Gamingforce Interactive Forums
85240 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PC] Black Mesa (mod) - Subtley similar to Half Life
Reply
 
Thread Tools
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Reply With Quote
Old Dec 1, 2008, 01:22 AM Local time: Dec 1, 2008, 01:22 AM #1 of 17
Black Mesa (mod) - Subtley similar to Half Life

Latest trailer from my baby:
YouTube Video

So basically you get to play the original Half-Life with new ultramint flavor for free. New models, music, textures, voicework...really the only thing left of valve's is the source code.

I don't know how many people know about this mod from previous threads and such, but it really does deserve its own thread. I mean, they've not only redone the first player campaign, but will also be enabling it for co-op play, and also adding in revised versions of half-life deathmatch to boot.

Free.99 is a nice price to pay for this one, so keep your eye on it.

Jam it back in, in the dark.
Dark Nation
Employed


Member 722

Level 44.20

Mar 2006


Reply With Quote
Old Dec 1, 2008, 01:50 AM Local time: Nov 30, 2008, 11:50 PM #2 of 17
Looks neat. But uh... So why ISN'T Valve doing this themselves? Or are they just handing it off to some dedicated modders: "Have at it!", and only stepping in to make sure everything is as it should be?

Quote:
Free.99 is a nice price to pay for this one
Uh, is that supposed to be 99 cents??

There's nowhere I can't reach.
Chaotic
Waltz of the Big Dogs


Member 633

Level 45.75

Mar 2006


Reply With Quote
Old Dec 1, 2008, 01:55 AM #3 of 17
Well it's being talked about at Kotaku. So good stuff with that.

Looks great.

This thing is sticky, and I don't like it. I don't appreciate it.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Reply With Quote
Old Dec 1, 2008, 01:59 AM Local time: Dec 1, 2008, 01:59 AM #4 of 17
Looks neat. But uh... So why ISN'T Valve doing this themselves? Or are they just handing it off to some dedicated modders: "Have at it!", and only stepping in to make sure everything is as it should be?
Valve technically already did it with Half-Life: Source, they just didn't have the time for all the texture and modeling work it would require, so Half-Life source came with better water effects and...not much else.

Well, after Valve stoked the flames, this mod team stepped in and decided to do it right. The most important part is that when contacted, Valve basically gave the team their blessing to continue and complete the whole thing. They have no involvement that I know of other than that.

Free-99 is a term my friends coined, but um...it's free. If they decided to charge money, that's when they'd be in hot water with Valve.

I am a dolphin, do you want me on your body?
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Reply With Quote
Old Dec 1, 2008, 02:07 AM Local time: Dec 1, 2008, 07:07 AM #5 of 17
Been waiting for this for FUCKING YEARS.

And oh man, it's actually coming out in 2009? I bloody well hope they stick to that. Psyched as all hell.

I was speaking idiomatically.
OmagnusPrime
Flipping cups since 2014


Member 423

Level 39.65

Mar 2006


Reply With Quote
Old Dec 1, 2008, 03:08 AM Local time: Dec 1, 2008, 08:08 AM #6 of 17
Saw this mention on Joystiq when I looked this morning, and it certainly sounds ambitious. Valve have a pretty good attitude when it comes to the mod community so I would have been surprised if they had had any issue with this. But yeah, will be interesting to see how it turns out in the end.

What kind of toxic man-thing is happening now?
Tellurian
To know the face of God is to know Madness


Member 1328

Level 17.91

Mar 2006


Reply With Quote
Old Dec 1, 2008, 08:38 AM Local time: Dec 1, 2008, 03:38 PM #7 of 17
Luckily, Valve is not REALLY part of a bigger publisher anymore, which could intervene legally with this...
So no "hey it's don- removed due to legal issues, sorry guys, 3 years of work wasted" here, as with so many others.

FELIPE NO
Dark Nation
Employed


Member 722

Level 44.20

Mar 2006


Reply With Quote
Old Dec 1, 2008, 10:52 AM Local time: Dec 1, 2008, 08:52 AM #8 of 17
Well, after Valve stoked the flames, this mod team stepped in and decided to do it right. The most important part is that when contacted, Valve basically gave the team their blessing to continue and complete the whole thing. They have no involvement that I know of other than that.
Well in that case, I can't WAIT to play the full thing when it comes out, mod teams dedicated to a project usually pump out some well-made stuff :3

DN Still wants Goldeneye source though

What, you don't want my bikini-clad body?
Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Dec 1, 2008, 10:57 AM Local time: Dec 1, 2008, 09:57 AM #9 of 17
Yeah, I've known about this for a while. I remember reading that the creators are trying to give it a Ravenholm approach for most of it (when the aliens are around) for a sort of freaky horror element.

Jam it back in, in the dark.
Hey, maybe you should try that thing Chie was talking about.

