the most well-rounded of the GBA games.

Quote:
I really hope they improve the battle system for the upcoming Castlevania games. This is particularly bothersome when they made the weapon-swings in Dawn of Sorrow slower than Aria of Sorrow. I mean, really, why does Soma have to stop every time he attacks? Can't he walk and attack at the same time?! Such a stupid limitation just makes me come up with equally stupid ways to negate said limitation, like land-canceling, backdash-canceling, and crouch-canceling. I want strategy! I want mobility! The recent 2d Castlevania games have been way too easy and feature NO strategy whatsoever, and I find myself simply pressing the attack button over and over again.
Could Soma move and attack at the same time in Aria, because I don't remember him being able to. I don't think any hero in any CV game could move and attack at the same time. I think the land canceling and all that stuff is good strategy and adds to the game. it makes it more difficult for you since you can't move, so you need to figure out better ways to do it yourself.

I was speaking idiomatically.
nazpyro
Pacman


Member 41

Level 38.30

Mar 2006


Reply With Quote
Old Apr 15, 2006, 11:22 AM Local time: Apr 15, 2006, 09:22 AM #22 of 196
Dang, I still have two Castlevanias to play (one of the GBA ones and the one on the DS). Nevertheless, I can't wait to play this. The series has been ridiculously fun lately on these portables.

What kind of toxic man-thing is happening now?
waka waka

sanemonkeytwitterlast.fmgfwbacklogyoutubexbox
RABicle
TEHLINK


Member 1049

Level 33.00

Mar 2006


Reply With Quote
Old Apr 15, 2006, 11:25 AM Local time: Apr 16, 2006, 12:25 AM #23 of 196
More like Castlevania: More of the Same right?

I mean sure it'll be a good game, It's like a cake, even if you stuff it up it's still cake and still tastes good. But in ten years we wont be able to remember which Castlevania game was which or what order they came out in.

Most amazing jew boots
Elixir
Banned


Member 54

Level 45.72

Mar 2006


Reply With Quote
Old Apr 15, 2006, 02:09 PM Local time: Apr 16, 2006, 08:09 AM #24 of 196
Originally Posted by a_fist
More like Castlevania: More of the Same right?

I mean sure it'll be a good game, It's like a cake, even if you stuff it up it's still cake and still tastes good. But in ten years we wont be able to remember which Castlevania game was which or what order they came out in.
I don't know about that, Symphony of the Night has always stuck out over the rest.

I found screens recently of Konami's Castlevania which was in progress for the Dreamcast, which just puts me off the thought of 3D Castlevania titles. I've yet to buy (or play, for that matter) Dawn of Sorrow but it's looking nice. But this is good news, because playing as Julius in Aria wouldn't be half as fun as him having his own storyline and game.

What, you don't want my bikini-clad body?
Forsety
Now with 50% less Fors


Member 812

Level 22.90

Mar 2006


Reply With Quote
Old Apr 15, 2006, 03:34 PM #25 of 196
That's not really fair to say "more of the same". It happens with almost every game that follows a series. They are either too alike or too different. No one seems to be very good at striking a balance these days.

Jam it back in, in the dark.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] Castlevania: Portrait of Ruin

Forum Jump


All times are GMT -5. The time now is 05:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.