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[DS] Konami Classics Series: Arcade Hits [DS]
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Reznor
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Old Oct 25, 2006, 02:23 PM #1 of 8
Konami Classics Series: Arcade Hits [DS]

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Konami recently announced they were set to support the DS with a new release in Konami Classics Series: Arcade Hits. This compilation title is to feature over 12 games from Konami's past, both in their original form and in remixed versions to take advantage of the dual-screened setup of Nintendo's DS. Even better is that Konami has said that they plan on incorporating wireless multiplayer as well as a feature allowing the player to listen to musical tracks and sound effects from the included titles.
Full article located @ Joystiq

The game is supposed to feature CONTRA, Circus Charlie, Gradius, Roc'N Rope, Rush'N Attack, Time Pilot, Track and Field, and Yie-Ar Kung Fu.

I'm actually quite stoked for this one to be honest. Wireless multiplayer, the ability to listen to the musical tracks/sound effects in game, nline high scores, and the ability to send your highlight clips to your friends. Count me in!

I'm definitely looking forward to Contra, Gradius, and Rush'N Attack. No news on the other four games though, sadly.

Jam it back in, in the dark.

Last edited by Reznor; Oct 25, 2006 at 02:26 PM.
Kimchi
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Old Oct 26, 2006, 06:27 PM #2 of 8
That's wicked. I am picking that up when it comes out.

Man, it would be great if symphony of night was released for DS >.>

How ya doing, buddy?
Reznor
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Old Oct 27, 2006, 02:47 PM #3 of 8
Originally Posted by Taegueki
That's wicked. I am picking that up when it comes out.

Man, it would be great if symphony of night was released for DS >.>
I doubt Symphony of the Night would be ported to the Wii... who knows though. My guess is if anything it'd go to the PSP, just 'cause yo.

I think the inclusion of WIFI would garauntee it as a definite pickup instead of another "arcade rehash game".

This thing is sticky, and I don't like it. I don't appreciate it.
Infernal Monkey
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Old Jan 10, 2007, 09:24 AM Local time: Jan 11, 2007, 12:24 AM #4 of 8
Pelvic thrust bump oh yeah, chugga bur wuuurrr. All the games shoved into here!

- Twin-Bee
- Gradius
- Track and Field
- Yie-Ar Kung Fu
- Rush'n Attack
- Time Pilot
- Roc'n Rope
- Scramble
- Super Basketball
- Pooyan
- Contra
- Shaolin's Road
- Road Fighter
- Circus Charlie
- Tutankham

And piss small screens!



Oh man, Road Fighter. I hated that thing so much. Oh I'll just drive past this guuu-shit he's drunk, he's all over the road, aaww hell naaaw he's crushed me into a wall! THERE GOES A RAINBOW CAR! So much.

I am a dolphin, do you want me on your body?
HylianLink
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Old Jan 10, 2007, 10:14 PM #5 of 8
It's arcade contra? Didn't xbox live arcade get that? Maybe it's just me but i'd rather have the nes version.

I was speaking idiomatically.
Kostaki
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Old Jan 12, 2007, 05:51 PM Local time: Jan 12, 2007, 05:51 PM #6 of 8
Hold on. Multiplayer Contra over Nintendo Wi-Fi? Not even counting the other games I can already safely say this.

It's fucking over.

Wi-Fi Contra is worth the price of the game ALONE.

What kind of toxic man-thing is happening now?
Infernal Monkey
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Old Feb 2, 2007, 07:58 PM Local time: Feb 3, 2007, 10:58 AM #7 of 8
Bump sponsored by GasSpot.

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The compilation will contain Contra, Gradius, Time Pilot, Scramble, Rush'N Attack, Horror Maze, Pooyan, Roc'N Rope, Track & Field, Circus Charlie, Basketball, Road Fighter, Yie Ar Kung Fu, Rainbow Bell, and Shao-lin's Road. Purists may notice that some of the titles have been altered from the arcade titles, namely Basketball, which loses its "Super" prefix; Rainbow Bell, which is the game formerly known as Twin Bee; and Horror Maze, which originally scared the masses as Tutankham. Shao-lin's Road is the one oddball of the bunch because it was also known as Kicker in some circles. Though the names have changed, the content is old-school arcade action.
Quote:
Besides the original games, the compilation features a host of extras to enhance the experience, as well as a chunk of trivia, in some cases going so far as to include images of the arcade boards. You'll find simple and maniac menu options to navigate the wealth of extra content. Simple mode lets you pop in and out of a basic selection of options. Maniac is a supremely awesome mode that lets you toggle screen size and orientation, and, in some cases, it lets you interact with a static image of the original arcade board. The arcade board feature lets you toggle dipswitches to adjust settings like the arcade operators of old did.
That is so rad. <3

Quote:
Arcade Hits will also support several Wi-Fi features, including multiplayer, game sharing, replay sharing, and a dual DS mode. The multiplayer in the game will come in two flavors, depending on the title. For titles that originally supported two-player co-op, the game will let you play with a friend via Wi-Fi. For titles that supported turn-based co-op, you'll just have to wait your turn over Wi-Fi. The game-sharing function will let you share a full game with a friend, allowing you to engage in multiplayer sessions with just one copy of the game. The replay sharing is tied to the replay feature, which will let you save and send replays of your runs through any of the games with a friend. To keep you from feeling too good about yourself when rubbing a friend's face in your latest display of mad skills, the game comes with one replay of a near superhuman run-through for each game. The dual DS mode is a bit of a puzzler because it lets you display your game on one DS and control it from another.
Quote:
Besides the gameplay content, the compilation has a jukebox feature that will let you listen to the audio and music in each game. A neat perk of the feature is that when you set the jukebox to loop or random, you'll be able to plug in your headphones and listen to tunes after you close the DS lid.
Sounds like they've actually put effort into it, which is kinda nice considering retro collections these days are mostly rushed garbage carnivals!





American release in March.

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Last edited by Infernal Monkey; Mar 2, 2007 at 12:56 AM.
Elixir
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Old Feb 2, 2007, 09:28 PM Local time: Feb 3, 2007, 03:28 PM #8 of 8
I doubt Symphony of the Night would be ported to the Wii... who knows though. My guess is if anything it'd go to the PSP, just 'cause yo.
And now it is being ported to the PSP.

y u predict future

What, you don't want my bikini-clad body?
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