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Sonic dying a slow and painful death...
Sega just released some more scans of the next Sonic title to hit the PS3 and 360. Those of you who saw the pictures know what I'm talking about when I say it looks odd. The visuals just don't have that sonic style anymore. The enviroments are made to look very realistic and devoid of any stylized touches. Sonic looks very out of place roaming around in there. However, that's fine. If the game's good, I could get past that. This though, is a different story:
source Jam it back in, in the dark. |
The game looks really great to me, actually.
There's nowhere I can't reach. |
Shadow the Hedgehog & Sonic Heroes are the lowpoint of Sonic. It'll be hard to top those on being bad games...
I like the Graphics. I'd really prefer it if the game play stayed semi-2D like Crash Bandicoot stuff did. This thing is sticky, and I don't like it. I don't appreciate it.
Hey, maybe you should try that thing Chie was talking about.
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Breakdancing? So...what, it'll be something like Moonwalker only it's Sonic and not Michael Jackson? :eyebrow:
I am a dolphin, do you want me on your body? |
Slow and painful death? I am pretty sure that Sonic died pretty swiftly, in like 1994 after Sonic & Knuckles was released.
I was speaking idiomatically. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
What kind of toxic man-thing is happening now? |
Eh, I liked Sonic Heroes. I think it's one of the best 3D action-platformers around. A couple frustrating spots (mostly involving Sonic's homing attacks) and a flaky camera (which is usually a killer for this type of game, but it doesn't hurt here as it would a slower game, like say, Mario Sunshine), but good fun nontheless once you get the 3-character mechanics down. I loved the designs for the casino levels.
Haven't played Shadow or Riders though...Riders looks pretty awful from what I've seen of it (in action and in still shots). Will probably pick up Sonic Rush for the DS once I'm done with Peach (though I might hold off, in favor of New SMB). FELIPE NO |
Isn't the comment about "breakdancing moves" just an exaggeration? Sonic always does little flips and such on the snowboards and after he homing attacks enemies, I don't think they mean he's going to literally break down and start fighting enemies Parappa the Rapper-style.
But here's a few more complete scans (at least it shows the text): http://jeux-france.com/news15576_son...en-images.html The comment in question about breakdancing moves was the caption for this picture (strangely the text was blurred out in the other scans). Looks to me like it's just a new dash-slide move or Sonic recovering from being knocked to the ground more than an actual dance. How ya doing, buddy? |
How ya doing, buddy? |
astro lady |
Adding a shadow the hedgehog ruined Sonic. Sonic Adventures sucked horribly, and so does the newest Sonic game, Sonic Riders. It has horrible graphics. There's nowhere I can't reach. |
I don't know, Sonic died because it didn't translate well into 3D. Running down platforms super-fast is fine, but it's the part where you actually have to fight enemies that messes it all up for a 3D Sonic game. This was especially evident in the isometric Sonic "3D" Blast, and still in Sonic Adventure. The tried to cure it in Sonic Adventure with homing attack and such, but it still didn't quite work out. You couldn't chain enemy destruction like you could in in other Sonic games. But how do you killed Sega mascot? What will replace it? This thing is sticky, and I don't like it. I don't appreciate it. |
Is it me or does Sonic's "hair" (or spikes if you will) seem to look exactly (curved outward) like Shadow's in this shot? And why's he have to look so angry all the time? Also of note for dejected Sonic fans, the new Sonic Rivals game for PSP looks similar to Klonoa in gameplay style (2D movement on 3D backgrounds), but the constant presence of a second character makes me think it's either multiplayer Sonic 2 style, or (worryingly) some kind of gimmick in the gameplay, say, constantly having to race another character through the stages or something. I am a dolphin, do you want me on your body? |
Sonic's not angry, he's just got attitude.
Where the hell is a NiGHTS game at. Most amazing jew boots |
With SEGA in its current condition, wishing for a new NiGHTS game isn't the best thing to hope for... ;( They'd desicrate the series if anything.
How ya doing, buddy?
Hey, maybe you should try that thing Chie was talking about.
