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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Just curious...
Have you ever played an RPG that you couldn't help but spend days on end in one place, simply leveling up until the point in which fighting ANYTHING there becomes redundant? Right now I cannot tell if its a problem I have, or simply a habit. Final Fantasy XII is my best example. I spent a week straight fighting wolves at level 3 to collect LP. In the end, I had nearly 5000 LP, and 100+ hours put into the game. If you have this complex as well, and you must become a god in an RPG, share your stories. I love to hear the insane levels or stats reached within the first act, or before the first boss in games. I got a few other ones, but that was my best one. Jam it back in, in the dark. ![]() Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series. Things I don't know about: Everything else. |
Castlevania: Symphony of the Night and the handheld Castlevania games really lend themselves to this kind of thing, whether it's walking in and out of rooms for hours trying to get drops or souls, levelling skills in Portrait of Ruin, or obsessively trying to get lower and lower times on boss rushes. This is a little different than what you are talking about, I guess, but the games really make me a bit of a completionist when I usually don't care too much.
There's nowhere I can't reach.
~The RPG Duelling League~, where your favorite RPG characters beat the snot out of each other.
www.rpgdl.com |
I'm just now starting to do this with every Final Fantasy that's before FFIX. I've only done FFI, and am currently on FFII.
As far as Final Fantasy I goes, it's not really excessive, but I posted about this in another thread where I spent a whole 5 hours looking for an Iron Golem in Final Fantasy I and subsequently, maxed out my level and money before finding it. As for Final Fantasy II, power leveling (or "statting") is ridiculously tedious. I've logged past the amount of time in my Final Fantasy I Master Save because I kept trying to raise HP and MP. Speaking of which, Final Fantasy II is a weird one to have a complete game in. Especially when there's no distinct levels, stats going up in one area cause another area to stat down, inventory is limited to 63 items, Magic is limited to like 20 or so spells per person, and the fourth character consistently changes as the story progresses. This really is an odd game to go 100% for. This thing is sticky, and I don't like it. I don't appreciate it. |
Hmmmmm . . . I've only done this once before in Final Fantasy VIII. Once you have access to the overworld map, you're supposed to go to the Fire Cave. Well, I chose to level up my guys on the beach where you can get 6AP for the GFs' abilities.
In the end, I got my main party to level 20 and my GFs had some pretty powerful abilities. Don't remember what the GFs' levels were but they were pretty strong. I am a dolphin, do you want me on your body? |
(...no, wait, what am I saying? Of course I am.) My crowning achievement in statting was getting my whole Force promoted at the Gate of the Ancients battle in Shining Force 1. It was the most tedious and mind-numbing thing I've ever done, and that was with frame-skip cranked up to the max on an emulator. I can't even imagine what it would be like to do the long way on an actual Genesis, where I have to watch all the animations, cutscenes, etc. Especially when it was Lowe's turn. *shudder* Currently I'm trying to level my abilities in PoR so I can get past those frelling Frankensteins in the Cave of Evil. God damn I hate those things. I was speaking idiomatically. It is not my custom to go where I am not invited. |
Yeah I will end up overblasting the fastforward on most emulated RPGs myself. It helps, but it makes my quest to become godlike even harder, because I know I can do double what I did without fast forward... When I think about it, it really puts me right where I was. ![]() What kind of toxic man-thing is happening now? ![]() Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series. Things I don't know about: Everything else. |
I've done that in a lot of RPGs with challenging bosses. In Final Fantasy V, I had to spend some time in one of the castles fighting Iron Giants since they gave the most experience points at that point in the story. After gaining about 30 levels or so just doing that, I was able to finish the game easily since the final boss wasn't that difficult anymore.
FELIPE NO ![]() |
Completion=multiple endings for some games, so yeah, I go the route. FFX-2 has the 100% completion so you can get the "great ending," Suikoden has the 108 stars in order to get the "good ending," and Star Ocean 2 has 87 possible endings....
So, yeah, I try to play the complete game. What, you don't want my bikini-clad body? |
I completed Chrono Trigger so many times that I have 99 megalixers, and more speed, power, and magic tabs than I can use
![]() Jam it back in, in the dark. |
I don't really stick around in one place just to level up unless I have to. But I don't spend hours to reach a ridiculous level of ridiculosity, making all my fights redundant. I usually get through things pretty quickly, so I'm often under-leveled for bosses (or the area), and that's when I'll halt progress for an hour or two and just train. Even in training though, I'm more focused on gaining abilities rather than having that level number go up. Anyway, taking your Final Fantasy XII example, I had to do this at two points in the game for about 2 hours each just to get through some areas.