Quote
Spartan


Member 2588

Level 6.89

Mar 2006


Reply With Quote
Old Dec 31, 2008, 02:30 AM Local time: Dec 31, 2008, 04:30 AM #10 of 17
Valve technically already did it with Half-Life: Source, they just didn't have the time for all the texture and modeling work it would require, so Half-Life source came with better water effects and...not much else.
Funny thing is, not sure how many people played Half Life: Source, but there's a few parts where the "Source" engine breaks the game.

Specifically there is one point where you're suppose to release barrels to the surface of a pool of water in order to walk across them. In the original, they just came straight up, and you could walk across them no problem. In the source version, they came up, and split apart and went everywhere. You kinda had to play with it abit in order to use one of the barrels to get up on the ledge.

As for Black Mesa Source, I definitely can't wait for it. When it comes out I'll probably play through it in one sitting if I'm able to.

There's nowhere I can't reach.
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Reply With Quote
Old Dec 31, 2008, 05:55 AM Local time: Dec 31, 2008, 05:55 AM #11 of 17
If I was Valve, I too would let somebody re-make my old material with shiny new doo-dads for free.

No point in intending to release it for cash moneys when you're not going to do the work for it anyways.

This thing is sticky, and I don't like it. I don't appreciate it.
Ramenbetsu
Ramengatari: The Story of the Noodle Samurai


Member 1053

Level 23.72

Mar 2006


Reply With Quote
Old Jan 1, 2009, 04:33 AM #12 of 17
I'd heard about this quite some time ago and was looking forward to it, but no news came out of it for a while, or I had stopped paying attention, one of the two. It's good to see that it's so close to being finished and I hope to God this doesn't get the axe due to any "legal issues" that might arise.
I don't want to be overly positive but like, Valve is generally pretty chill about this shit. They'll let it run it's course and if it's big enough, they'll just hire EVERYONE that worked on the mod. It happed with Counter Strike, Portal and I'm pretty sure the guys from Turtle Rock (Valve now) did counter strike bots/maps and they hired/ acquired them bitches too. Valve lets talent flourish and then is smart enough to actually get em up on payroll.

I am a dolphin, do you want me on your body?
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Reply With Quote
Old Jan 1, 2009, 07:54 AM Local time: Jan 1, 2009, 07:54 AM #13 of 17
Valve has no reason to put a stop to this let me explain why:

If Valve properties were still being published out-of-house the publisher would put a stop to this kind of project because they'd want to hold out for an official release of a Half Life: Original with shiny new doo-dads for cash moneys.

Realistically it'll never happen, but that's what they'd be holding out for.

Valve on the other hand has no reason whatsoever to go back and re-do Half-Life because there's not much money in it compared to another Half-Life plus why re-do a bunch of your own work?

I was speaking idiomatically.
Grail
Wonderful Chocobo


Member 2483

Level 21.21

Mar 2006


Reply With Quote
Old Jan 1, 2009, 01:24 PM Local time: Jan 1, 2009, 01:24 PM #14 of 17
Valve has no reason to put a stop to this let me explain why:

If Valve properties were still being published out-of-house the publisher would put a stop to this kind of project because they'd want to hold out for an official release of a Half Life: Original with shiny new doo-dads for cash moneys.

Realistically it'll never happen, but that's what they'd be holding out for.

Valve on the other hand has no reason whatsoever to go back and re-do Half-Life because there's not much money in it compared to another Half-Life plus why re-do a bunch of your own work?
Then what was the reason for SquareEnix putting a stop to that shiny new doo-dads with the 3D Chrono trigger remake?You must remember, the ability to be an asshole is reason enough for some people.

Thing is Valve is smart. Most, if not all the mods that people come out with, require a specific game to play...that being said if someone happens to stumble along a Mod they love for CS:S, but hate the game itself, then they'd have to buy Cs:S and thus, put money in Valve's pocket that way.

What kind of toxic man-thing is happening now?
Rotorblade
Holy Chocobo


Member 22205

Level 32.07

Apr 2007


Reply With Quote
Old Jan 1, 2009, 01:28 PM Local time: Jan 1, 2009, 11:28 AM #15 of 17
Then what was the reason for SquareEnix putting a stop to that shiny new doo-dads with the 3D Chrono trigger remake?You must remember, the ability to be an asshole is reason enough for some people.
Because they actually had a remake/enhanced port down the pipe, Grail.

Most amazing jew boots
Grail
Wonderful Chocobo


Member 2483

Level 21.21

Mar 2006


Reply With Quote
Old Jan 1, 2009, 01:32 PM Local time: Jan 1, 2009, 01:32 PM #16 of 17
Ahhh that's right. I forgot about it since it took em so damn long to port the game from the time they shut that independent project down.

What, you don't want my bikini-clad body?
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PC] Black Mesa (mod) - Subtley similar to Half Life

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What the fuck do you want to do with that thing you call your life? YeOldeButchere The Quiet Place 47 Dec 1, 2006 11:28 PM
Metal Gear Solid 3: Subsistence Soldier Video Gaming 341 May 21, 2006 10:51 AM


All times are GMT -5. The time now is 01:36 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.