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This game looks to be the most promising since Sonic Adventure hit the DC back in 1999. As long as I can run hellishly fast (more so than any other game) and have great gameplay to go with it, I'll be happy.
FELIPE NO |
Chocobo |
I think those screen shot don't really show much, so I can't really comment on those. I do remember seeing some kind of shot of the game a few months ago that did resemble old sonic games.
I don't expect much from this game anyway. Since Sonic turn into 3d games, I don't think the series has been very good at. It's too hard for them to make a super fast paced platformer in 3d without sacrificing control. Meaning, it will be too hard the control the game or it just feel like the game is in auto pilot half the time. It still think they should just go back to a 2d game, with 3d effects, similar to Viewtiful Joe. I think they can make a fantastic game that way. What, you don't want my bikini-clad body? |
Maybe Sonic's just sliding.
Jam it back in, in the dark. |
Breakdancing? Get real. I don't even look forward to this stuff anymore, it's saddening.
There's nowhere I can't reach. #654: Braixen |
Maybe this breakdancing is going to be like a sort of Capoeria [sp] type of thing...you never know.
As for Sonic...well I think with all the new graphics and what not, Sega wants to show how his attitude is truly like, now that they have the ability to. Meh, I don't know. As for someone saying Sonic died Circa Sonic + Knuckles...hmm...I can't say died perse...but for some reason, the sonic games after Sonic 2 changed drastically. The music, the graphics, the sprites [Sonic looked smaller imo, and more dark blue, as compared to his early games]. Now i'm not complaining at all, but..I just don't understand why they had to change everything. It definitely became more serious, more dramatic in a game sort of way. I must admit though, the Sonic 3/Knuckles story was awesome, how it spanned two games and how you can turn into Hyper forms of Sonic, Knuckles, and Tails. Truly good. This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
Sonic Rush 2 is our only hope for another good Sonic game... and then Sonic Rush 3.
I was speaking idiomatically. |
Personally I think that Sonic was still fun till Sonic Advance. Adventure was a strong mediocre game, but also possibly the first worthy try at a fully 3d Sonic game, so you could admire them if for nothing else but because they could have seriously screwed it up. Adventure 2 was the same just with some ridiculously annoying parts taken out - and you could play as Robotnik. Still wasn't perfect, but at least it looked like they were improving. Advance at least heavily took on the nostalgia factor and only made a few gameplay changes which worked out as you could play it like the old games as well as employing one or two new tactics (heck, the air dash with forwardx2 was a nice addition for example). After that it all went ridiculously gay. Sonic Heroes? Pinball Party and Battle? Full frontal view on Tails cornhole in the intro of the the next Advance game? Link up your GBA to Phantasy Star Online to get a Tails Chao in the chao garden of Sonic Pinball Party (unlockable after beating the game for the 53rd time) which you can then send to Sonic Adventure DX, raise it, and transfer it via the chao garden of Sonic Advance 3 into Sonic Heroes to unlock the true ending which was more true the the final ending? What the fuck is that shit, seriously? Most amazing jew boots |
Those screenshots look an awful lot like the mock-up movie Sega put together a while back to showcase what they might be able to do with the next round of consoles. I don't think they have anything to do with the actual game Sega's putting together.
The breakdance-fighting isn't necessarily as bad as it sounds, though. It worked pretty well in Sonic Battle, surprisingly enough. I'm not the only person who played that, am I? Besides which, I'm quietly amused by the reimagining of Sonic as a hardcore wigger. FELIPE NO |
I dunno, IGN updated with a few new screens today. I think this whole Shadow the Hedgehog style is going to be the real deal for the next Sonic.
I guess they're sorta on the right track by having just Sonic again instead of eight hundred other characters all fighting for a level each. Unless they reveal eight hundred new characters at E3. GUMBAZZO THE GIRAFFE, EARL THE SNAIL. How ya doing, buddy? |
It could be the wind against his spikes. They have the techology to do anything with Sonic now, so I wouldn't be surprised if they let his hair flow like fabio.
I must admit, those screens look great. The detail is good on the levels. Jam it back in, in the dark. |