![]() There's nowhere I can't reach. |
![]() This thing is sticky, and I don't like it. I don't appreciate it. ![]() Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series. Things I don't know about: Everything else. |
Only got 100% for FFX and that was cos a friend of mine managed it within a week, so I thought I could do it faster; I did.
Now that I'm no longer a 'kid', I really can't see myself investing so much time just to achieve 100% in RPGs these days where there is an absolutely insane amount to gather and lots of walkthrough reading required (case in point FFXII). Actually I can't even see myself reading walkthroughs for anything these days, especially when msg boards are so much more accessible and up to date. Most amazing jew boots |
FF VIII, I got every GF and everyone damaging point is 9999 (I spent ~160 hr,lol)
I'm planning to complete FFXII too which I've played ~ 180 hr...anyway I may give up in fishing minigame since I'm really really and really bad at it. ![]() I was speaking idiomatically. |
I used to play rpg's a lot after I finished the last boss. Nowadays though, a lot of the extras don't really appeal to me anymore. It's great to have optional bosses and such, but when they have nothing to do with a subplot or don't give me anything useful I just don't waste time on it.
A lot has to do with age. When I was in my teens, I had a lot of free time and less money to buy games. Nowadays, it's just the other way around. I have a job and a house and just have less time but more games to play. What kind of toxic man-thing is happening now? |
It really depends on the game. I usually don't spend a lot of time in just one place, but every once in a while one of those games show up.
I would have to agree with Spidey that FFXII is one such game. I spent fucking ages killing mobs for LP to fill up the license board easily. I did a lot in Estersand early on, and later on for ages at the Nam-Yensa Sandsea. I actually finished the License board there. I believe Nam-Yensa Sandsea is around 35 hours in the game or something? I think I ended the game at around 110 hours. There were a lot of other things in FFXII that kept you busy in one place for ages, and that's collecting all the monsters in that region, and that includes the rare monsters that always had certain triggers for them to show up. Getting rare drops from making a X chain, getting the map complete, setting up the "ultimate" gambit, trying to get the best Quickening to unlock, etc. There is so much content in that game. You can't help but get sucked into it. FELIPE NO ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?) |
FF XII also contributes to my pickiness. I haven't progressed too far in the actual story (Urutan-Yensa sandsea) because I was too busy trying to get chains and lp, since it feels very gratifying when you can hit a monster once and you instantly get 1 lp since it's so weak. Since the effort exerted is minimal, in this situation, and others like it, I like to develop my skills well in advance of furthering the plotline.
The same logic applied to FF V for me. I tried to master the skills that I could in each class immediately after I got them, so that I wouldn't waste time later trying to go back to the comparatively worse classes. Afterwards, I mastered every job before trying to beat Exdeath. Of course I have never had a truely perfect game although I always go for it, or something close: - Valkyrie Profile, Beat Iseria queen 13+ times, then tried to get best equipment for every single einherjar, and attempted to beat the hamsters at least once. - Legend of Mana, Level 99 character, my tempered weapon wasn't 999 attack though, I settled for 300ish. Golems still sucked. - Radiata Stories, got every character on the human path. Even waited for an hour or more in RL time combined, just to get Claudia! - Final Fantasy VI, learned every spell, got every esper (Ragnarok, and evolved Odin to Raiden so that doesn't count) attempting to scrounge up best equipment, etc. - Final Fantasy IX, Had to do all of the sidequests before I wanted to beat the game. Everything and every skill, short of Excalibur 2. - Final Fantasy X, slowed down a bit here. Didn't dodge thunder 200 times, or become a blitzball master, or beat Shinryu, but I got the Magus Sister at the least. - Wild Arms, Wild Arms 3 - Every side quest complete. I wanted to milk my favourite series for what it was worth. So really, I go for the hard quests but not so much the really hard quests when I feel like my time would be invested more efficiently. What, you don't want my bikini-clad body? |
For every single game I've played, I started out as a completionist. But after about three-quarters of the game, I just give up and finish it. How can you guys stay motivated all throughout the game to finish everything?
Jam it back in, in the dark. |
If I really enjoy the game and have fun playing it, I usually try to do everything I can as long as it isn't mind numbingly boring. If grinding levels or really annoying mini games are a part of that I usually just don't bother.
