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4 new Tales of annouced...
http://rpgfan.com/news/2007/1241.html
Tales of Innocence, DS, winter 2007 Tales of Destiny Director's Cut, PlayStation 2, early 2008 Tales of Rebirth, PlayStation Portable, early 2008 Tales of Symphonia Ratatosk no Kishi (Knights of Ratatosk, tentative title), Wii, spring 2008 ugh, now I need a Wii/DS/PSP ;/ Jam it back in, in the dark. ![]() |
EDIT: Oh wow, the thread in the video game discussion went up earlier.
You guys move fast! There's nowhere I can't reach. |
Guess I'll just copy/paste my post here:
Tales of Innocence December 2007 Developer - Alpha Systems Character Design - Inomata Mutsumi Luka//Ruka - Akiko Kimura Iria - Sasamoto Youko Opening Movie - Production IG Field - Full 3D Battle System - Dimension Stride LMB Opening Song - KOKIA Tales of Symphonia: Knights of Rataosk http://static.pici.se/pictures/xzFLcnBkC.jpg Spring 2008 (April//May) Takes place 2 years after Tales of Symphonia Run into and play with the Symphonia cast Raise monsters Flex-Range Linear Motion Battle System Tales of Destiny: Director's Cut January 2008 Leon Mode w/ backstory Subcharacter Events New Voice Sounds New Dungeon Hints New Difficulty Modes New Carryover Features Limited Edition comes w/ box, soundtrack, and booklet Also announced at the press conference was the Nintendo DS becoming the new home for "New Tales of Games" More: The story for Innocence centers on Luca, a resident of the peaceful capital city of Regnam. Luca, son of a merchant, has special powers, although he's not alone, as others like him have started appearing in the town of late. His personality is said to be a bit different from your standard RPG character; in fact, the game's producers feel his role is somewhat switched with that of the heroine, Iria. The game's battle system will be a combination of past Tales systems. Innocence will use the Dimension Stride LMBS (Linear Motion Battle System), which is said to combine elements of the Flex Range LMBS from Abyss and the Aerial LMBS from the PS2 version of Destiny. Moving on to the Wii Tales of Symphonia Knights of Ratatoskr, the Spring 2008 (Japanese release) title is, as mentioned in our initial update, a direct sequel to the GameCube and PS2 Tales of Symphonia, painting a new story three years after the events of that game. While story details are scarce, Bandai Namco did announce that the game's main character would be named Emil, and the heroine Malta. Lloyd and other characters from the original will also appear in the game. Bandai Namco is working on some updates to the title for the Wii. Visually, the company claims that the graphics have been improved, with higher texture resolution. This is true of new dungeons and towns, and those that you might have visited in the original. Gameplay is also seeing a few updates. The game will feature Wii-mote direct controls, allowing players to move around by pointing at sections of the map. While not strictly Wii related, the game will also include the ability to capture and breed monsters for use as allies in battle. Finally, a few details on the PS2 and PSP remakes of older Tales titles. The PSP version of Tales of Rebirth will feature a few updates over the PS2 original, including wide screen support and a gallery mode. Tales of Destiny Directors Cut for the PS2 will include new events and battle difficulty settings, and will be compatible with your old save data. Both titles are due for Japanese release in early 2008. source I will let IGN go with whatever they say, but I think the battle system for ToI is 3L-LMBS + A-LMBS and not FR-LMBS, since there are clear lines in the screen. ![]() This thing is sticky, and I don't like it. I don't appreciate it. |
Well, the thread in general gaming was first, so this will probably be closed or deleted, and the original moved here.
Not member modding, just guessing what they'll do. I am a dolphin, do you want me on your body? |
RPGs with the Wii Remote has me so incredibly skeptical. If developers are going to do this I really hope they offer classic controller alternative schemes.
Other than that and the total random chance of which titles will actually be released outside of Japan, everything is looking good. I was speaking idiomatically. ![]() |
Yep, sorry rpgcrazied, but RPG Maker's thread was around hours before this one even if it wasn't in the right section (what a crisis!)
What kind of toxic man-thing is happening now? |