I have to agree with some of you about FF12. During the game I completed all the hunts I could, but I didn't try to get all the skills and stuff. Near the end I did just about everything though. There's nowhere I can't reach. |
Carob Nut |
I used to be a crazy completionist, but now I just can't do it anymore. And I blame it on FFXII and Rogue Galaxy. When I do sidequests, I want something from it. Sidequests historically have been beneficial, with a few exceptions, like ultimate bosses which only yield bragging rights. When I play a sidequest and only get a measly, useless item, I just throw the game down.
This thing is sticky, and I don't like it. I don't appreciate it. |
Larry Oji, Super Moderator, Judge, "Dirge for the Follin" Project Director, VG Frequency Creator |
Used to be one. Now I realize how silly it was to level up all characters to lv. 99, and morph some enemies to sources in FF VII only to fight the final boss.
Although I have to say that at some point completionism has its fun; especially in Wild Arms 2, where sidequests are abundant. Additional Spam: All in all, such a waste of time, but a lot of fun. I am a dolphin, do you want me on your body?
Last edited by matira_bay; Sep 13, 2007 at 10:49 AM.
Reason: This member got a little too post happy.
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I've never been one to begin with... Although my only current ambition to get 100% is Persona 3. RPGs, normally, don't hold my attention that long, when it's something that I've invested 50+ hours into, I might as well go for it at this point. Although I still have a long way to go... I only have about 30% of the Compendium complete. <_<
I was speaking idiomatically. |
In Earthbound I have a tendency to acquire the second PSI Special by the Happy Happy Village and the third in the desert before Fourside by fighting caterpillars. I also make sure to get the Sword of Kings on every playthrough, no matter how many Starman Supers I have to fight. Finally, I always try to have Ness at level 97 or so by the time I complete Magicant so that the final experience points take him to 99 along with the extreme stat boosts you get.
I did a lot in Legend of Mana, including getting a Land Dragon to level 99 using a diet plan that I came up with myself. Calculating the innate stat boosts of certain monsters, I came up with other plans, but I never raised another monster to that level. Since it's part of the same series, I also have a file in Secret of Mana where I got everyone to 99 and maximized every spell. I tried to acquire every rare armor drop for each party member (Power Suits, Faerie Crowns, etc), but I probably missed a few. I also played through Chrono Trigger more times than I can count, and Star Ocean 2 is another game where I got caught up trying to do everything (something I always did was to use Reverse Side to make big bucks once I reached Linga, since you could buy paper there) but I think my completionist days are over. These days I'm lucky if I can finish an RPG, much less try to do everything in it. What would surprise me would be if someone actually got water and wind to level 99 to use that Timegate spell of Feena's in Grandia. That seemed an insane task. What kind of toxic man-thing is happening now?
~MV
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Oh boy. Anyone who was following the FFXII thread late last year probably saw my slow descent into madness while I played that game. I squeezed every last drop of content and enjoyment out of that game, probably because it lends itself to that kind of thing.
I had a good time, and save for the hideous difficult to obtain Danjuro, I got all those secret weapons, did all the hunts, got the Wyrmslayer sword (hideous NES sound, crappy weapon), and a boatload of other things. I do that in most RPGs I play, to get the most out of them. FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
I can think of a bunch of games that I did exactly that (found everything, leveled up to max, ect)
Shenmue Shenmue 2 Tales of Symphonia Tales of the Abyss Chrono Trigger Chrono Cross Star Ocean Star Ocean the second story Star Ocean : Till the End of Time Grandia Grandia 2 (was there anything TO do besides go through?) Grandia Xtreme Xenogears Xenosaga Xenosaga Episode 2 Valkyrie Profile Valkyrie Profile 2 Zelda Twilight Princess Final Fantasy VII Final Fantasy VIII (haha... 9,999HP in 10 hours... this game was broken!) Final Fantasy X hell I could go on all day if I count games older than Star Ocean... haha What, you don't want my bikini-clad body? |
I used to do everything in every game I played back in the day. But to be fair, I was young and poor and couldn't buy every game I wanted anyway.
I don't do it much anymore, unless I absolutely adore the game I am playing. I did everything in Wild Arms 5 and that's about it this year for RPGs. The social links in Persona 3 were too tedious to do them all in a single play and there haven't really been any other huge RPGs released this year. Odin Sphere had basically nothing in the way of extras, so yeah. Jam it back in, in the dark. |